

Breach & Clear: Deadline Rebirth (2016)
Mighty Rabbit Studios · 2015 · Zombies, Strategy, Action, RPG, Military
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About Breach & Clear: Deadline Rebirth (2016)
Lead a squad of four elite Special Forces operatives through a monster-infested Harbor City, blending real-time tactical combat with strategic planning to uncover the source of a deadly human infestation. Breach & Clear: DEADline Rebirth combines deep squad customization, dynamic open-world exploration, and varied enemy encounters with an enhanced Command Mode that lets you pause and choreograph every move.
- Enthralling Action: Adds real-time strategy to a franchise already acclaimed for its tactical combat.
- New Modes: An all-new Command Mode gives total control over the entire squad for on-the-fly tactical planning.
- Deep, strategic gameplay: Plan and execute detailed strategies as players encounter a wide assortment of enemy types and combat scenarios.
- Detailed open world: Explore the secrets hidden deep within Harbor City via several districts, each with dynamically generated areas.
- RPG Elements: Countless side quests where players can grab experience and level up their squad’s core and tactical abilities, grab rare ammo, weapons and gear.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Option to open the door normally, Proceeds to kick down the door.8 found this helpful
abandoned the game after reviews tanked because they removed co-op stay away4 found this helpful
As others have said, Its an old game It's not rocket science Zombies some good ideas It's execution isn't going to blow your mind. People complaining the zombies respawn as soon as you leave/re-enter a zone - yet this seems to be a standard in some games even now and its zombie- i'd rather have too many of them and it feel like an actual zombie apocalypse situation of never ending zombies rather than kill 5 zombies then the area is clear for ever. It's not like you are overwhelmed with hordes when they respawn, you kill them, you leave the area, you come back and there are another 5 or 10 to kill... Why buy the game if not to kill zombies? Not a huge fan of the camera angle at times For less than a tenner it's worth it, even more so if you pick it up on offer for €1 - People willing to pay for loot crates and skins but complain even at this price.1 found this helpful
Sirens split the dark One squad stands against the plague Deadline comes for all
[strike] this is the metal gear rising to the breach and clear franchise. goes against the namesake of the first games turn-based mil sim; and is a zombie survival shooter? Plays very similarly to Aliens dark descent where its not a turn-based game, rather you choose when to let the game resume full speed. As EDP445 once said: "I mean its alright" [/strike] this review was written in act 1 of 4 and the games quality SHARPLY drops from mediocre to bad after act 1.
Breach & Clear: Deadline Rebirth, developed by Mighty Rabbit Studios and Gun Media and published by Good Shepherd Entertainment and Devolver Digital, is a hybrid tactical-action RPG that attempts to blend squad-based military strategy with the chaos of a zombie apocalypse. As a reimagined and rebalanced version of Breach & Clear: Deadline, this edition refines the core systems of the original while keeping its unique combination of real-time combat, pausable tactics, and open-world exploration intact. The result is an ambitious game that straddles two genres rarely combined successfully, offering a mix of deliberate tactical control and visceral gunfights in a dark, decaying city overrun by the undead. While the concept has enormous potential and certain elements deliver on that promise, the execution remains uneven, resulting in an experience that is as intriguing as it is flawed. Set in the quarantined ruins of Harbor City, the story unfolds in a bleak world where a parasitic infection has turned most of the population into violent monstrosities. You lead a four-man Special Operations squad through the crumbling streets, derelict buildings, and infested zones, searching for the …
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