CAWEZ's Puzzlebox: HIRAETH

CAWEZ's Puzzlebox: HIRAETH

CAWEZ Studios · 2024 · Strategy, Puzzle Platformer, Physics, Puzzle, Platformer

PC
9 user reviews100% · 9
This game is free to play. Get it on Steam →

Screenshots

About CAWEZ's Puzzlebox: HIRAETH

CAWEZ's Puzzlebox: HIRAETH is a direct look inside of the perplexing mind of its creator: it is a compilation which explores the past mistakes and the dubious decisions of a failed artist who let himself be consumed by his passion.

In this game, you will solve a series of carefully crafted physics puzzles, exploring unique experimental mechanics, and test your skills at equally mind-bending 3D platforming challenges.

Puzzle types:
  • Top-down tile pushing: some tiles may enter areas the player cannot, and vice-versa. Some tiles can only be pushed indirectly by another, and some must be pushed directly. This gives rise to complex emergent mechanics you will be tasked with exploring and exploiting.
  • Gravity puzzles: the player has to power to change the direction of gravity. Some objects will keep their original gravity, whereas some will mimic the player. You will need to figure out how to alter the gravity of specific tiles in order to hold others in place, all while guiding the player to the objective.
  • Fractal puzzles: tiles cast ghost-like images around them that do not interact with physics in the way you would expect. As the puzzles near a solution, you will find the grid more and more cluttered by these images, blocking your path. You will need to guide the player to the Objective while keeping all 'buttons' pressed.
  • Zero-G puzzles: The shortest puzzle type, where the player can freely float around in space, and solve 3D tile pushing.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 13, 2024
9 found this helpful
Recommended Aug 4, 2024
[h1] CAWEZ's Puzzlebox: HIRAETH [/h1] [h3] Pros: [/h3] [b]🧩 Unique Puzzle Design [/b] I think CAWEZ's Puzzlebox: HIRAETH excels with its unique and creative puzzle design. Each puzzle is intricately crafted, providing a satisfying challenge that requires both logic and creativity to solve. 🧩🧠 [b]🎨 Atmospheric Art Style [/b] The art style is atmospheric and immersive. The game's visuals are beautifully designed, with a distinct and cohesive aesthetic that enhances the overall mood and experience. 🎨🌌 [b]🎵 Immersive Soundtrack [/b] The soundtrack is immersive and complements the puzzle-solving experience. The music and sound effects are well-crafted, adding to the game's atmosphere and helping you get lost in its world. 🎵🎶 [b]🔍 Rich Lore and Story [/b] The game features rich lore and an intriguing story that unfolds as you progress. The narrative adds depth to the puzzles and provides context that makes the overall experience more engaging. 🔍📚 [b]💡 Varied Puzzle Mechanics [/b] There is a good variety of puzzle mechanics, each with its own unique twist. This variety keeps the gameplay fresh and interesting, ensuring that you’re constantly challenged and entertained. �…
1 found this helpful
Recommended Jun 29, 2025
I liked solving the puzzles while listening to the story. I also played the demo and liked the insight into how the game was supposed to look if it had been finished. Ich würde es auf jeden Fall empfehlen, wenn du es noch nicht gespielt hast, aber gerade die Kommentare liest.
Recommended Aug 15, 2024
Truly the pinnacle of games for autistic people. Felt like introvert heaven playing this. Music reminded me of No Mans Sky with the mystery and wonder of being alone with only my mind guiding my creativity for solutions. The development journey as a story had me more invested than you would think possible, and it almost made me feel like the friend he wanted to play. I can confirm all puzzles were possible. I hope his friend plays this.
Recommended Aug 13, 2024
It was interesting that you basically turned this puzzle game into a personal diary for people to read/play through. The puzzle ideas were interesting and definitely not boring, just the controls for the ball felt a little too floaty at times especially, when you had to roll on another sphere.

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