If you’re a man, hold on for half a song

If you’re a man, hold on for half a song

AnG · 2025 · Indie, Action, Free to Play, RPG, Casual

PC
This game is free to play. Get it on Steam →

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About If you’re a man, hold on for half a song

Are you a man? If you are, hold on for the duration of half a song!In this game, players will play as a small square, dodging and defeating enemies within half a song’s time. As the difficulty increases, the excitement also increases! Feel free to take on the challenge!Game features:
  • Simple yet smooth controls
  • Awesome special effects
  • 3 difficulty levels to suit all types of players
  • 3 distinctively styled artifact weapons and 12 artifact accessories for you to mix and match
  • The songs in the game are really catchy! Play the game while listening to the music
Author's note:This is my first project while learning the Godot engine. I wanted to challenge myself to create a small game using mostly Godot's built-in assets. This game is free, and I hope everyone can show more support and come to love it.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Apr 25, 2026
I don't speak this language so I appreciate the English option that I accidentally selected. The first thing you might notice about this game is that all of the graphics are made up of Godot faces. But the graphics also make use of some great shaders. That being said, this game is very visually noisy. The screen is constantly covered in text that I don't need to read and in fact CAN'T read in the instances where the UI text has not been translated into English. Yeah, some parts of this game I can't even read unless I learned a whole new language. But as I said, the UI contains a bunch of unnecessary text about my weapon and about the frame rate that matters basically not at all except for the health count and the bullet count. When I first started this game, it seemed pretty one-note. It seemed like you just had to jump over boxes for a few minutes. With a gun. But then at the end of normal difficulty (which I nearly beat without getting a single powerup), I got my first powerup and i found it quite interesting. This game, which seemed at the time to be an endless-runner-type-game actually had random powerups. And that made it almost feel like a roguelike. So then I started playing…
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