Before waking up (梦醒边缘)

Before waking up (梦醒边缘)

GUGUQI · 2025 · RPG, 2D Platformer, Story Rich, Pixel Graphics, Multiple Endings

PC
4 user reviews100% · 4
Best price
$0.99
lowest tracked $0.49
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Standard Edition · Steam
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About Before waking up (梦醒边缘)

When you wake up, you suddenly find yourself back in time, you have a vague memory, you don't know why you are here, and in the process of escaping, you may discover the truth hidden behind this place.The game requires players to explore different scenarios to trigger and find out different events and solve the mysteries around them step by stepAt the same time, it is also necessary to pay attention to the different people around you, talk to them to find out what the problem is, and require the player to judge right and wrongThere are also a variety of events and texts for the player to explore, which will help the player understand that they are in the world and influence their choices, and escape from it step by step.The player's choice will lead to the triggering of different endings, and it is irreversiblePlayers will also have to be careful as they explore and watch out for monster chases, which will tear apart your spirit.The player also pays attention to the changes that occur in the scene in order to find a way out

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Apr 30, 2026
Before waking up (梦醒边缘), developed and published by GUGUQI, is a compact indie experience that leans heavily into psychological unease and symbolic storytelling, presenting itself as a journey through a fractured dreamscape rather than a conventional narrative-driven game. From the very beginning, it establishes a disorienting tone, placing the player in a world that feels familiar yet subtly distorted, as if reality itself is slipping apart at the edges. There is no immediate explanation for what is happening or why, and this lack of clarity becomes one of the defining traits of the experience, encouraging players to interpret events rather than simply follow them. The gameplay structure is relatively simple, built around side-scrolling exploration combined with light stealth elements. Movement is straightforward, but the tension comes from navigating environments that feel unpredictable and occasionally hostile. Players will encounter moments where they must avoid threats or react quickly to sudden changes, breaking up the otherwise slow and contemplative pace. These sequences are not mechanically deep, but they serve an important purpose by injecting urgency into the experience…

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