

Miolhr
Miolhr Company · June 20, 2022 · Strategy, RPG, Sandbox, Creature Collector, Anime
Buy Miolhr from Steam at $16.99 — the cheapest of 1 store we compare.
Where to buy Miolhr — official stores
Miolhr price by region
Miolhr costs £5.91 in the United Kingdom, €6.73 in Europe (EUR), $9.49 in Georgia (USD), $16.99 in the United States, CA$21.99 in Canada, A$24.95 in Australia, NZ$24.99 in New Zealand, zł37.22 in Poland and R$52.49 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £5.91 −59% | £14.29 | £5.91 | 2 | |
| €6.73 −59% | €16.49 | €6.73 | 2 | |
| $9.49 | $9.49 | — | 1 | |
| $16.99 | $16.99 | — | 1 | |
| CA$21.99 | CA$21.99 | — | 1 | |
| A$24.95 | A$24.95 | — | 1 | |
| NZ$24.99 | NZ$24.99 | — | 1 | |
| zł37.22 −52% | zł77.99 | zł37.22 | 2 | |
| R$52.49 | R$52.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Miolhr
https://discord.gg/Y7uRa3xdFvStory
Long ago the Scientist of Miolhria worked on a cure for the multiple illnesses of their time. One of these "Cures" had horrible side effects turning man into Z's. This cause Havoc and Chaos all over Miolhria.
Miolhriankind's last hope was left with these same scientist who continued to experiment with the Virus which changed so many of the Miolhrians into these Z's.
(As you can tell not all of the People of Miolhria were Genuses..)
After years of experimentation and luck a second cure was found but didn't work as they expected.Side effect from the second "Cure" allowed some people of Miolhria to Control Elemental Skills.
These People were called Users. Elemental type(s) are Fire, Water, Poison and Ice.
(User are people with the ability to control Element Powers.)After years of training, the Top Users created DoJo's to train
and perfected their talents.
Years later Z's stated to build immunities and split off into 3 forms.
Poison. Blazing. Earth!
This Also Allowed them to Use these Skills.
At the same time User trained developed 2 New Skills. Physical
and Tool.
With these 6 Skills the World of Miolhria was balanced
for a short time.
DoJo Sensei's stared to develop Dual User abilities.
This was mostly through their training.
This gave them the ability to control 2 Elements at once.
For years DoJo leaders ruled the lands of Miolhria...
..until Now...

(more to Come)

https://miolhr.wixsite.com/surviveme
Stay up to date with us by wishlisting our game, keep up with the latest updates and more!!!
Discord Coming 2023!
Miolhr — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
🧙♂️🗡️This pixel-art roguelite adventure is enchantingly mysterious and endlessly replayable! Delve into whimsical worlds with clever puzzles , dynamic combat, and charming lore. A magical treat for explorers!2 found this helpful
Idea behind this game is good, dungeon crawler with survival and pokemon elements. But realisation is horrendous, total obsucre game controls, combat is real time with pauses for listing damage, controling pet monster Is non existent unless I missed something (what is possible) you just pick up its card from backpack to summon it but it seems it combats by itself. This game needs go back to drawing board, probably best would be implement classic wizardy like (pokemon like) turn based party combat than this mess what is in. Complete redoing of GUI and controls scheme (Inventory management is horrendous mess of small non descript icons you need to mouse over to see what they do and even quest items take backpack space so you have constantly full inventory. Even default RPGM type inventory is better than this.) Also game needs to be strict turn based (only moving and interacting/combat should take time, not constant ticking of game clock and realtime combat with messed up controlls and no real direct controll) or realtime (than it would need totally different engine) Movement, dungeon crawler with no side steping or backpedaling, might as well ditch whole niche and have top down vie…2 found this helpful
The game is fun, and has a great concept, has nice art style, sound design and graphics but there are some things that are a little bit lacking on the playability side of the game. In my opinion it should be more intuitive and user friendly, because as it is right now, it lacks those aspects. Game settings and customization are also a thing that is lacking, as you can't see the default key binds from the config and you can't re-bind your keys. There are a few bugs that can make the experience a bit frustrating and there are some things that aren't explained at all during gameplay. Score: 7/101 found this helpful
Much better then Pokemon 10/10!1 found this helpful
This game was made with love! The passion is true! Definitely an unique journey worth to see for yourself!1 found this helpful
Miolhr is an open world zombie survival capture simulator game. This game has a ton of potential. There are aspects in this game that every gamer will enjoy from monitoring survival meters such as temperature and electricity, a capture system, illnesses, traders and quests, homes, battles, and more! The game's art style is also one that I really appreciated. However, this game can use some love. I wrote to the developers on areas where improvement is needed so I hope they take my suggestions into consideration. With a few tweaks here and there, this game could be a hit! I plan on playing this game again after the next update it put out so I can see the wonderful improvements!1 found this helpful
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