

Shade Silver
Chris Allen · June 10, 2024 · Hero Shooter, 2D Platformer, Bullet Hell, Puzzle Platformer, Shoot 'Em Up
Buy Shade Silver from Steam at $2.99 — the cheapest of 1 store we compare.
Where to buy Shade Silver — official stores
Shade Silver price by region
Shade Silver costs $0.72 in Georgia (USD), £2.49 in the United Kingdom, $2.99 in the United States, €2.99 in Europe (EUR), CA$3.89 in Canada, NZ$4.49 in New Zealand, A$4.50 in Australia, R$10.49 in Brazil and zł13.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $0.72 −67% | $0.72 | — | 1 | |
| £2.49 | £2.49 | — | 1 | |
| $2.99 | $2.99 | — | 1 | |
| €2.99 | €2.99 | — | 1 | |
| CA$3.89 | CA$3.89 | — | 1 | |
| NZ$4.49 | NZ$4.49 | — | 1 | |
| A$4.50 | A$4.50 | — | 1 | |
| R$10.49 | R$10.49 | — | 1 | |
| zł13.49 | zł13.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Shade Silver
You play as Shade Silver traversing levels finding treasure, avoiding traps, shooting enemies, finding secrets, and secret levels, beating bosses, overcoming challenges, solving puzzles, paying ogres, and enjoying a journey to the end.
The Game Shade Silver has:
81 Levels Total ---With---Tut---Bosses---Main Levels---Secret Levels--- And---Hidden Levels
Find Keys ---To---Unlock Treasure---To---Pay Ogres---To---Move To Next Level
Collect 40 Pearls ---To Unlock New Levels
75 Cool And Fun Secrets To Find
4 Bosses and Bosses Battles
Puzzles to solve
Traps to avoid
Enemies to shoot
Well over 50 different enemies
3 end games
20 achievements
100 songs that randomly play
and lots of fun.
I'm Selling As Finished, But Will Continue To Work On It.
As you adventure into the world you play as Shade Silver, A wizard of sorts trying to traverse a dangerous land and pay ogres enough to move on. Finding new secrets around every corner, collecting pearls to unlock new secret levels, The Game Shade Silver is done in a glow in the dark style, with plenty of settings to change the look of the game. Glow stones litter the ground for atmosphere, there are around 100 songs that randomly play. 3 different ending screens all saying something unique and fun. There is a score and points, Keys to collect, Treasure to collect, Hearts to unlock, Pearls to collect, Hrs of play, Hrs of fun, See what you may discover in a world of Danger and secrets and have as much fun as possible. The game will most likely get many updates as I learn what players like and make new fun to be had.
Shade Silver — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The idea is there, but both the UI and the font choice feel annoying after actually playing the game. The difficulty gap between the tutorial and the first level is somewhat massive, but it may be fine if you're into difficult games. Honestly, I find it is average among free to keep games on Steam. However, as a paid game, it's likely only for very few people who can overlook its issues.2 found this helpful
[h1]Because I have paid the 5 dollar paywall and reminded myself about this, it's time to go from discussions to the "front" page. [/h1] This is a really in-depth review of the game. The game all on itself is pretty interesting, yes there are some bad level designs here and there, but the deal breaker for me was the fact that the level select doesn't let you select levels to play, it just shows you on what levels you have got the pearls, and that is what made me create this review (Skip to the end if you don't want to read all) But let's go to when you start the game: when you press the button "new game", it changes the screen and it doesn't show you what to do; at first you think it's loading, but after you wait some minutes, you know something is wrong. I had to go to the tutorial section, thinking it would put me in the tutorial, but it just showed me what buttons I can press to do stuff. -1 point for not going to the tutorial. After you press enter tho, the controls appear AGAIN, like you didn't need to search the controls to find the buttons. -1 point for that happening. But when you press enter again, a new page full of text in a hard-to-read font, which yeah and aspect of…2 found this helpful
Shade Silver is a small, straightforward game, that doesn't try to do anything revolutionary, and that's perfectly fit. It's short, easy to pick up, and doesn't require much effort to finish. 100% steam achievements Time : 8.2H Completion Difficulty : 2/10 Playthroughs : 1 Missables : Yes Notable requirements : Complete all levels and secret levels, collect every collectibles, complete the game while dying 20 time or fewer.1 found this helpful
0/10 [h1]TL;DR[/h1] Boring concept, that got realized even worse -------------------------------- [h1]Pros:[/h1] N/A -------------------------------- [h1]Cons:[/h1] [h2]Gameplay[/h2] [list] [*] Boring concept [*] Controls feel sluggish [/list] [h2]Story and world building[/h2] [list] [*] Writing is worse than this of a 5th grader [/list] [h2]Bugs + missing QoL[/h2] [list] [*] Terrible font with low res [*] Bad font colour [*] Incredibly long startup time [*] Disgusting sound effects [*] ESC closes the game instead of opening the menu [*] No way to change the keybinds whatsoever [*] Basically no options to change anything [/list]
Shade Silver is a highly ambitious indie dungeon crawler that delivers a compelling retro experience but suffers significantly from a lack of technical polish. On the positive side, the game features a massive layout of 81 unique levels packed with over 50 enemy types, secrets, and clever puzzles wrapped in an atmospheric, "glow-in-the-dark" SNES-era aesthetic. Mastering the tight sprint mechanics to dodge traps and uncover pearls creates a genuinely fun loop that will appeal directly to classic arcade enthusiasts and competitive speedrunners. On the negative side, the underlying execution is noticeably rough around the edges, held back by flawed collision hitboxes that turn its brutal difficulty into artificial frustration. Compounding this, the game suffers from a poorly balanced progression curve where early stages are inexplicably harder than late-game levels, alongside a harsh neon color palette that can become quite straining on the eyes during longer play sessions.
Boring, ugly, and repetitive. The 'glow in the dark' style looks messy, not cool. Same traps, same enemies for 80+ levels. Zero story, clunky controls. Feels like a student project. Even on sale - not worth it.
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