

Paper Wizards
Adam Avramov · September 4, 2022 · Action, Action Roguelike, Roguelike, Shooter, Arena Shooter
Paper Wizards is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Paper Wizards price
Paper Wizards is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Paper Wizards
Features Include
- Ability crafting system, allowing for hundreds of combinations
- Challenging gameplay and difficult encounters
- Endless Procedural Levels
- 11 unique enemies with their own AI behavior and mechanics
Paper Wizards — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Paper Wizards has an interesting spell-crafting concept with appealing art style, but suffers from significant technical issues and polish problems that severely hamper the experience. Players report numerous bugs including non-functional spells, inconsistent damage mechanics, and unclear visual feedback, making the game feel unfinished and unbalanced. While some see potential in the core gameplay loop, most agree the game needs substantial work before it's ready for release.
⠀9 found this helpful
boring gameplay, bad sound design, unimpactful attacks, no visual feedback for dealing or taking damage, obtuse spell designing. i like the art style and the boob wizard tho2 found this helpful
Paper Wizards is a fast-paced first-person action game that mixes spell-based shooting, bullet-hell encounters, platforming, and customizable abilities into a compact fantasy experience. Developed and published by Adam Avramov, it focuses much more heavily on mechanical challenge and replayability than on storytelling. Its colorful hand-drawn visual direction gives the adventure an appealing personality, but underneath that inviting presentation is a game designed to demand quick reactions, careful positioning, and a willingness to experiment with different magical builds. Combat forms the heart of the experience. Instead of portraying wizardry as slow spell selection or traditional RPG combat, Paper Wizards treats magic with the immediacy of a first-person shooter. Players need to keep moving while attacking enemies, avoiding projectiles, judging distances, and maintaining awareness of threats that may approach from different directions. Bullet-hell influences become especially noticeable during crowded encounters, where remaining stationary can quickly become dangerous. This creates a satisfying flow between attacking and evading, with success depending as much on movement and a…1 found this helpful
"Paper Wizards" is a badly made, bug riddled tech demo that comes across as someone's unfinished homework assignment. It's a simple FPS arena shooter where you should some billboarded monster assets with far-too-high TTK... there's no balance or polish done here. That lack of polish comes out pretty quick when you see just how bug riddled and unstable the game is. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. The graphics aren't great, very basic 2d billboarded monster assets and low poly cartoony backdrops of very low quality. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromi…1 found this helpful
very nice concept
The crystal system doesn't work. Also it probably shouldn't be there in the first place. Half the attacks from the player spells and the enemy attacks don't even do any damage. Half the spells don't even shoot a projectile in the first place! This isn't shouldn't be released yet. There are SO many bugs it's impossible to play! Throw it back in the oven because it needs so much more work done on it. It's a good idea it's just executed incredibly poorly.
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