

PuPu's Adventure Park
西梅树工作室 · 2025 · Management, Simulation, Strategy, Indie, Building
PC
Mixed65% · 130
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Screenshots
About PuPu's Adventure Park
Welcome to PuPu's Adventure Park!
Here's what you need to know about this "PARK"...
In a not-so-far planet called MoeStar, a long established peace between all clans was disrupted when the Dark Goblins acquired a mysterious "summoning" power, leading to their dominance over the other clans.
One of the long-suffering clans, the PuPu clan, out of desperation and destitution as their life source depletes, are forced to sign a lease from the Goblins to run one of their businesses on the planet.
The PuPu clan set up shop on this new lease - an Adventure Park - attracting "heroes" who are summoned through the Goblin's powers to pay a visit. The PuPu Adventure Park is meant to be an unforgettable adventure for the heroes, while the PuPu clan works hard to build park facilities to satisfy park visitors!
As the PuPu clan and Park leader, you'll have full control of the Park operations, the employees (other PuPus) and the facilities:
Staffing and assigning the most "capable" PuPu to run newly-built facilities. The more you make your customers ("heroes") SWEAT from activities, the more you gain as resources to continue running and expanding the Park.
Design your park by catering to the customers ("heroes"); the Park's offerings will be listed on a mission board where different customers ("heroes") will come for different demands. Make sure you build a wide range of missions to get the most out of them - including rare items and hero elements, used to upgrade your Park!
From special facilities like the Weapons Shop, the Groceries and the Tailor's, to special customers ("heroes") like poets, merchants and even bounty hunters...make sure you keep unlocking facilities from the Blueprint to expand the Park. You might also stumble upon some surprising stories in this Park...
With the expansion of the Park, you will need more "employees"! You will be able to breed more PuPu through the Spring of Life. Grow them and feed them through building houses, cookie machines, and bakeries etc. (Yep, they have a sweet tooth!), you will also have to soothe their mood sometimes.
Don't forget why you're here - ultimately you want to revive the God of PuPu clan so that it brings back the mysterious power of the Spring of Life...the source of PuPu's well-being. But first... You'll need to slave the days away by running your lease from Goblin's Park and survive.
Here's what you need to know about this "PARK"...
In a not-so-far planet called MoeStar, a long established peace between all clans was disrupted when the Dark Goblins acquired a mysterious "summoning" power, leading to their dominance over the other clans.
One of the long-suffering clans, the PuPu clan, out of desperation and destitution as their life source depletes, are forced to sign a lease from the Goblins to run one of their businesses on the planet.
The PuPu clan set up shop on this new lease - an Adventure Park - attracting "heroes" who are summoned through the Goblin's powers to pay a visit. The PuPu Adventure Park is meant to be an unforgettable adventure for the heroes, while the PuPu clan works hard to build park facilities to satisfy park visitors!
As the PuPu clan and Park leader, you'll have full control of the Park operations, the employees (other PuPus) and the facilities:
Staffing and assigning the most "capable" PuPu to run newly-built facilities. The more you make your customers ("heroes") SWEAT from activities, the more you gain as resources to continue running and expanding the Park.
Design your park by catering to the customers ("heroes"); the Park's offerings will be listed on a mission board where different customers ("heroes") will come for different demands. Make sure you build a wide range of missions to get the most out of them - including rare items and hero elements, used to upgrade your Park!
From special facilities like the Weapons Shop, the Groceries and the Tailor's, to special customers ("heroes") like poets, merchants and even bounty hunters...make sure you keep unlocking facilities from the Blueprint to expand the Park. You might also stumble upon some surprising stories in this Park...
With the expansion of the Park, you will need more "employees"! You will be able to breed more PuPu through the Spring of Life. Grow them and feed them through building houses, cookie machines, and bakeries etc. (Yep, they have a sweet tooth!), you will also have to soothe their mood sometimes.
Don't forget why you're here - ultimately you want to revive the God of PuPu clan so that it brings back the mysterious power of the Spring of Life...the source of PuPu's well-being. But first... You'll need to slave the days away by running your lease from Goblin's Park and survive.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Super cute game. It's come a pretty long way since its demo. Translations are decent, though they get spotty the further in you play. Drawings are cute, and the game loop is basic but fun. Things that I would like to see updated in the future: >There's no way to flip buildings vertically for some reason. Only horizontally, and only after placement. >The name for Pupu can't be customized in English except for the starting three — it is limited to four characters when entering your own name. (Localization issue, probably.) >Some objectives are unclear on how to complete them. (This seems to stem from inconsistent naming for certain key items or mechanics, and mainly occurs during the optional timed events.) >Finished translations. That said, I really enjoyed the demo, and I'm excited to see the game continue to improve through early access.22 found this helpful
Cute game with fun gameplay overall. I had issues getting the materials to make all of the buildings for particular regions before already being onto the next region, or even the one after that. Actually a hard game, I had to restart three times before getting a reasonable setup, and I usually average 86% on my park evaluation, never a 100%. Which I actually love, because it continues to change and keep me engaged. Looking forward to seeing this game grow. The English translations were very good early game but less good in the later section of this early release. There were a few mistranslations for missions which made the goal unclear and made me fail, which was frustrating. Still, nothing was a dealbreaker and it'll get better before it officially releases.7 found this helpful
cute concept but i was having a hard time completing goals. i may just be stupid, but i wouldve like a little more in depth direction from the game on how to do some things3 found this helpful
游戏音乐非常的chill,玩法可以硬核也可以轻松,很神奇的自我选择。觉得可以把前期节奏调慢点,让大家接受chill的设定,慢慢玩,会非常有意思1 found this helpful
畫風很可愛,雖然感覺玩好有點難度,但是覺得其實慢慢玩就還好。 如果引導可以更一步一步清晰一點就好了! 但總體上還是很喜歡的!1 found this helpful
Great idea poor implementation, which is a shame. Wish I had actual control over adventurers route rather than whatever the current implementation of custom route thing is trying to do
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