

Lona: Realm Of Colors
SpaceFox Studio · 2021 · Adventure, Point & Click, 2D, Puzzle Platformer, Colorful
PC
Mixed69% · 32
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About Lona: Realm Of Colors
“Lona: Realm of Colors” is a point and click adventure in nature focusing on art and narration instead of fetch puzzles and dialogue. Each level is an abstraction of Lona’s story and it is up to you to bring peace and balance to her painting and find out what has happened to her.
Each level has two sides: a chaotic side represented by Ms. Schmidt the cat and a dark side represented by Mr. Ruppel the crow. You can switch between the two worlds at will and try to bring balance to these extreme interpretations of a single situation. You can use items from each world in the other one and everything you do might affect both worlds. There will be 15 unique scenes from Lona’s memory and paintings each having two sides.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A short and beautiful point-and-click art game. You see various paintings by Lona, the main character, and solve some puzzles by going between light and dark version of the same scene - there is no walking around, just panning around the images for clues. The art is absolutely gorgeous and I love the different styles, and the music is quite relaxing. There is a vague story but there is no text or speech in the game so it's largely up to your own interpretation. Some of the puzzles are on the tough side and don't necessarily seem logical, and sometimes the clicking has to be very precise. Overall I enjoyed my experience and I would recommend it to players who enjoy walking simulator and art games.1 found this helpful
The art is really pretty and I love the concept, and the developers have said it's more of an artistic experience than a game-game, but it's just too simple to be interesting. The game play isn't very exciting and the story is so simple that discovering more about it wasn't intriguing at all. I wanted very much to like this game as I helped Kickstart it back when it was in early development, but I can't honestly way that I enjoyed it. I also got locked on the last level because the first puzzle of one of the last levels won't allow me to complete it. I looked up a walkthrough just in case I was doing something wrong. I wasn't. The game won't let me proceed.
Beautiful game. I waited for it to come out since it was announced and finally got the chance to play it. It was worth it. The visuals, the art style, and the music are fantastic. Surreal, yet gorgeous.
Beautiful mesmerising game. I love the art and music.
It's nice, not *brilliant* but it's a nice way to unwind after spending 30-odd hours on "The Last of Us part 2", as I just have. It's a mediation on loss and how to deal with it presented in a beautiful hand drawn style. The point-and-click puzzles are on the simple (mechanical) side but are occasionally a little obtuse. I did resort to a video walk through for a couple of things, but I'd say that's par for the course. Anyway, it's all presented nicely and it's got a nice message, worth a go for a few pounds.
I enjoyed the game which is why I'm recommending it; though, the notes made by the negative reviews are on point. I got caught up on parts because the there was no real indication to solve the "puzzle," sections where I had to click everything or just look up a play through which is very unfortunate. "Solutions are rarely signaled in any way, and far too often what should be intuitive is unintuitive for no apparent reason (eg applied anticlockwise, and only anticlockwise, despite nothing else in the screen working the same way)." -- AngoraFish It's aesthetically pleasing, peaceful but creepy, and I connected on an emotional level, so I still don't regret playing it. I do hope the creator(s) try again and take the notes into consideration.
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