Robots In The Wild

Robots In The Wild

Heatbox Games · 2017 · Indie, Early Access, Strategy

PC
3 user reviews67% · 3
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About Robots In The Wild

Robots In The Wild is a challenging puzzle/strategy game about creatively building Robot fortresses. Your main objective is to protect and rescue HEARTS from the Monsters of different planets.

You will be dropping 2-D Blocks into special formations and pathways to build your Robot base into a grand stronghold. Protect the HEART through enough nights on a distant alien world and the Rescue Rocket will arrive to whisk the HEART to safety.

Robots In The Wild is about creative problem solving, building epic Robot citidels, and rescuing HEARTS from the clutches of a cold, heartless universe.
  • Drop Blocks to build Robots and pathways, forming an interconnected fortress.
  • Build fun combinations of Robots to automate simple tasks.
  • Overcome the forces of nature from quicksand to volcanoes.
  • Use your Robots to outmaneuver and outmuscle a wide variety of intergalactic Monsters.
  • Create your own planets to challenge yourself in the Simulator.
  • 64 total planets to defeat. (currently 16)
  • 32 Robots to build. (currently 10)
  • 4 boss fights. (currently 1)
  • Online and Local Co-Op and Battle modes.

    Making games has been a dream of mine my whole life. This is a passion project for me and I will work on it until it is complete.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Feb 16, 2017
Despite only being in Early Access I have to say that I was impressed with Robots in the Wild. The basic premise of Robots in the Wild is to create a base of robots around the heart block to prevent the hostile alien creatures from destroying it for a given number of days. To do this you drop blocks onto the planet in order to create robots. These robots are created when you create the shape that represents one of the robots. The thing I was most surprised about was that the game has a surprising amount of strategy to it. You need to wisely use your blocks since you only receive a limited amount of blocks in the level and then have to wait to get additional blocks. In order to prevent wasting blocks you really need to plot out which robots you want to build and where you want to build them. While there is a little learning curve as you figure out how to play the game, I like how much flexibility the game gives you. While the game is going to add a lot of content throughout its time in Early Access, there is actually already quite a bit in the game. It is quite polished and there is already quite a bit to do in the game. The levels alone should probably take around 6-8 hours to…
3 found this helpful
Not recommended May 9, 2020
abandoned
2 found this helpful
Recommended Mar 2, 2017
I played Robots in the Wild before it was released on Steam and I'm glad to see it here now. So nice I bought it twice. This is a unique puzzle game combining a mutated form of Tetris with tower defense. It has a great personality that will make you smile, and it's $10 right now. If you're one of those unfortunate souls that paid $60 to preorder No Man's Sky, here's your chance to redeem yourself. Gameplay: Here we have Tetris with enemies, a story, and more freedom. The game eases you into the concept and mechanics without coddling you. The controls are easy and intuitive enough, freeing you up to master the game. Once you are confident that your base can handle the waves of monsters, you can fast forward which is a nice feature. The developer obviously took great care to test the game before releasing it on Steam. All I've found so far is a typo and that you can't change your screen resolution in the settings. Whoopdie Doo. Graphics: Simple but fun. The visuals are very colorful and almost childlike, but in a good way. The monsters are very original. They made me laugh. Sound: For me the sound was the most redeeming quality. The music is great and a perfe…
2 found this helpful
Recommended Feb 22, 2017
First off - this game is hilarious. All of the little sound effects, and the way that the robots in the intro talk, help give this game a light-hearted, approachable feel right off the bat. But man, after the tutorial level, and subsequent first/second planets, this game can get difficult in a hurry. After having played through the first set of 4 planets, I would love to go back and play through in a different order to find an easier path. It kind of reminds me of playing any of the MegaMan games on NES -- the order of which you choose to play the levels is not set, and you could easily debate which path to take for sake of ease or challenge. To help explain this: for each planet you beat, you are then expected to survive 1 night longer on the next planet. So if you survuved 1 night on planet A, you now need to spend 2 nights on planet B. You get to choose the order of A, B, C, and D, but no matter which path you take, the 2nd, 3rd, and 4th nights become more difficult to survive. I barely beat the 4th night. I enjoyed having to consider the unique obsticles present on each planet, and expirimenting with my base to best suit what was being thrown at me. It could sometimes be a bi…
1 found this helpful

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