

Pixel Collector
PixelPulseGames · July 31, 2024 · Simulation, Gambling, Collectathon, Idler, Pixel Graphics
Pixel Collector is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Pixel Collector price
Pixel Collector is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Pixel Collector
Pixel Collector is an idle game where you earn tickets every 2 hours to spin a lucky wheel and collect unique pixel art items that go straight into your Steam inventory and marketplace. With carefully balanced drop rates designed to make rare items genuinely rewarding, you'll build your collection while enjoying a charming aesthetic and the satisfaction of completing sets.
About the game
- Are you a collector?
- Do you enjoy completing?
- And you are a fan of pixel art and cute items?
Then this game is for you!
Collect unique Pixelart items in this exciting game! Earn 1-4 tickets every 2 hours and use it to spin the lucky wheel for a chance to win a pixel art item of the ticket's rarity or a higher rarity ticket. All items are added to your Steam inventory and are fully marketable, allowing you to complete your collections with ease. Join the fun and start building your Pixelart collection today!
The item/ticket drop chances are specifically designed so that there are some very rare items. Those items will be hard to get and thus all the more rewarding when you actually get one.
Nevertheless it is designed so that you should get the necessary amount of each rarity in each drop pool (if you idle enough).
Please keep in mind that I am a solo developer and more features are planned for the game.
Features
- In-game inventory: To view your beautiful collection
- Merchant: To recycle items you don't want anymore.
- Favorite shelf: To display your favorite item on the main screen
Discord
If you want to stay informed about updates and promotions or just want to chat.
About drops
- You can get 1-4 tickets every 2 hours (also a Steam inventory item).
- The possible items you get for a ticket are dependent on the ticket's rarity.
- You can get rarer tickets by spinning the wheel and having some luck.
- More infos and exact drop table/probabilities can be found on the discord.
This is just an example and not the current drop pool:

Drop rotation
The possible drops will change every once in a while to keep things fresh and allow the items to maintain a certain rarity/value. The specific timeframe is not yet determined but I will try to aim for one week.
Important
- The game's item/ticket drops are not hackable:
Everything concerning item and ticket drops is managed through the Steam inventory service. It will never give a ticket before the 2 hours are up and it will only give a random item by consuming a ticket of the correct rarity.
Suggestions/Feedback
I am always open to suggestions and feedback. This is the first game I published and the first one I ever made using the Steam inventory service. If you have ideas or even some pixel art you think would fit in the game, feel free to contact me.
-----------------------------
Have fun collecting!
Pixel Collector — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Pixel Collector is a straightforward idle collecting game where players accumulate tickets over time and use them to spin a wheel for pixel-art items that integrate with Steam inventory. Players appreciate the simplicity and low-effort collection loop, though some feel there is not much depth beyond waiting for tickets and spinning for drops, with occasional complaints about item quality or rarity balance. The game appears best suited for players seeking a casual, hands-off collecting experience rather than active gameplay.
Pixel Collector is a small-scale free-to-play collecting game that builds its entire experience around acquiring pixel-art items of varying rarity. Developed and published by PixelPulseGames, it was released on July 31, 2024. Rather than offering a conventional campaign or demanding mechanical challenges, the game focuses on gradual collection building, randomized rewards, and Steam inventory integration. Its concept is intentionally straightforward, making it most suitable for players who enjoy idle progression, completing collections, and hunting for rare digital items. The basic gameplay loop revolves around tickets. Players can receive between one and four tickets every two hours, with those tickets also existing as Steam inventory items. Tickets are used to spin a lucky wheel, and the resulting reward depends on the rarity of the ticket consumed. A successful spin can produce a pixel-art collectible corresponding to that rarity or, with enough luck, a ticket of a higher rarity. This creates a simple progression cycle in which obtaining a better ticket offers another chance at increasingly desirable rewards. Scarcity plays an important role in making the system compelling. Th…1 found this helpful
Why Must some of the games that Gonna be fun BE RUINED THANKS TO AI BEING INVOLVED!?1 found this helpful
Pixel Collector is one of those very simple idle games where the whole point is collecting things rather than actually playing a normal game. I basically wait for tickets, use them on a lucky wheel and hope I get a pixel art item that I want. The items go straight into my Steam inventory and can be traded or sold, so there is a little more going on than just collecting pictures inside the game. I like the basic idea because it is easy to understand, but there is not much here beyond the collection loop. The main thing I like is how simple everything is. I can leave the game alone and come back later to get more tickets, then use them when I have enough. The tickets come in different rarities, and the wheel can give me an item matching the ticket or a chance at something better. That gives me a small reason to keep checking back because getting a higher rarity ticket or a more unusual item feels like a nice little bonus. The in game inventory and favourite shelf are also useful because they give me somewhere to keep track of the things I actually like. The Steam inventory system is probably the most important part of the whole game. Since the items are marketable and tradable, col…
Idle game when drop item its horrible
Just the ticket.
pixels are fun
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