

Mind Control: Bloody Renaissance
BYYONI Entertainment · 2025 · RPG, Choices Matter, Multiple Endings, JRPG, Survival Horror
PC
Positive100% · 26
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About Mind Control: Bloody Renaissance
The leader of the cult "Bloody Renaissance" orchestrates a terrorist attack in Boston’s tallest skyscraper, "B3". The only one who can stop him is a mysterious, bodiless entity—the Outcast. To continue its fight, the Outcast must take control of people who have lost their will to live, turning them into its puppets. Ordinary civilians become weapons against the bloodthirsty cult.
● Non-linear story – A reflection on the events of 9/11, featuring four different endings where every decision shapes the outcome. ● Unique combat system "Triple R" (Real-Time Rail-Shooter RPG) – A dynamic blend of shooter and JRPG mechanics, designed to make turn-based battles more intense and fun. ● Randomized events ensure that no two playthroughs are the same. Entering a new room in the "B3" mall, you never know what awaits—a hidden monster, a trap, or even a poltergeist. ● Highly interactive world – Mini-games, unique dialogue for each character based on environmental interactions. ● 8 playable characters, each with distinct personalities and abilities. Thanks to the "Puppets" system, you can switch between them mid-game. ● Every single character in this game can die. The story will continue without the deceased hero, but their death may have consequences.
Mind Control is an intensely personal project. For the past seven years, I've poured my soul into creating this game to explore themes that deeply trouble me: grief, God, terrorism, and horror. Inspired by David Lynch's films, the works of Suda51 and Swery65, and the "Shin Megami Tensei" series, I'm certain that anyone who plays it will experience something truly one-of-a-kind.
● Non-linear story – A reflection on the events of 9/11, featuring four different endings where every decision shapes the outcome. ● Unique combat system "Triple R" (Real-Time Rail-Shooter RPG) – A dynamic blend of shooter and JRPG mechanics, designed to make turn-based battles more intense and fun. ● Randomized events ensure that no two playthroughs are the same. Entering a new room in the "B3" mall, you never know what awaits—a hidden monster, a trap, or even a poltergeist. ● Highly interactive world – Mini-games, unique dialogue for each character based on environmental interactions. ● 8 playable characters, each with distinct personalities and abilities. Thanks to the "Puppets" system, you can switch between them mid-game. ● Every single character in this game can die. The story will continue without the deceased hero, but their death may have consequences.
Mind Control is an intensely personal project. For the past seven years, I've poured my soul into creating this game to explore themes that deeply trouble me: grief, God, terrorism, and horror. Inspired by David Lynch's films, the works of Suda51 and Swery65, and the "Shin Megami Tensei" series, I'm certain that anyone who plays it will experience something truly one-of-a-kind.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
this game has such a unique story and style. strangely, its not the first time i've played a weird and existential rpgmaker game, but this one really stood out. the combat system is so creative, and i had a lot of fun with it. however, i would not reccommend this game to people looking for a short experience. it took me 13 hours to beat my first save, and there are many moments that sincerely pissed me off. for example, there is way too much padding. the door animations cannot be turned off and eat up a chunk of your time, and buying items from the vending machine makes you watch each individual coin go in. also, i get that its a huge building but b3 did not need that many rooms. it was mildly to highly irritating trying to clear each floor. i also had a problem with simon's introduction. his introduction was padded far too much, and i felt as if this game truly did not respect me and my time. because of this, i wasn't able to connect with the character at all. if there had been less of this time wasting, i think i would have actually had fun watching and playing through the ending instead of being pissed off. it feels pretty weird to reccommend the game while having so many gr…4 found this helpful
Been looking forward to this games release since i played the demo a year ago and im not disappointed this game has been a blast to play and im already on my second play through.3 found this helpful
This game has a lot of unique qualities and artwork! I enjoy the storyline so far, gives me dark fantasy detective show vibes. https://youtu.be/cu6ybxqHWqk1 found this helpful
nightmare crack pipe rotation.1 found this helpful
i am on drugs1 found this helpful
:DDDD
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