

1111-Strike
Vision-Allies · 2026 · Action, Adventure, Strategy, Shooter, FPS
PC
This game is free to play. Get it on Steam →
Screenshots
About 1111-Strike
1111-Strike blends tight, skill-based shooting with role-driven tactics and teamwork. Precise aim, recoil control, movement and sightline mastery matter — but so does choosing the right role and coordinating with your squad. This is a game where both individual shooting skill and team strategy decide the outcome.Ranked & Casual: Competitive ladder with tiers and seasons, plus quick casual matchmaking. Tactical tools: Drones, airstrikes, deployable defenses, and medical kits change how teams approach objectives. Fast, skill-based gunplay: Precise aiming, movement, and weapon mastery reward practice and teamwork. Interactable items: Interact with in-world objects to gain tactical advantages, deny enemy resources, and reshape the battlefield; effectiveness varies with roles, weather, and custom-match settings..
Key Features
- Role-based squads: Each team has characters with distinct roles and abilities, encouraging coordination and diverse playstyles.
- Proximity voice chat: Spatial audio that only lets you hear nearby players, making positioning and stealth matter.
- Dynamic environments: Time-of-day and weather systems (rain, fog, night, wind) alter visibility and tactics mid-match.
- Flexible match templates:
- (1v1v1v1) Solo
- (2v2v2v2) Duo
- (3v3v3v3) Trio
- (4v4v4v4) Quad
Roles — form your team
Grand — Battlefield Commander Role: Long-range reconnaissance and team command. Primary strengths: Reconnaissance, long-range precision fire, strategic callouts. Abilities:- Full battlefield view via drones and tactical HUD markers.
- Commands a dog companion to scout and mark enemies.
- Marks targets for teammates for a short duration.
- Heavy equipment and explosive ordnance for breaching.
- Absorbs enemy fire to protect teammates.
- Close-range heavy weaponry with knockback effects.
- Fixes and operates radar and communication systems to extend team awareness.
- Calls airstrikes and deploys air-defense turrets.
- Constructs barriers and auto-turrets to control chokepoints.
- Heals teammates over time and revives downed players.
- One limited-use fast revive for emergency resuscitation.
- Deploys team buffs (temporary resistance or healing-over-time zones).
Match types & progression
- (1v1v1v1) Solo: Four individual players in free-for-all format.
- (2v2v2v2) Duo: Four teams of two players each.
- (3v3v3v3) Trio: Four teams of three players each.
- (4v4v4v4) Quad: Four teams of four players each.
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