Dunia: The North Wood - Episode 0

Dunia: The North Wood - Episode 0

Team Wood Block · 2025 · Souls-like, Action RPG, Female Protagonist, Villain Protagonist, RPG

PC
9 user reviews100% · 9
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About Dunia: The North Wood - Episode 0


In this action-adventure RPG, take on the role of cybernetic former Freedom Fighter, turned Secret Police Officer, Aeydrien Mason-Northwood. Your goal is to bring stability to the dystopian city-state island of the North Wood and thwart the hybridized, former Secret Police Captain turned Terrorist, Daxter Daemon-Northwood, while keeping your Sanity in check and your Reputation intact.

Sword Of A Villain, Fists Of A Hero


Killing is relatively easy in the North Wood, but it's even harder to just knock someone out for awhile, or talk them out of fighting completely. Ready your sword, fists, or words and combat a variety of enemies, whose death could destroy Aeydrien's Reputation with their Organization, cause far reaching changes to the North Wood as a whole, or even make more enemies appear later on.

You're Made By The Shoes You Wear


Whether it's the pants she wears, or sword piece she upgrades, Aeydrien's attire and equipment will tell the world a lot about her. A strange, naked human wandering the streets is nothing to be worried over, but someone donning the telltale attire of a North Wood Secret Police Officer is another story.

The Unlimiter System


Through the power of advanced cybernetics have Aeydrien break free from her body's natural limitations making her stronger, more durable, and even allowing her to slow down her perception of time. Be warned, however, pushing Aeydrien's body too far might result in injuries that even she can't heal from.

What A Strange And Bizarre Ultra Future


In the far flung future, there are only Nyims. Cocoons have allowed people to shed their humanity and become Animal-Human hybrids, Cybernetics keep alive that which should be dead, and the left over biomass is converted into a worker Zapper, while all being watched over by the North Wood Government and their Representatives. Law and order kept by the Secret Police, with you as one of their Captains.

Every Death Makes You Weaker


Death is something that Aeydrien has started to grow intimately familiar with in her older age. Though, lucky for her, the medical bills are covered by the state, and with so little meat left on her bones maintenance is mostly mechanical. Unluckily for her, and you, death is not the end.

Awkward To A Fault


A woman of few words, or perhaps someone who just doesn't like to speak, Aeydrien is limited in how many Interactions she's able to have in a single sitting, with a single person. Interaction Points are few and far between, so choose your words wisely.

Talk To God


From a young age Aeydrien has had a special relationship with the capital G, God, or the Waandishi as they refer to themselves, providing her aid when she needed it most, or maybe just pushing her down the path He wanted her down. Such wisdom taking form as her own voice speaking to her, at first, but now appearing as glowing marks that only she can see.

The Life Of An Addict


Each life you take, takes its toll on Aeydrien's dwindling Sanity forcing her to self medicate through the herbal remedy known as Blue Leaf or deceptively addictive and stimulating Java. Or, perhaps, for a short time you'll let Aeydrien tap into her inner maniac and inject Red Salt, blinding you to her health, but allowing her to attack at nearly double her strength.

Actions Have Consequences


Whether it be stealing the light from a lantern, choosing to leave your sword behind for more peaceful solutions to conflict, or deciding you'd rather heal than buy that fancy new armor, every decision you choose to make, big or small, will have an impact on gameplay and the story.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 11, 2023
The world is interesting and unique feeling and the dialogue is nice. While some swearing in one part felt bit out of place or not quite consistent with other dialogue. But certainly interested to see more and find new things. Some interactions, or their results could be bit more obvious for those who doesn't always pay attention and then might be baffled with what happened unless there's clear visual or audio cue. Navigating menus can also be bit inconvenient at times. Combat and animations in general are bit stiff and needs some time to get used to, but after a while I could do what I wanted with expected results, while it might restrict one's tactics into one or few moves that works every time. Lots of the fun comes from trying different approaches and the characters reacting with new dialogue and options. Your actions are final and finding everything requires multiple playthroughs which works fine here, but the will to do so in the long run might depend a bit on the length of the game with coming episodes and how they are structured. Will be interesting to see where the game goes in the future and I still have more to explore in the current version. Meow.
3 found this helpful
Recommended May 27, 2025
Played and finished offline: Rather short and simple gameplay being only the Episode 0, but even so a worthy, refreshingly original personality of its own. Please, no gaslighting, this isn't souls like *at all*. It's a prologue. But, surpringly, a truly fantastic *written* story background and manual, like a very good complex short novel enough for a superior game. Usually don't read those, but it was so masterfully written, I was absorbed by the details willy nilly. Overall a good different time, some hours, glad enough to have played. Disclosure: In my curiosity and interest, I cheat engined all aspects, up to a high level, some 70 or so, attributes to 18 or so, maximized the sword pommel and blade with oodles of materials and salt. 100% all orgs, even if only interacted with 1. And then didn't use the sword except to open gates, as I could knock out all foes with 2 or 3 fists strikes: didn't kill anyone, and chose to be friendly with Daxter. Rather funny, really, but peaceful, heh.
2 found this helpful
Recommended Feb 21, 2025
After completing Episode 0, I think this game still shows promising potential. It boasts an excellent dialogue and character creation system, decent level design with hidden puzzles, and multiple approaches to achieving objectives. Therefore, despite my dislike for its clunky controls, awkward animation and combat mechanics, and the female protagonist whose overly broad facial structure and disproportionately large nose make her resemble a man in frontal views, I've decided to give it a positive review while looking forward to Episode 1 and future content updates.
2 found this helpful
Recommended Jun 3, 2024
Had a pretty good experience with the game. Combat feels a bit stiff at times, but you get used to it and can overlook it for what the game has to offer. The ability to converse with potential enemies was not something I was able to ascertain during my first playthrough so I stuck to just KO'ing with fisticuffs and progressing. Having multiple options to press forward is always a neat option; so I hope to learn/experience more when on a second playthrough of Ep 0. The visuals/music matched the setting well too. The post-completion recap showing what you did/didn't do during the level was pretty awesome, and perhaps one of my favorite elements; as it gives me some ideas of what to look for next time. All in all a great experience in my first 2.4hrs w/ it.
2 found this helpful
Recommended Jun 3, 2024
Neat lil indie game, I hope the dev sticks with it cuz I see some real potential. It runs a little poorly though, so some further optimization seems to be required but I'll keep playing and let you know what else I find.:steamhappy:
1 found this helpful
Recommended May 11, 2024
You just can feel love pouring from this little game with so many difficult mechanics installed.

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