

Paradox Vector
Schmidt Workshops · 2020 · Retro, Lovecraftian, FPS, Shooter, 3D Platformer
PC
Very Positive83% · 59
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Screenshots
About Paradox Vector
Important Note for AMD Graphics Cards Users.
Scroll to bottom to read about this emerging issue. There is a free DEMO of the game if you are unsure about whether your computer will run the game properly.
Paradox Vector is a kind of homage and sequel to "At the Mountains of Madness" by H.P. Lovecraft. The story is revealed slowly through various locations and interactions throughout the games many levels. The gameplay takes place in immense cyclopean structures where you must face dangers from the Ancient Ones and their Servitors, as well as navigate the structures' non-euclidean geometry.
Paradox Vector is at its core, a first person shooter. It's gameplay is directly influenced by classics like Doom, Quake and Half-Life. The vector graphics and impossible geometry of the levels offer the two main points of departure from these original masterpieces of the genre.
Paradox Vector imagines if vector graphics were still popular when the first-person shooter genre got started. In Paradox Vector you can witness a different kind of retro shooter. As Chris McMullen of Gamespew put it: “Remember the heady days of the first-person on-foot wireframe shooter? No, me neither, but it hasn’t stopped Paradox Vector from revisiting a genre that never existed.”
Inspired by arcade games from the early 1980s like Tailgunner, Battlezone, and even the original Star Wars game, Paradox Vector takes this abandoned style, and brings it up to date.
The impossible art of M.C. Escher along with the writings of H.P. Lovecraft, have had a big influence on Paradox Vector. This is not a puzzle game, but an action game set in a puzzling environment. Hallways appear to go one way but actually go another, enemies may attack from angles you might not expect, and navigating the levels may require you to think outside of the box.
Don't think it's going to be easy though! The ancient alien stronghold you are exploring is not abandoned. The Ancient Ones and their Bio-Mechanical Servitors will foil your every effort while you unearth the secrets of the mysterious, eldritch citadel!
Following in the footsteps of games like Metroid Prime, Paradox Vector does not limit players to a simple series of levels, but allows you to explore an open environment, retracing steps as needed. Some weapons and items will allow you to unlock secrets and upgrades, thus rewarding those who are curious and persistent. Don't let the minimalistic graphics fool you, there is a lot to be discovered in this puzzling and challenging adventure.
About AMD Graphics Cards:
It looks like AMD cards are not really compatible with the line draw commands used in Paradox Vector, and users may experience a very low frame rate. I am not 100% sure that AMD cards are the issue, but so far there are several reports that point to this being the most likely cause of the issue. It may be that there is a setting that could help resolve the issue, but so far nothing has improved the situation. Sorry if this has caused anyone inconvenience.
I activated the free DEMO of the game if you are unsure about whether your computer will run the game properly. I will be looking at ways in which this issue might be resolved. If you, as a player, have any thoughts or feedback, please feel free to reach out to [email protected]
Scroll to bottom to read about this emerging issue. There is a free DEMO of the game if you are unsure about whether your computer will run the game properly.
Paradox Vector is a kind of homage and sequel to "At the Mountains of Madness" by H.P. Lovecraft. The story is revealed slowly through various locations and interactions throughout the games many levels. The gameplay takes place in immense cyclopean structures where you must face dangers from the Ancient Ones and their Servitors, as well as navigate the structures' non-euclidean geometry.
Paradox Vector is at its core, a first person shooter. It's gameplay is directly influenced by classics like Doom, Quake and Half-Life. The vector graphics and impossible geometry of the levels offer the two main points of departure from these original masterpieces of the genre.
Paradox Vector imagines if vector graphics were still popular when the first-person shooter genre got started. In Paradox Vector you can witness a different kind of retro shooter. As Chris McMullen of Gamespew put it: “Remember the heady days of the first-person on-foot wireframe shooter? No, me neither, but it hasn’t stopped Paradox Vector from revisiting a genre that never existed.”
Inspired by arcade games from the early 1980s like Tailgunner, Battlezone, and even the original Star Wars game, Paradox Vector takes this abandoned style, and brings it up to date.
The impossible art of M.C. Escher along with the writings of H.P. Lovecraft, have had a big influence on Paradox Vector. This is not a puzzle game, but an action game set in a puzzling environment. Hallways appear to go one way but actually go another, enemies may attack from angles you might not expect, and navigating the levels may require you to think outside of the box.
Don't think it's going to be easy though! The ancient alien stronghold you are exploring is not abandoned. The Ancient Ones and their Bio-Mechanical Servitors will foil your every effort while you unearth the secrets of the mysterious, eldritch citadel!
Following in the footsteps of games like Metroid Prime, Paradox Vector does not limit players to a simple series of levels, but allows you to explore an open environment, retracing steps as needed. Some weapons and items will allow you to unlock secrets and upgrades, thus rewarding those who are curious and persistent. Don't let the minimalistic graphics fool you, there is a lot to be discovered in this puzzling and challenging adventure.
About AMD Graphics Cards:
It looks like AMD cards are not really compatible with the line draw commands used in Paradox Vector, and users may experience a very low frame rate. I am not 100% sure that AMD cards are the issue, but so far there are several reports that point to this being the most likely cause of the issue. It may be that there is a setting that could help resolve the issue, but so far nothing has improved the situation. Sorry if this has caused anyone inconvenience.
I activated the free DEMO of the game if you are unsure about whether your computer will run the game properly. I will be looking at ways in which this issue might be resolved. If you, as a player, have any thoughts or feedback, please feel free to reach out to [email protected]
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
VERY short - around 90 minutes long. The FPS aspect of it is bare-bones and not very prevalent, so don't pick this up if that is more what you're interested in. For the most part you're exploring claustrophobic little levels and playing a 'keys and doors' game. There are just 2 metroidvania abilities to find, plus a bunch of keys and guns. Each area has a map to be found as well. The maps are great. They show you the geometry of every room - very easy to use and read. The game is VERY overpriced for what it is. ..under $5 would feel more justifiable. For such a short experience, I had a decent time with it.3 found this helpful
This game is very short and very easy. Ten levels with minimal backtracking and the challenge is non existent. I think I beat in under 2 hours. I'd recommend maybe if its only 2 - 3 dollars and if you want to play a game while watching tv at the same like how I did. Otherwise it really has not much to offer outside of having a nice vector outlook. The game has very little to offer outside of ten mindless levels that offer very little difficulty.2 found this helpful
This is a fustrating but fun game.1 found this helpful
I really enjoyed this game. You wake up, you get a quick text story and then you go around playing a classic FPS in a rather interesting environment. The use of spaces for weird maps and puzzle is a nice touch and combined with the droning, relaxed music and straight forward nature of the game level, which is a dungeon by dungeon key getter lay out, it's easy to relax and enjoy. I'd say this game is very casual and intends to be, but while casual is used more as a term for going easy or curating the experience to never be annoying or challenging, I use it in this sense that's its small, self contained and forgiving but still engaging for how long it lasts. You're not meant to sweat your socks off playing this and it's not throwing new or radical mechanics at you. It's pure, unashamed, casual, fps adventure game. This game is the ideal 5 buck game. It won't last long in terms of hours but there is very little rails or interruption to you playing. I enjoyed the story and the over all gameplay was good enough for the vibe I want. I miss just adventure or survival fps's within its own single player story and paradox vector was a nice fix. It also was visually and sound wise striki…1 found this helpful
The visual style is great, but this game is just a whole lot of nothing. You navigate an endless sea of identical corridors, fighting bland enemies that sometimes are the same color as the walls so you can't even see them, using weapons that lack any real satisfying impact, all while listening to the most repetitive ambient music. Also, the text is painfully small and near-unreadable.
https://www.reddit.com/r/Lovecraft/comments/1kq9rue/paradox_vector_relativity/ "Paradox Vector is a dizzying FPS through a geometric marvel, searching for some lost relativity. "Paradox Vector gets a recommendation."
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