

Heart of the House
Choice of Games · 2017 · Indie, Adventure, RPG, Text-Based, Choose Your Own Adventure
PC
Very Positive89% · 74
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About Heart of the House
Destroy the evil at the heart of a haunted manor! As an orphan, you discovered your ability to commune with the spirit world and ghosts. When your uncle Kent mysteriously disappears, you'll embark on a journey to find out what really happened. With your trusty companion Devanand at your side, you make your way to Darnecroy Manor, where Kent was last seen. It is...The House.
Heart of the House is 360,000-word interactive Gothic novel by Nissa Campbell. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
Within the manor, you'll encounter the master, Lord Bastian Reaves; his mysterious servants, Oriana and Loren; and the thousands of spirits teeming around and in this haunted mansion. But will you shatter the power that binds the ghosts to the House, or claim it for yourself? Can love bloom in a haunted house? Most importantly, how will you escape when the House comes for you?
For some, there may be no escape from The Heart of the House.
Heart of the House is 360,000-word interactive Gothic novel by Nissa Campbell. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
Within the manor, you'll encounter the master, Lord Bastian Reaves; his mysterious servants, Oriana and Loren; and the thousands of spirits teeming around and in this haunted mansion. But will you shatter the power that binds the ghosts to the House, or claim it for yourself? Can love bloom in a haunted house? Most importantly, how will you escape when the House comes for you?
- Play as male, female, or non-binary; gay, straight, bi, ace, or poly
- Explore the halls of the House, even as they seem to shift before your eyes
- Encounter ghosts, spirits, and echoes, as you search for your lost Uncle Kent
- Fight against an ancient evil or embrace its demonic gifts
- Indulge in steamy, chaste, sweet, or provocative romances, or go it alone
- Exploit the secrets you find for self-serving ends or use them to help your friends
- Defeat your greatest fears in bone-chilling moments of terror...if you can
- Choose whom you can save, if anyone, from the horrors the House contains
For some, there may be no escape from The Heart of the House.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Reviewing (mostly) every game (or DLC) in my library, part 606: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️☆☆ (8/10) When I was in elementary or middle school, I was sent to a high school to learn Vietnamese every Sunday. It usually was in a classroom I knew, but one Sunday, we changed locations. I was late, so I told my dad not to walk me to class. I wanted to be cool, you see. However, I realized I didn't know my way around the high school. The walls were made of stone, cold, and loomed large. So I attempted to get to Room 25 or whatever, but I got lost, turned around like I always read about in books. Now, I was an anxious kid (still am), so I started crying. I was late, and I was lost, and I was [i]scared[/i] so perhaps I caved. I wasn't bawling, mind you, but I quietly sniffled to myself until some teacher found me wandering the halls and guided me to the right room. Turns out, it was only a hallway down from where I originally started. Figured. And when I sat down, everyone looked at the late girl, who was crying. Which ... yeah, it wasn't that deep tbh. Anyway, I say all this because that feeling—of wandering cold stone hallways, turned around, embarrassed, aware of being watched, almost hypervent…8 found this helpful
I cant completley recommend this on. Yes, its a decent game, with okay stat-managment and a creepy atmosphere. But it keeps meandering between gothic horror, lovcraftian horror, character story and classic ghost story. This gets confusing and hurts the horror, as you constantley switch genres. It would have worked better if the author stuck with one of them. But it is to well done (general writing and stats) to give it a downvote because of it. Would be to mean, considering its just not my taste to switch horror themes like that.1 found this helpful
I'm not 100% on board with this one, but the story is interesting enough that I still finished it. Though, I admit I really had to push through some parts. The flow wasn't my favorite, and the outcomes of the choices sometimes felt a bit random and unintended. Nevertheless, the writing style itself was pleasant. The romance was present, but for my taste, there could have been a bit more.
not my favorite story, the Dev romance was a bit forced. Not a terrible story, just not for me.
[h2] Introduction / TLDR [/h2] Heart of the House is an absolutely delightful interactive Gothic novel written by Nissa Campbell. Excellent pacing, a story that has kept me engaged throughout, really evocative and imaginative environments and really well done characters with some of the most delightful (optional) romance I've read in a CoG book. If being trapped in a haunted manor in Victorian England sounds appealing to you, or if you just want a good Gothic horror story that maybe isn't too dark, then this book is for you. (Also check it out if you enjoyed any of the World of Darkness books, lots of overlap with themes and atmosphere what with the Gothic literature inspiration.) [h2] Writing and setting [/h2] Pacing is great throughout Heart of the House. The story is given the room it needs to never feel rushed while still being engaging, and a well planned mystery progression has made it feel like there has been a constant through-line running through the story that still has kept me reevaluating characters and their motivations as new things have been revealed. One of the highlights of this interactive novel has been the environments. Campbell is very good at setting scenes,…
beautifully written, I love the story 10/10 would recommend.
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