

Continue?9876543210
Jason Oda · January 3, 2014 · Indie, Adventure, Action
Buy Continue?9876543210 from Steam at $9.99 — the cheapest of 2 stores we compare.
Where to buy Continue?9876543210 — official stores
Continue?9876543210 price by region
Continue?9876543210 costs £5.21 in the United Kingdom, €5.94 in Europe (EUR), $7.99 in Georgia (USD), $9.99 in the United States, CA$10.99 in Canada, NZ$11.99 in New Zealand, A$14.30 in Australia, R$16.99 in Brazil and zł32.85 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £5.21 −25% | £6.99 | £5.21 | 3 | |
| €5.94 −34% | €8.99 | €5.94 | 3 | |
| $7.99 | $7.99 | — | 2 | |
| $9.99 | $9.99 | — | 2 | |
| CA$10.99 | CA$10.99 | — | 2 | |
| NZ$11.99 | NZ$11.99 | — | 2 | |
| A$14.30 | A$14.30 | — | 1 | |
| R$16.99 | R$16.99 | — | 2 | |
| zł32.85 −17% | zł39.41 | zł32.85 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Continue?9876543210
Continue?9876543210 is an existential journey through digital limbo where you guide a dead video game character through randomized towns, gathering lightning and prayer while evading inevitable deletion. This cerebral, poetic art game prioritizes philosophical contemplation and abstract interpretation over traditional gameplay, offering a uniquely strange meditation on mortality and existence that unfolds differently each playthrough.
...but forget that. The real story is that Continue? is an existential metaphor that explores the finite nature of existence and the beauty and tyranny of our desires within it.
From the developer:
For fans of cerebral games such as Gone Home, The Novelist, and Papers Please.
This is one of those love it or hate it experimental art games. Regardless of whether you like it or not, I ensure you that it is like nothing you've ever played before. It's less about action and strategy and more about taking an emotional and philosophical journey that allows the player to explore his or her own sense of mortality. You will be very, very confused along the way, but your interpretation of this confusion is what the game is all about. I wouldn't recommend it to anyone who is not looking for something very weird and different. Continue? is for the type of person that appreciates odd, poetic word play, interpretation of the abstract, and existential philosophy.
Some games we play to kill time on a long commute, some we play at home to blow off steam after a hard day’s work, and some games are about escaping into a world more magical than our own. Continue? is meant to be played late at night with some wine or weed, when you're feeling quiet and contemplative.
Everything in Continue? has a deeper meaning behind it. All of the strange places you go to, people you talk to, and scenarios you go through are part of a greater idea that I hope you spend a second or two trying to figure out and interpret...or not. You can also just play the damn thing.
What happens to dead video game characters?
In the garbage dump of the Random Access Memory, you travel from town to town, meeting people who offer you their lightning and their prayer. Lightning clears the way for you to move forward and prayer builds shelters in a distant town where you must frequently hide to avoid being deleted into nothingness by the garbage collector. Along the way, you are thrust into many battle challenges, the outcome of which affects your shelters. There is ultimately, no way to escape the garbage collector, but running from it buys you time to think, wander, contemplate, and hopefully be at peace with the inevitability of your deletion.
Each game randomly assigns you 1 of the 6 characters and 6 of the 11 areas. There is no set order to the stages of the game.
Development
Continue? was inspired by existential road trips into nowhere, Peruvian jungle drugs, and a brush with death while lost in the mountains of New Mexico. It is a quest for wonder, contemplation, and peace.
By:
Continue?9876543210 was independently developed by Jason Oda in 2013. Past projects of notoriety include The Perfect Strangers game (nothingsgonnastopmenow.com) and Skrillex Quest (skrillexquest.com).
Continue?9876543210 — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It might have been 9 years before my first and second attempts to play this game, but I finally made it, and you know what, yeah. This is good. Not sure if it is $10 good, but I actually had a few moments of quiet introspection as a result of the minimalist and mournful narrative, and that is probably more than I can say for some games I definitely spent more on over the years. Oh, and the hook, which is admittedly great, is that you are the protagonist in some other unnamed? game who just lost his last life, and you are trying to stretch the nanoseconds before game over into infinity to avoid death, even though it is inevitable.3 found this helpful
It's a nice little game about playing as a data dump. It did age poorly, however it has some interesting mechanics and a nice backstory. Did not finish it, but overall enjoyed what I played.1 found this helpful
wut
yo this game is like, not "good" in terms of objectivity maybe but subjectively and emotionally it can help u feel a little better about your inevitable death which is a pretty cool thing to get out of a videogame
so many crappy "avant-garde" games, so little time
What the game wants you to do (explore, listen, reflect, ponder) and what the actual game forces you to do (run around like a headless chicken because you only have a literal minute to interact with whatever the random number gods grant you and hope THIS time it will be enough to let you proceed to the next unskippable cutscene) are very different things and at odds with each other. Neither is enough.
Community reviews
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