锻灵ElementForger

锻灵ElementForger

奂灵 · September 22, 2022 · Strategy, Action Roguelike, Hack and Slash, Casual, Logic

Buy 锻灵ElementForger from Steam at $3.99 — the cheapest of 1 store we compare.

PC
8 user reviews100% · 8
Best price
$3.99
lowest tracked $3.19
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Where to buy 锻灵ElementForger — official stores

Steam
Steam
Standard Edition · Steam
$3.99
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锻灵ElementForger price by region

锻灵ElementForger costs $2.69 in Georgia (USD), £2.89 in the United Kingdom, €3.29 in Europe (EUR), $3.99 in the United States, CA$4.65 in Canada, NZ$5.19 in New Zealand, A$5.95 in Australia, R$8.69 in Brazil and zł14.49 in Poland right now.

Cheapest 锻灵ElementForger offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $2.69 $2.69 — 1
United Kingdom £2.89 £2.89 — 1
Europe (EUR) €3.29 €3.29 — 1
United Statesyour region $3.99 $3.99 — 1
Canada CA$4.65 CA$4.65 — 1
New Zealand NZ$5.19 NZ$5.19 — 1
Australia A$5.95 A$5.95 — 1
Brazil R$8.69 R$8.69 — 1
Poland zł14.49 zł14.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About 锻灵ElementForger

About this game :


“Element forger” is a mowing game with a 2D depression Angle . Players enter the continent as a blacksmith , strategically choosing your arms , constantly upgrading to forge superior equipment , and taking down raging monsters . 

Experience :


In “Element forger” , players has excellent freedom . You can save money or boost your power immediately after you kill a monster , which affects your combat rhythm . You can choose weapons and ornaments according to the monster’s evolution , and activate unique and powerful fusion effects . Each weapon has its own unique form of combat , arm yourself to survive !

Challenge :


In “Element forger” , monsters have superior strength . They will continue to develop base attributes , which will make them stronger and stronger over time ; Random elemental stats that will be effective against weapon damage . Making unique and powerful mutations can pose serious challenges . Throw away the traditional concept of moving , where monsters can become difficult to handle if you’re not careful . Focus !

Development plan :



Nothing is gained :
Balance the values and mechanics of all existing weapons and ornaments .
Balance adjustments to all existing monster evolutions and events .
Choose any plans from futher developments .
Make other adjustments based on players’ feedback.

\

Got something :
Balance the values and mechanics of all existing weapons and ornaments .
Balance adjustments to all existing monster evolutions and events .
Make other adjustments based on players’ feedback .

Increase the variety of maps .
Add new map events such as Lair, Poison, Frost, etc .
Increase the number of mutants in monsters .
Increase the number of branch evolutions of weapons .
Random adaptation of new variants and new weapons for the fusion effect .
Add new items .

Increase the number and variety of tasks .
Increase the number and variety of miles . 
Initially set up the concept of "Ling Chau" backstory .
Add Achevement System .
Expand the content of intelligence .

Change the image of the main character .
Modify the image of Moon Tide type weapons .
Fine-tune the monsters' appearance .
Tweak all higher - level weapon looks .
Modify attack effects for all weapons .
Improve feedback on hit sounds .

\

Earn enough :
Balance the values and mechanics of all existing weapons and ornaments .
Balance adjustments to all existing monster evolutions and events .
Make other adjustments based on players’ feedback .

Tweak the map mechanics to make the experience of different maps wider and richer .
Add new map events such as Lair, Poison, Frost, etc .
Increase the number of mutants in monsters .
Increase the number of branch evolutions of weapons .
Add new elements Thunder and spells .
Add two new weapons and their advanced branches .
Add new mechanics such as critical strike .
Random adaptation of new variants and new weapons for the fusion effect .
Add new character skills or character selection system .
Add new items .
More and more new game content .

New schema and unlock system added .
Increase the number and variety of tasks .
Increase the number and variety of miles .
Refine the concept of "Spirit Island" backstory .
Expand the content of intelligence .
Add Achievement System .
More and more new systems .

Change the image of the main character .
Change the look of all weapons so that each step is cosmetically different .
Modify the appearance of monsters .
Increase elemental effects for weapons .
Modify attack effects for all weapons .
Improve feedback on hit sounds .
Modify the game UI .
Completely reset the overall picture effect .

\

锻灵ElementForger — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

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