Mob Trader

Mob Trader

Hex · July 6, 2024 · Incremental, Collectathon, Creature Collector, Idler, Design & Illustration

Mob Trader is free to play — no purchase needed. We track it so you know if that ever changes.

PC
Mixed48% · 8745playing now
This game is free to play. Get it on Steam →

Screenshots

Mob Trader price

Mob Trader is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.

About Mob Trader

Poke the dungeon and stick around to see what comes out! Every 60 minutes you will receive a tradeable mob in the form of a Steam Item. Grow an impressive collection of unique mobs to show off and trade with other players on the Steam Market!

Drop Rate


Every 60 minutes the game will drop a mob at the following drop rates:
  • Common Mobs = 95%
  • Rare Mobs = 4.99%
  • Mythical Mobs = 0.01%

Rotating Drops


Every Monday*, 12 Common Mobs, 6 Rare Mobs, and 3 Mythical Mobs will be randomly selected as the active drops for the week. Releases of new Common Mobs and Rare Mobs will be placed into the item shop, and will only leave the shop until they're randomly selected as an active drop. Once the shop falls below 5 mobs, inactive Rare Mobs will be randomly selected to be placed in the shop, where they will remain until they become active drops again.

*For the first month of release, all mobs will be active drops to initialize and populate the market. This period may be reduced or extended depending on the amount of active traders.

Feature in Development


The ability to view your Steam Inventory in-game and exchange mobs for additional rolls:
  • Exchange 3 common mobs for a rare roll (95% Common / 5% Rare)
  • Exchange 3 rare mobs for a mythic roll (99% Rare / 1% Mythical)

    More information available on our Discord.

    Subject to change
  • Mob Trader — game info

    Platforms
    Windows
    Steam Deck
    Unsupported
    Player modes
    Single-player
    PC Game Pass
    Not included

    What Steam players say

    Recent verbatim reviews from Steam — separate from playze.io community reviews below.

    Recommended May 14, 2026
    10/10
    3 found this helpful
    Recommended Oct 2, 2026
    somehow better ---
    1 found this helpful
    Recommended Oct 2, 2026
    Mob Trader is a highly unconventional collecting experience that strips away most of the mechanics associated with traditional games and concentrates almost entirely on obtaining, storing, and trading virtual creatures. Developed and published by Hex, it is best approached as an idle collection experiment built around the Steam inventory system rather than as a conventional creature-catching adventure. There is little emphasis on combat, exploration, storytelling, or mechanical mastery. Instead, the attraction comes from waiting for drops, discovering their rarity, expanding a collection, and potentially trading those items with other players. The core loop is remarkably simple. While the application is running, players can receive a mob after the required period of activity, with the main reward cycle operating around an hourly drop. This makes progression intentionally passive. You are not expected to complete complicated quests or repeatedly fight enemies to earn creatures. Much of the experience is simply about letting time pass and seeing what appears. That simplicity makes Mob Trader suitable as something to keep running alongside other activities, but it also means players …
    1 found this helpful
    Recommended Aug 20, 2026
    Mob Trader is one of those really simple games that I can understand almost immediately. The whole idea is that I poke a dungeon and then wait for it to give me a mob. Every 60 minutes I can receive another mob as a Steam item, with different creatures having different rarities. From there I can build up my collection and trade the items through the Steam Market. There is not really a traditional game here, and I think that is important to understand before I judge it. It is much closer to an idle collectathon built around Steam inventory items. The collecting part is probably what I find most enjoyable. There are common, rare and mythical mobs, with the standard drop chances heavily favouring common creatures. I like the little creature designs and the fact that each mob has its own journal entry. Finding another creature and seeing what it is gives me a small reason to check back later. There are also weekly rotating active drops, so the available mobs change over time instead of giving me exactly the same selection forever. That gives the collection a little more movement. I also like how little effort the game asks from me. I do not have to sit there constantly clicking butto…
    Recommended Jul 13, 2026
    it's a game where you open the app and do nothing, then you get achievements out of it... so no complaints on my end, I like it.
    Recommended Apr 1, 2026
    W Gamification. /srcsm

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