

Lil Baby Poop's NIGHTMARES
Soju and Ink · 2023 · Action, Casual, Hand-drawn, Cartoon, Shoot 'Em Up
Screenshots
About Lil Baby Poop's NIGHTMARES

The 30’s cartoon style and jazz music are soothing while the rapid gameplay raises anxiety.

It also has a good replayability because of random enemy positioning.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players consistently praise the game's attractive art style and animation, with a charming cartoon aesthetic that stands out visually. However, they universally criticize the gameplay mechanics, citing overly sensitive controls, a character that moves too fast for the zoomed-in camera, poorly designed enemy placement that feels random and unfair, and attacks that frequently miss or go over enemies' heads. The combination of these control and collision issues makes the game frustrating and punishing rather than enjoyable for most players.
Incredibly beautiful visual style, excellent musical accompaniment, but the gameplay leaves much to be desired. Just arrow keys + spacebar is very boring. If I were the developer, I would try to keep the visual style but redo the gameplay, add more gameplay content and then the game could even be sold.4 found this helpful
Really a shame all these really nice assets and backgrounds were made for such a bad game. Enemy placement in the game is completely random, because of this multiple times you get blindsided by like 30 enemies. The controls are not good either. You constantly slip over edges and run into enemies, your attack is slower then your walk speed and is in an arc so it goes over most enemies you try to hit. It's really not worth the money. skip this one.3 found this helpful
Clean, simple, and original. Love the animation and play style. A little bummed it wasn't longer tbh. I can see where some may dislike how the controls handle but once you get the hang of it it is very enjoyable.1 found this helpful
It's a likeable game that's a lot of fun but not too easy to master. The update with a new attack possibility makes the run much easier. Visually, it's reminiscent of old cartoons from my grandparents' childhood.1 found this helpful
Nice art, godawful gameplay. The character runs way too fast for the camera to be so zoomed in, which causes you to run into enemies constantly unless you have the godliest of reaction times. Your attacks frequently go over the heads of your enemies. You either have to go extra slow to make sure they get shot, and you're on a timer, or you run into enemies constantly that you thought your attack was going to kill. The camera is frequently blocked at enemy height by foreground objects like trees. The black and white design makes this many times worse, since all the objects blend together, making it difficult to tell what's an enemy and what's a rock. There are environmental objects that enemies can land on. Even if you plan for enemy movement, they might just land on what looks like a background object, then jump onto you and kill you. Enemy movement is often unpredictable. Fleas jump in random directions at random speeds, and conveniently also dodge under your attacks sometimes. That's just in the first section of the first level. I assume it gets worse if you make it farther into the game, but why would you do that when there are so many games to play that are actually good?
The controller sucks, the character is fast but this makes the game sucks as if you get 3 hits you die. i got with -85% discount and even with this price it isn't worth it.
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