

Lost In Dungeon
BT Studios · 2019 · Action, Indie, Casual, Adventure, Roguelite
PC
6 user reviews17% · 6
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About Lost In Dungeon
Lost In Dungeon is a randomly generated action shooter with Rogue-like elements. Players will find bizarre treasures, Upgrade weapons and fight off droves of mysterious creatures. A good time killer with never ending procedurally generating gameplay. Difficulty increases with the time and you have to upgrade your weapons or buy new weapons to fight the enemies that become stronger with the time.
FEATURES
•Endless gameplay
•Randomly generated levels
•100+ hours of fun
•Randomly generated quests and rewards
•Randomly generated dungeons, items, enemies.
(Full Gamepad support)
•XBOX One controller is not supported
FEATURES
•Endless gameplay
•Randomly generated levels
•100+ hours of fun
•Randomly generated quests and rewards
•Randomly generated dungeons, items, enemies.
(Full Gamepad support)
•XBOX One controller is not supported
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I love what this game is trying to do and it seems like a ton of fun, but sadly I marked this game as "un-review-able" in my Zaxtors Indie Look livestream you can see HERE: https://www.youtube.com/watch?v=HBNUtjRBbuE&feature=youtu.be Basically, the controls at launch are too frustrating in my opinion and they need to be changed. Watch my video play of this game to see why and how I suggested that the developer fix it. We'll see if this developer care to listen to constructive criticism and make changes which I feel are NEEDED. I honestly think that this will be a very fun little game if only he makes some super simple changes to the controls for both keyboard and mouse I will change this view to a "recommend" and actually score it if he makes changes to the controls, otherwise as it is .. I CANNOT RECOMMEND THIS GAME WITH SUCH AWKWARD GAUDY CONTROLS AT LAUNCH.8 found this helpful
No penalty for dying. Sometimes stuck in wall when loading into floor.3 found this helpful
It breaks my heart to see this kind of projects. Projects that, with a little more work, could be awesome games. This is another example of why Steam needs a "neutral" recommendation option. What we have here is an endless amount of randomly generated rooms to clear out of enemies, which are constantly becoming harder to defeat. Every few rooms, a new enemy type is added to the pool. Sometimes, after cleaning a room, a black vortex will appear that teleports you to an upgrade and shop room. And that's it, pretty much. ¿A simple premise? Yes, it is. But if I've learned something about simple games is that, if you design and execute your idea well enough, it will work. Unfortunatelly, there are some flaws in this game that keeps it away from being perfect. - Collision detection, sometimes, doesn't work as it should. There are gaps between walls that you clearly should be able to go through, yet you can't. Sometimes, enemies will collapse trying to move through a wall and will teleport to the other side. When you learn how this things work, you can adapt to it, but this doesn't mean is well executed. - Controlls could be improved. Aside for the controller action buttons not workin…3 found this helpful
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