

Project Remedium
Atomic Jelly · 2017 · Action, Adventure, Indie, FPS, Shooter
PC
Mixed48% · 63 📉 Recent reviews down 23%
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About Project Remedium
In this first game by Atomic Jelly, a nanobot journeys through a human organism to revert the effects of strange illness and a set of unfortunate events that occurred.
Armed with once purely medical equipment that now became a duo of adaptive weapons - the Energy Cannon and the Remedium Sprayer - and able to travel in a fast and agile way with help of an invaluable grapnel, Nano+ can fight pathogens, mutated organisms and deranged nanobots, heal, help his allies and interact with a unique environment.
Nano+ is not alone in hist struggles: the veteran nanobot SuperVisette will guide him through the journey and the last sane nanobots struggling to maintain health and order will also help however they can.
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Armed with once purely medical equipment that now became a duo of adaptive weapons - the Energy Cannon and the Remedium Sprayer - and able to travel in a fast and agile way with help of an invaluable grapnel, Nano+ can fight pathogens, mutated organisms and deranged nanobots, heal, help his allies and interact with a unique environment.
Nano+ is not alone in hist struggles: the veteran nanobot SuperVisette will guide him through the journey and the last sane nanobots struggling to maintain health and order will also help however they can.
Features:
- upgradeable weapons for damage dealing and accelerated healing
- versatile grapnel for climbing and quick getaways
- substance crafting for improving both treatment methods and feats of Nano+
- interactive environment with infected tissue and ailments
- a story to discover and friendly nanobots to provide aid
- various missions related with healing and helping fellow bots
- bloodstream and 6 organs to heal
Genre: story-driven Action Shooter
Platform: PC
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] Advise action remove and leave negative review. It's one of those games with great idea but bad execution. Sometimes you can't tell if you're hitting enemy or not because can't see what's in front of you. Map is not much readable. There's not much reward for exploration so just keep it simple and proceed with main objective. You gonna be doing missions that robot fellows told you and mostly it consist of annihilating viruses and fallen bots. I feel like level design could've been much better, I also got stuck a few times on environmental obstacles but nothing game breaking. Music is ok. Game feels rushed and with more development put into it it could've been a much improved experience. It's ok if you like FPS games but not recommended for most players. Good example for similar type of game but with different setting Journey to the Savage Planet, Xotic. [/h1]20 found this helpful
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄3 found this helpful
Eng: The basic concept of having to fight in a human body is a good idea in my opinion. However, the game ends up being about going here or there, then coming back, then going back to the same place again. It's incredibly annoying when a marker shows you where to go, but when you get to the character, nothing happens. It works fine when you exit and re-enter. But there's also a solution I saw on YouTube where you have to go to a character for a mission, but you don't have to go there, but to another one. I don't really see the point of the map, it just shows us where we are. The weapons are good, varied. And I like this molecule collection too. The enemies that spawn suddenly don't. The final boss fight is sweaty. I would rate this game as a strong average, but since the missions are buggy, it only works if you exit multiple times. That's why I can't recommend it. Only if they fix it. --------------------------------------------------------------------------------------------------------------------- Hun: Az alap koncepció hogy egy emberi testben kell harcolni,szerintem jó ötlet.Viszont az hogy a játék kimerül annyiban hogy menj ide vagy oda,aztán gyere vissza majd megint menj ugya…1 found this helpful
Absolute rotten pile of hot garbage. Don't even think about wasting your time on this game. It's broken beyond repair. Pity, because the idea is pretty awesome, but the execution? It's a joke. 1/10.
It's a unique setting but that's where it ends sadly. Even with the speed boost and the grappling hook, traversal takes way too long. Every quest is just a fetch quest with mobs. Ammo runs out too quickly unless you use buffs. The guns feel useless since the enemies are just HP sponges. Luckily you don't lose anything on death but it's just too tedious. The quest will say 'i saw it nearby' and then the quest marker will have you travel to the other end of the map. Just no, pass. It's a great setting with all the medical stuff but just no.
It isn't a bad game. It is actually pretty cool. It just isn't fun enough for me. I would have loved this in 2002.
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