

City of Brass
Uppercut Games Pty Ltd · 2018 · Action Roguelike, Swordplay, Roguelike, First-Person, Singleplayer
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About City of Brass

First-Person Arabian Nights Rogue-Lite!
Become a daring thief in City of Brass, a first-person action adventure from senior BioShock developers. Armed with scimitar and a versatile whip, you’ll lash and slash, bait and trap your way to the heart of an opulent, Arabian Nights-themed metropolis – or face certain death as time runs out.

Welcome to Update 1.5: Revenant's Bolt
Revenant's Bolt adds a new crossbow-wielding playable character - the Revenant!
Also look out for new Weapons and Relics to find.

This City Has Teeth!
Players will have to leap across pits, slide under blades, avoid spears or arrows, evade or employ sprung paving slabs, and skirt round poison gas traps – all the while manipulating these dangers to their advantage against enemies.

Deadly Magic, Mischievous Genies!
Incarcerated within the city are genies, most of them friendly, who will barter benefits in return for loot or grant wishes for a powerful advantage.

Endless Death, Eternal Replayability!
The rhythmic interplay between sword and whip is carefully tuned along with sprinting, crouching, sliding, leaping and vaulting to give a fluid, balanced and natural feel to the movement and melee. Eternal replayability is granted by a design that encourages combinative gameplay within an ever-changing but logical procedurally generated world. Players will die in the City of Brass – often, and quite horribly – but they will always want to come back for just one more try…
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the satisfying first-person whip combat mechanics, unique Arabian-inspired art style, and pick-up-and-play appeal, with environmental interactions feeling cohesive and rewarding. Common complaints center on the roguelike structure being overly punishing due to random generation, reliance on luck over skill, and occasional frustrating enemy designs, though some players view the difficulty as a feature rather than a flaw.
It's a good game, a bit unfair at times, the random generation can be quite punishing, but the style and good gameplay make up for it. You really feel like you're in an Arabian city with great architecture and folklore. The first-person combat is great, and the whip mechanics are well made and fun to use. I will never, ever open it again, but it was a good time. Great for anger management. BRO THE MF THAT CREATED THE HAZARDOUS GLADIATOR AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA3 found this helpful
It's an insanely fun pick-and-play kind of game, it's not a huge time commitment which is a plus for me, need more games in my library I can just boot up for an hour and have fun. The whip is insanely satisfying, kinda feels like you're bullying the enemies at a certain point which is the kind of vibe I adore. Sweep the legs, knock the sword out of their hand, whip their head to stun them, push them into spike pits, into other projectiles etc it's just really enjoyable seeing all these mechanics play off each other. The art is incredible, I love this setting and this style, it manages to feel unique and grounded at the same time. I'm very picky when it comes to fantasy, I have a huge aversion to over designed stuff with tons of spikes and glow etc so something like this with a consistent aesthetic just calls to me. It's the kind of game I grew up with, it's not littered with systems and currencies, there's no eternal treadmill of content. You get a solid game that's fun and complete, and doesn't try to be your next hobby. It's happy to entertain you until you move on to the next game. I'd love to see/play a sequel one day, would just love more of this3 found this helpful
It's a poorly functioning rougelite with a grid based system of random enemies, and square traps splashed everywhere with little thought to it.2 found this helpful
I am not fan of roguelike. So I don't like this game. I don't like to restart the same level over and over. A lot of it is luck rather than skill Also, better to avoid fight in this game if you want to go far. I will leave a thumb up for the roguelike fan people though1 found this helpful
Cool And Fun Game.
This game is fun from the start, when you have no idea what your doing, to the moment you really get used to the whip and mechanics. It's one of the few games where I actually use the environmental hazards against enemies because this game makes it feel cohesive and simple. Got this while it was on sale but in hindsight, it's worth it's full price. Overall, one of the best FPS roguelike game's I've played.
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