

Piano at 5 a.m.
Kazuhide Oka · May 1, 2023 · Adventure, Visual Novel, Exploration, Cute, Atmospheric
Piano at 5 a.m. is free to play — no purchase needed. We track it so you know if that ever changes.
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Piano at 5 a.m. price
Piano at 5 a.m. is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Piano at 5 a.m.
Introduction
.In the early hours of the morning, around 5 a.m., there is sometimes a thick fog.
In addition, there is a story about people who went out on a foggy day and never came back.
People are not sure if this is true or not.
However, most people in this town do not go out on foggy mornings.
She, who lives in a log house in the mountains, loved such fog.
On foggy mornings, she always goes for a walk.
But she doesn't really know why she likes fog.
So, although she likes fog, she does not like foggy mornings.
She wanders around in the fog as if she is attracted and driven by something she does not understand.
Character
.The main character is a girl who likes fog.
She lives with her family in a log cabin in the mountains.
She loves this house and the fog, where she has lived since she was a child, as much as she loves the smell of the trees, the garden with its small flowers, and the forest she can see from her window.
But soon she will be moving out of this house.
She doesn't want to forget the time she spent here - she thinks as she walks through the fog.
System
.Wandering through the fog until 8 a.m.
"Piano at 5 a.m." is a text adventure game.
A girl leaves her house at 5 a.m. and encounters various things in the fog, and she always chooses one of two options to proceed.
Depending on the choice, the four values of "Drowsiness," "Thirst," "Madness," and "Charge" will be increased or decreased.
If you can make a choice so that these four do not reach their maximum limit and reach 8:00 a.m., the story will progress.
Staff
.Planning, Production, Scenario :
Kazuhide Oka
Event Planning :
Aoki
Character Design / Main Visual :
fina
Music :
Kano
Piano at 5 a.m. — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Better than Modern Warfare III6 found this helpful
このゲームは本当に凄かった。エンディング3で泣いてしまいました。 I don't usually leave reviews on games but, if you know Japanese or even if you are still studying it like me, I can't recommend this game enough. I've don't think I've ever cried so much reading the ending story of a game before.5 found this helpful
Nice and thoughtful game. It's unique that three endings are continuous in narration but each telling different philosophical ideas.3 found this helpful
Art top-tier, but the story is way too disjointed, even by stream-of-consciousness standards. You're just handed a super vague plot and two halfbaked characters, making it really hard to get invested before it abruptly ends, it feels more like an experimental project. Also, Endings 2 and 3 make zero sense, major [i]deus ex machina[/i] vibes. [spoiler][b]Expectation:[/b] [i]Alice in Wonderland[/i] but in the fog, featuring a protag who just really loves the foggy aesthetic. [b]Reality:[/b] A V-liver simp fantasizing over a picture book about the VTuber's IRL persona, and surprise... the girl is actually into [i]ossan[/i]. The script explicitly drops the word "romance," but there's absolutely zero emotional buildup. The only way I can justify this is by assuming it's a deliberate stylistic choice, like their universe, values, and even the literal meaning of words are just completely alien to ours.[/spoiler] [b]Ending Guide:[/b] [list] [*][b]Ending 1:[/b] Picture Book [*][b]Ending 2:[/b] Picture Book + Library Card [*][b]Ending 3:[/b] Only Library Card or neither [/list] [b]Tip:[/b] If you accidentally pick up an extra key item and screw up your ending route, just hit "Continue" and u…2 found this helpful
"午前五時にピアノを弾く" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This is a simple Choose Your Own Adventure e-book with a couple of meaningless "stats" that don't really have much influence on how the book plays out. Nobody ever read a Choose Your Own Adventure and then said "wow, what a fun game I just played". The plot, of course, is all about the authors imaginary girlfriend/waifu who goes wandering around in a foggy forest under some kind of silly motivation. Isn't it strange how many of these e-books are all about the authors imaginary girlfriend? This is no different. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A …
guess what, i love fog
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