

CRYENGINE
Crytek · Animation & Modeling, Utilities, Game Development, Software Training, Education
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About CRYENGINE
About CRYENGINE
CRYENGINE (previously known as CryENGINE 3) is the first all-in-one development solution with truly scalable computation and benchmark graphics technologies. With CRYENGINE, developers are fully equipped to create standout game experiences, using the engine behind games like Ryse: Son of Rome and Crysis series.
The famous CRYENGINE Sandbox editor is a production proven, third-generation real-time tool suite designed and built by AAA Developers. All development features of a CRYENGINE game can be produced, edited and played immediately with the “what you see is what you play” (WYSIWYP) system. The engine deals with the instant conversion and optimization of assets in real-time, enabling cross-platform changes to all elements of the game creation process. This increases the speed and quality of development, while significantly reducing the risk of creating multi-platform games.
For more information on CRYENGINE, visit the CRYENGINE website. You can also follow us on Twitter @cryengine, or find us on Facebook.
Who is it for?
It is for anyone who wants to play and develop games with CRYENGINE. We feel that everyone should be able to achieve their vision by using CRYENGINE technology.
What can I get with my monthly subscription?
Getting in with our EaaS program has a number of benefits: first of all, you will always have access to the latest build of our CRYENGINE, and be the first to hear about any upcoming updates. You have instant access to all graphic features and tools, including the powerful renderer behind our Xbox One title Ryse: Son of Rome, C++ and Lua API interfaces along with a full game implementation written in C++, and demo levels and assets for different types of games.
You will also be granted access to all our Engine and Tools documentation, such as programming API references and multiple tutorials by the developers of CRYENGINE, as well as access to our CRYENGINE community, full of equally dedicated individuals to help you with any question or issue that might surface.
Is it really royalty free?
Yes, the monthly subscription fee is all you have to pay, there’s no royalty share required when you commercialize your game projects.
What version of CRYENGINE is on Steam?
The current version of CRYENGINE on Steam is 3.8.6. By subscribing, you will continuously receive all the upcoming updates and new features of CRYENGINE.
Where can I find the EULA?
You can find the EULA (End User License Agreement) on our website.
What is Wwise?
Wwise from Audiokinetic is the world-class audio engine and integration tool that we’ve chosen to include with CRYENGINE. Used in AAA games across console, desktop and mobile platforms, Wwise provides a complete audio integration pipeline that we’ve deeply integrated into CRYENGINE. You can learn more about Wwise here. Wwise ships with CRYENGINE in Evaluation mode, allowing for projects with under 200 sound files and for non-commercial use. You must upgrade to a commercial license to ship your game.
How do I upgrade my Wwise license?
There are two ways to upgrade your license of Wwise. If your project uses under 200 sound files, you can use the Wwise Free Limited Commercial License. You can start the process by creating an account at the Audiokinetic website, and then you can request your Limited Commercial License key by creating a project here. Be sure to fill out the form completely, as it will need to be approved.
The other method is for projects that go beyond the 200 sound file limit of the Limited Commercial License. For these, please contact Audiokinetic directly to request a full commercial trial or purchase a full commercial license. Licensing price details can be found here.
Is there a FAQ for other questions I might have?
You can find our FAQ for the CRYENGINE subscription on our website.
What kind of features will I get with CRYENGINE?
You can find an overview of the engine's features on our website.
What will happen to my project if I cancel my subscription?
Stopping the subscription means that CRYENGINE and its Tools are no longer available in your account.
Is there some Documentation for CRYENGINE to learn more?
You can take advantage of our extensive online documentation to help you learn how to get the most out of CRYENGINE.
Getting started
If you are using CRYENGINE for the first time, the Getting Started with CRYENGINE article will assist you with the first steps.
Additional instructions on how to set up 3ds Max, Maya and CryTif exporters can be found in the Installing Exporter Plugins section.
- For Level Designers and 3d Artists: The right place to start is the CRYENGINE Manual.
- For Programmers: The Programming Guide is a good starting point to understand working with CRYENGINE.
CRYENGINE — game info
- Platforms
- Windows
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is engine is old, get Cryengine 5, its better and free: https://www.cryengine.com/61 found this helpful
One of the big problems with "as a service" software. I'd like to pull one of my old projects, that I put many hours into, back out and take a look at it. It seems as though that's a no go. Service is shut down. edit - 2.2 hours on record according to review stats, definitely broken. If I remember correctly I put more than 5,000 hours into the steam version of my project. The engine (version 3 specifically) itself was pretty good. It's flowgraph tools were ahead of it's time, giving you the capability to build game mechanics without having to write any code. Although now the system is a bit stagnant in Cryengine V with Unreal surpassing and Unity with very good asset store options. As for the company, Crytek has a habit of not paying their employees and suing other game developers...And breaking "as a service" software. Besides this old project that I can't get access to too show a couple people I don't intend on using Crytek software.22 found this helpful
Great engine. Bit of a steap learning curve if you are new to game dev.8 found this helpful
I enjoyed it. However, it was very RAM-consuming, even for my strong PC. i haven't tried it in a few years but it was beautiful. I might try the newer versions, especially since they're free.6 found this helpful
best engine2 found this helpful
awesome1 found this helpful
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