

Diehard Dungeon
Tricktale · 2014 · Action Roguelike, Indie, Action, Roguelike, RPG
PC
Mostly Positive74% · 425
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About Diehard Dungeon
✦ AI summary
Slash your way through a randomly-generated 16-bit dungeon with your sword and hand cannon, collecting upgrades and encountering other players' ghost champions along the way. Face escalating difficulty, master three unique minigames, and climb global leaderboards in this real-time roguelike that blends nostalgic retro style with fresh roguelike mechanics.

Combining its own unique take on the real-time roguelike genre, with a nostalgic 16-bit look and feel, Diehard Dungeon is a game that feels both familiar and quite different at the same time.
Followed by a trusty, treasure collecting companion chest, you must make your way through the dungeons many randomly-generated rooms and levels. Armed with a sword and a ‘hand cannon’, all manner of nasty dungeon dwellers, bosses and traps will need to be defeated or traversed in order to emerge from the dungeon victorious!
To aid you in your quest, you may be lucky enough to encounter one or more upgrades or new abilities scattered throughout the dungeon, or bump into the remnants of other players (Champions) via the unlockable 'Champion Mode'. Champions wander atop the dungeon walls, ready to unleash their souls upon passers by. Be careful though, as not all Champions are helpful.
A randomly generated dungeon is created every playthrough, with many secrets and multiple outcomes.
The game features a dynamic difficulty and ranking system - the better you do, the more challenging the game will become. Only the most skilled dungeon escapees will attain the highest ranks.
Do you have what it takes to survive the dungeon?

Minigames
Each minigame has a global leaderboard.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] Worst game ever. [/h1]9 found this helpful
Tiny dungeons call Steel and courage clear each room Heroes never quit
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https://youtu.be/NSvv5jrEz-I Functional but lacking personality due to many of the rooms and encounters feeling overly procgen than is desired.
I didn't get it
I did not expect such a small and low-graphical style game to have so many performance issues and control problems. For something so ultimately simple and appealing on that basis, the amount of times the cursor got stuck, the game hitched or froze, or unusual sound effect issues. It's almost unprecedented in my experience with similar titles. In addition, while I can tell the effort and creativity was there when it comes to upgrades, the execution is really off. Most of the upgrades are pretty awful, and the ones that don't suck, you barely ever get because of slot machine treasure chests. The enemies are ridiculosly simple, which matches the combat itself, but the actual problem tends to be pressure plates hiding under unmoving, unbreakable floor debris or being activated by random enemies across the map. I can tell someone was trying for it, and I really appreciate the effort, but this just wasn't an enjoyable experience for me. Diehard Dungeon is a game that has no real depth, instead obfuscating it's simplicity with brutality and cheap deaths. The idea of having the game scale up to you as you get better is a really cool one - but ultimately, it comes with absolutely no …
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