

Safety First!
JCO · 2016 · Indie, Casual, Simulation, Sports, Puzzle
PC
Very Positive88% · 185 📉 Recent reviews down 78%
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About Safety First!
Safety First!
Safety First! is a twin stick physics puzzler in which you have to fix broken electric wires using your Magical Yellow Repair Liquid (MYRL). Get ready for a challenging journey through a variety of gameplay mechanics and hilarious sound design. Can you beat all 69 levels?
Your grandma turned her vintage radio up too much and caused lots of cables to break in the nearby power plant. With your awesome electrician skills you embark on a mission to fix all those broken wires employing your Magical Yellow Repair Liquid. Get ready for a challenging and physically totally accurate journey!
Control your characters feet using the thumb sticks of your gamepad. Be warned though, he's quite fragile. Deploy Magical Yellow Repair Liquid where necessary so your grandma can enjoy her favorite tune again*.
*For your convenience we included "Grandmas favorite tune" in the credits scroller
Totally awesome features in 69(!) levels throughout 3 campaigns
Tons of (well, three) play modes
Fun to fail, quick to retry!
What else?
Safety First! is a twin stick physics puzzler in which you have to fix broken electric wires using your Magical Yellow Repair Liquid (MYRL). Get ready for a challenging journey through a variety of gameplay mechanics and hilarious sound design. Can you beat all 69 levels?
Your grandma turned her vintage radio up too much and caused lots of cables to break in the nearby power plant. With your awesome electrician skills you embark on a mission to fix all those broken wires employing your Magical Yellow Repair Liquid. Get ready for a challenging and physically totally accurate journey!
Control your characters feet using the thumb sticks of your gamepad. Be warned though, he's quite fragile. Deploy Magical Yellow Repair Liquid where necessary so your grandma can enjoy her favorite tune again*.
*For your convenience we included "Grandmas favorite tune" in the credits scroller
Totally awesome features in 69(!) levels throughout 3 campaigns
- Classic campaign with 30 levels
- Advanced campaign with another even weirder 32 levels. Looking for some gameplay variation? Try this mode: You can only lift one foot at a time. One foot stays on the ground.
- Space (yes, Space!) campaign: A couple of more levels with zero gravity
Tons of (well, three) play modes
- NRML: default
- PEP: everything is faster, flashing light, faster music
- DRNK: world rocks back and forth, rock music, alternate voice audio ("German Sch**sse Mode!"), brown Myrlballs
Fun to fail, quick to retry!
And for Heaven's sake, please play with a dual analog stick gamepad!
What else?
- Interact with various physics driven objects
- Immersive sound effects and voice acting
- Interactive soundtrack that constantly changes
- Lots of achievements
- Entertaining to watch and listen to. You will tell your grandkids about it someday.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It should be named Gooning first bc i can play it with my 1 hand
Remember back in the day how you use to go pee, and your leg would rip off?? This game is like that.
If you could get past the fact that you're a stickman with its **** dangling out and peeing to repair stuff, this game is pretty enjoyable, especially if you're a fan of physics based puzzles. It has a lot of levels to play with. The difficulty curve is pretty good, and there's a surprising amount of mechanics to the game as well. The music playing on PEP mode is awesome
Wee wee!
God, I don’t even know how to comment on this. This is a trash game like Happy Wheels.
Safety First! is a gleefully absurd physics-based puzzle game that turns a mundane concept—repairing electrical wiring—into a chaotic exercise in coordination, patience, and slapstick comedy. Developed by JCO and published by Headup, the game wears its silliness on its sleeve, presenting a deliberately clumsy control scheme and exaggerated physics as the foundation of both its challenge and its humor. What initially looks like a joke premise quickly reveals itself to be a tightly structured puzzle experience that thrives on failure just as much as success. The central mechanic revolves around using a magical yellow repair liquid to reconnect broken power cables, but the true challenge lies in simply moving your character. Each leg is controlled independently, forcing players to think about balance, timing, and momentum in ways that feel awkward by design. Walking across a room, climbing a ladder, or standing still without collapsing can be more difficult than the puzzle objective itself. This deliberate lack of elegance transforms basic movement into a constant problem-solving exercise, where even minor actions require focus and experimentation. The result is a game that consisten…
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