Girl Blonde

Girl Blonde

Laush Dmitriy Sergeevich · 2017 · Indie, Adventure, Platformer, Singleplayer, Casual

PC
Mostly Positive73% · 127
Best price
$2.99
lowest tracked $0.37
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Steam
Steam
Standard Edition · Steam
$2.99
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Screenshots

About Girl Blonde

Girl Blonde

- It's a nice 3D platformer with a side view. In it you have to play for a girl-blonde and gather fruits, vegetables and other sweets! That would pass the level you must collect a certain number of items, but it is not easy to do because you will interfere with obstacles.

Key features:
- 1602 achievements
- Short levels
- Exciting mechanics
- Nice sound!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Dec 1, 2024
short n sweet Minigame Easy 1600 Achievements 12 Levels Playtime: 30 min
8 found this helpful
Recommended Oct 12, 2024
˜”*°•.🅴🆇🅲🅴🅻🅻🅴🅽🆃 🆂🆃🅴🅰🅼 🅰🅲🅷🅸🅴🆅🅴🅼🅴🅽🆃🆂!.•°*”˜ ████████████████████████████████████████ ████████████████████████████████████████ ██████▀░░░░░░░░▀████████▀▀░░░░░░░▀██████ ████▀░░░░░░░░░░░░▀████▀░░░░░░░░░░░░▀████ ██▀░░░░░░░░░░░░░░░░▀▀░░░░░░░░░░░░░░░░▀██ ██░░░░░░░░░░░░░░░░░░░▄▄░░░░░░░░░░░░░░░██ ██░░░░░░░░░░░░░░░░░░█░█░░░░░░░░░░░░░░░██ ██░░░░░░░░░░░░░░░░░▄▀░█░░░░░░░░░░░░░░░██ ██░░░░░░░░░░████▄▄▄▀░░▀▀▀▀▄░░░░░░░░░░░██ ██▄░░░░░░░░░████░░░░░░░░░░█░░░░░░░░░░▄██ ████▄░░░░░░░████░░░░░░░░░░█░░░░░░░░▄████ ██████▄░░░░░████▄▄▄░░░░░░░█░░░░░░▄██████ ████████▄░░░▀▀▀▀░░░▀▀▀▀▀▀▀░░░░░▄████████ ██████████▄░░░░░░░░░░░░░░░░░░▄██████████ ████████████▄░░░░░░░░░░░░░░▄████████████ ██████████████▄░░░░░░░░░░▄██████████████ ████████████████▄░░░░░░▄████████████████ ██████████████████▄▄▄▄██████████████████ ████████████████████████████████████████ ████████████████████████████████████████
1 found this helpful
Not recommended Jan 5, 2026
awful platformer with repetitive music. only reason you would play this is if you want easy achievements. so if thats what you want go for it. if not and you want a quality game go look elsewhere because you wont find it here.
Recommended Nov 27, 2025
Girl Blonde is a small-scale indie action platformer that embraces simplicity, fast pacing, and straightforward arcade-style design. Developed by Laush Dmitriy Sergeevich and published by Laush Studio, the game sits firmly within the developer’s established catalog—compact, affordable titles built around quick reflexes, lightweight progression, and accessible concepts rather than cinematic storytelling or expansive mechanics. From the opening moments, it becomes clear that Girl Blonde prioritizes immediate gameplay over narrative framing. The premise is minimal, offering just enough context to place the titular blonde heroine in motion, but leaving the experience driven primarily by level structure, enemy placement, and moment-to-moment movement rather than worldbuilding or character development. Gameplay is grounded in classic run-and-jump fundamentals. Players guide the protagonist across short, hazard-filled stages, eliminating foes, overcoming environmental obstacles, and navigating precise platforming segments. Controls are intentionally uncomplicated—move, jump, attack—allowing players to engage quickly without tutorial overload. Stages are linear but varied, introducing dif…
Recommended Oct 26, 2025
Für ein Achievement fokussiertes Spiel, verhältnismässig spassig und kurzweilig.
Not recommended May 26, 2025
[h2]Below Average Platformer[/h2] [i]Girl Blonde[/i] is a short platformer where you play as a blonde girl, collecting fruits, sweets and other snacks to complete each level. Your only obstacles are spikes, spiky balls, and the endless ocean beneath the platforms. The levels are very short, and with there only being 12 of them, you could probably beat this game in around 10 minutes. With that in mind, the game has a bunch of issues that remove any reason you should play it. Inconsistent physics, like jumping on moving platforms, whether they move horizontally or vertically, makes you jump far higher than normal. You can get stuck in between the gaps of spikes, and somehow not die. Another thing is the achievement spam. 1602 achievements for completing the 12 levels is really excessive, and can really make Steam slow down dramatically whilst you're beating levels. It's just unnecessary. As mentioned before, the game is very short, actually, too short. While I like some of the level design, the game doesn't really do anything that sets it apart from other platformers. The only thing I can think of, is having to collect all the food in order to open the exit, but that's definitely…

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