

Mount Farewell
EmInSpace · 2023 · Precision Platformer, Difficult, Pixel Graphics, 2D Platformer, Action
PC
3 user reviews67% · 3
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About Mount Farewell
Help Lux overcome the 5 stages of grief while finally climbing the mount they and their dead partner used to talk about climbing in this hard, hand crafted 2D precision platformer.


This fast paced game is made for the people who like to challenge themselves. The controls are easy to understand, all you have to do to get to the top of the mountain is jump, dash, and use your bird as a grappling hook (it sounds weird, I know, that's the fun part!)

- A big and beautiful 2D single-player platformer adventure about grief.
- 200+ hand crafted screens to overcome on "Mount Farewell".
- Over 100 things to collects.
- Fluid and easy to understand controls.

This fast paced game is made for the people who like to challenge themselves. The controls are easy to understand, all you have to do to get to the top of the mountain is jump, dash, and use your bird as a grappling hook (it sounds weird, I know, that's the fun part!)
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I gave the game a shot because it looked decent. Obviously heavily inspired by celeste and for the most part just a direct rip in almost all regards. However they failed to copy the most important part of celeste, the player movement. This game controls absolutely terribly. I made it like halfway through the first chapter before calling it quits. There is no way I was gonna struggle to play the game any further than that if those were just the beginning levels and the character already felt so janky to control. Can't even imagine what it is like on the later levels that actually require precision. I've played many platformers over the years, some good and some bad. This is definitely not one of the good ones unfortunately. If they ever fully rework how the grapple, dash, and movement in this game it probably wouldnt be bad, from the trailer the level design later on doesn't look bad and it looks like it could be a decent challenge. But as it is the controls are actually some of the worst I have ever experienced. The grapple specifically just feels incredibly stupid to use. Also for no apparent reason when jumping on walls in the right direction you can only wall jump 2 times, …4 found this helpful
A few levels in and the game is really hard, you have to manage a ton of precise inputs with two characters I can't imagine how hard it gets past the first zone.. But it plays well and its satisfying3 found this helpful
Great level design! Dialog could use some work. check out my full review here: https://youtu.be/eJmUf97fu_k1 found this helpful
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