Elizabeth

Elizabeth

NeutronStar.studio · 2020 · Indie, Puzzle, Casual, Romance, 2D

PC
Positive86% · 37
Best price 70 All-time low
$1.19-70%
$3.99⭐ lowest tracked
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Steam
Steam
Standard Edition · Steam
-70%
$1.19
$3.99
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About Elizabeth

Elizabeth is a decryption leisure game.The game has fresh painting style and unique decryption method.Players need to find connections between frames and Combining picture frames to solve problems.The protagonist will walk through the picture frame.Players patiently observe the connection between the pictures, observe the details, break through many difficulties, ensure the safety of the protagonist in danger, and finally reach the end.
Now the game is the first chapter, a total of 13 preliminaries.
Why do we live more lonely when the city is bigger?

This may be the story of all of us. After leaving campus and stepping into the society, we gradually lost time and friends in the work and life of leaving early and returning late.

The protagonist is an ordinary office worker, whose day-to-day work makes him have no time to care about the colorful city. Working overtime is longer and shorter, free life is shorter and shorter, and he is trapped in a prison called reality with numerous inner demands.
Until one day, the protagonist's first encounter with a girl in the subway, like the sun after the rain, not only touched the protagonist's heart, but also ignited his yearning for free life.He resolutely left the company on a rainy night and devoted himself to love and free life.
---Interactive photos and puzzle solving---
*Drag the white frame, match the black frame and trigger interactive events to solve the puzzle.After you ensure that the protagonist can pass, press the play key, and the protagonist can smoothly go from the starting frame to the ending red frame.
*Some picture frames will have interactive effects, which can form a clever combination to help you pass.
*The game is a vector style background image with rich character animation.The puzzles of each level are very brain burning, suitable for puzzle lovers to play.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jan 15, 2023
A cute little puzzle game about freely arranging photo frames on a wall so that the protagonist can walk through them to one or several alternative goals. Some of those pictures interact with each other, some can be moved, some can’t and so on, I guess you get the drift ;) It’s a bit like The Pedestrian or Framed if you know those games, just a bit simpler. Anyway, the game is a tiny Chinese production and rather short, no question, but somehow it’s got a lot of charm to make up for that. The minimalistic animations and painted graphics are nevertheless adorable, music is different for each level, lots of funny ideas present, and in the final levels it even can get a bit tricky. If I really should name one point of criticism, it’s that every time you fail/die, everything is reset to the start, so you have to arrange everything again, and especially in the end it gets a bit tedious (a separate rewind-a-step-function would have helped I guess). But I don’t know, I actually don’t want to be too draconic here in this case because I definitely enjoyed it a lot, maybe even more than I had thought at first. It’s also super cheap, so there’s not really much speaking against giving it a try…
8 found this helpful
Recommended Oct 7, 2021
Weird feeling though, everything isn't bad about this game, but playing this right after playing [b]Framed[/b] just make this the lack luster in compare... like adult and child difference... So here's the sum up... This game has nice and cute artwork, but in huge contrast, it also introduced animal and kid cruelty in the contents... not very appropriate imo... The story part is way too simple and short, especially compared with [b]Framed[/b], this one is just a 3 sentence story max, boy meets girl, boy wants girl, boy get girl... no depth to it at all. The puzzle part is clearly inspired by the [b]Framed[/b] series, but the fact that there's no relation between most of the picture frames and the different sizes of the frame is causing some trouble, plus some frames tried to snap into each other and lock in place can cause trouble when you try to place the frame around too... Well, basically, this is a nice game. And if you played [b]Framed[/b] series before, don't expect this to be any good near [b]Framed[/b] quality. But if you haven't played [b]Framed[/b], it's recommended that you play this 1st before playing [b]Framed[/b] to avoid huge disappointment. Also, this game is a…
3 found this helpful
Not recommended Oct 29, 2020
Really unique puzzle to story interface. I really enjoyed it! I just wish that the interface wasn't so sensitive. Sometimes when I would move a frame, it would lock in somewhere that I didn't want it to go and I would have to restart the level. You also HAVE to play fullscreen if you want to see everything. Unfortunately the story was also pretty unsatisfactory.
1 found this helpful
Recommended Sep 29, 2020
Fun game. Got kinda stale toward the end so I never finished it. Maybe I'll mess with it again some day.
1 found this helpful
Recommended Sep 27, 2020
use your mouse scroll wheel to zoom.
1 found this helpful
Recommended Oct 18, 2025
Elizabeth, developed by NeutronStar.studio and published by Gamirror Games, is a beautifully minimalist narrative puzzle game that approaches storytelling through symbols and quiet reflection rather than through dialogue-heavy exposition. It tells the story of an ordinary man who lives a monotonous life defined by work and routine, until a fateful encounter with a woman on the subway transforms his sense of purpose. This meeting becomes the catalyst for change, prompting him to leave behind the mechanical rhythm of modern urban existence and pursue something more emotional and uncertain. The game’s premise might sound simple, but the way it combines puzzle-solving with subtle narrative cues turns Elizabeth into a meditative experience about love, memory, and the struggle to break free from the boundaries of everyday life. It’s a story about rediscovering warmth in a cold, automated world, and it’s told not through words, but through space, motion, and quiet design choices. At its core, Elizabeth is a game about rearrangement—physically, mentally, and emotionally. The player is tasked with solving a series of spatial puzzles where rectangular “frames” serve as both the environment …

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