

Shattered Heaven
Leonardo Production · November 8, 2023 · Card Battler, Strategy, Roguelite, RPG, Turn-Based
Buy Shattered Heaven from Steam at $3.99 — the cheapest of 16 stores we compare.
Where to buy Shattered Heaven — official stores
Cheapest Shattered Heaven keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Shattered Heaven price by region
Shattered Heaven costs $2.19 in Georgia (USD), £3.19 in the United Kingdom, $3.99 in the United States, €3.99 in Europe (EUR), CA$4.99 in Canada, NZ$4.99 in New Zealand, A$5.99 in Australia, R$11.99 in Brazil and zł15.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $2.19 −80% | $2.19 | $17.99 | 13 | |
| £3.19 −80% | £3.19 | £6.13 | 12 | |
| $3.99 −80% | $3.99 | $7.99 | 16 | |
| €3.99 −80% | €3.99 | €6.99 | 14 | |
| CA$4.99 −80% | CA$4.99 | CA$22.49 | 12 | |
| NZ$4.99 −80% | NZ$4.99 | — | 7 | |
| A$5.99 −80% | A$5.99 | A$26.99 | 11 | |
| R$11.99 −80% | R$11.99 | R$53.99 | 9 | |
| zł15.99 −10% | zł15.99 | zł38.66 | 9 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Shattered Heaven
Shattered Heaven focuses on a card game/roguelike gameplay fueled by a great replay value, thanks to procedural dungeons, a deep crafting system, and a gripping narrative influenced by players’ choices.
The game features a unique 2d cartoon style, with dark fantasy and Lovecraftian flavor, and an epic soundtrack with opera singers.

- Dynamic Deckbuilding – Build your starting decks (three of them, one for each of your heroes) as you wish and customize them by drafting new ones during each run, for an ever different experience.
- Tactical RPG Fights – Slay epic monsters in procedurally generated dungeons and loot valuable treasures! Improve your equipment and enhance your strategy thanks to a deep Skill tree system.

- Story branching – A game with an ambitious branching narrative, where your decisions not only determine the fate of the main characters but that of the entire world.
- Unique mechanics – Each character features completely different mechanics and ways to fight, which can be further customized through trinkets and the skill tree.

- Innovative Crafting system – Use treasures and recipes you find inside the dungeons to create and upgrade potions, weapons, and amulets.
- Pick your poison – Choose a difficulty and a special effect that changes every time at the start of each dungeon and earn black bones used to improve characters at the dark forge.


A betrayal, a dying God
An ancient curse, a divine punishment.
A forsaken world suspended in time and buried in ashes.
In a nameless world, only a few survived the fall of God. Living in a hostile environment and feeding on what their barren land had to offer, four factions are bound to fight each other for survival. Victims of a terrible curse, these populations are condemned to sleepless nights, infertility, and doomed to die at the age of 40.
The only way to break the curse is to offer a Vestal, and a team of valiant warriors, as a sacrifice for a ritual lost in time: a bloody and harsh battle known as the War of Ascension.
Which faction will be able to win and secure the survival of their species? You decide!
Shattered Heaven — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
SH is deck-builder card game featuring three playable characters, each of whom have their own unique deck and each of whom will be fielded in every battle. As opposed to the ubiquitous roguelike/rougelite StS-clones which have saturated the market, SH is actually a full story-driven campaign played out over four acts. Battles are turn-based. By and large, a character will draw 5 cards and will have 2 energy to spend, with most cards costing 1 energy. In addition to playing cards, each character may equip up to 3 active skills, which may be activated based on various conditions (mostly cooldown based). The game has a wealth of buff and de-buffs which will be applied to both your team and the enemies. Within the campaign, a run takes on the appearance of a 2d dungeon-dive traversed by your party, room-by-room. Each room may hold a battle, a trap, an event, a campfire (for healing and trimming your deck) or some treasure. This treasure is largely used after the run to power a variety of improvements. Campaign-levels are dubbed as "main-quest" or "side-quest", with the latter differing in that they are optional (though the resources they provide are non-optional). Once completed, a …9 found this helpful
I really wanted to like this one, the art, the dungeon style... but it just lacks in everything else that makes a deck builder good.. like.. the cards, the combos. Didn't refund, maybe they'll try again.3 found this helpful
Shattered Heaven does it's job both good and bad. Firstly, the story. I feel like there's a deep background and there's a ton of backstory but 7 hours in and I'm just beginning to get it. It's one of those times when beginning in medias res was probably not a good idea. I'd like to know more about why Andora is the way she is before embarking in a long adventure with her. I'm still not even sure what's going on. Game doesn't do a good job telling you about things available to you. You get a new card you could put in your deck but nothing really tells you that you did. It's confusing because after every battle you may draft a card, but these cards are only temporary for your mission. I wish there were a few more selections for characters. Just the 3 begins to feel a bit repetitive after awhile. Buying from the Merchant is difficult because you don't know how much of that you have. You have to go to the sell side to see. This game doesn't do a great job pointing out that you have to make potions to use once during a dungeon. Great piano score for the opening theme! I have no idea if it is original or not though. Or who the composer is. Overall, the game plays nic…2 found this helpful
This is probably one of those titles content creators would try and insist is a hidden gem. Sadly, the game has way too many issues. The most glaring of which is despite being a deck builder, there's little reason to stray from certain cards or builds and you'll find yourself relying on most of the same cards throughout the game. Worse, combat forces you to dilute your deck by drafting cards from a neutral or adaptive card pool, without the option to skip, with a number of cards being way worse than what you started with. Dungeons are also pointless, usually bearing little no consequence save for prolonging the game. Absent areas which drain your hp for every few steps, the fact that you can choose which direction to go in a dungeon has little meaning. Most loot are garbage too, the alchemy system being half assed. The game is also terribly bugging, crashing or hanging multiple times throughout my playthrough. Despite the same, I did complete a run. While its core gameplay can't really save Shattered Heaven, it at least has an intriguing story and characters, despite the narrative was somewhat rushed in the dead. Even if you aren't fond of dialogue or cutscenes, playing through S…1 found this helpful
At first I was a little disappointed, because I was expecting a roguelite deck builder. This game plays more lika a strategy card rpg with a few roguelite elements. But I decided to keep playing it anyway. The story is decent. Some plot points are expect, while others are a nice surprise. Their are obvious lesbians, but it doesn't push in your face. No "hey I'm lesbian, did you know?!" or pride flags. This part is very well done. Each dungeon and fight has special conditions which adds a bit of variety, and bosses evolve during the fight, so you actually have to pay attention to the changes. Overall it's a pretty solid game.1 found this helpful
There's some real jank but also it's so heartfelt that it's easy to overlook the wonkiness. For example, this is a soulslike spirelike romantasy jrpg. That's too many buzzwords you need to put some of them back. Also, the core gameplay is a little monotonous, and a little bit incompletely explained. You won't know exactly how progression works or how the story branches until you're deep enough in that you've already made your mistakes (never leave a dungeon floor without having gotten all bonus objective orb rewards, reset if you have to.) Also, doing a spirelike as a slow paced conventional story campaign jrpg comes with some innate problems. The luck that can screw you in a spirelike has a way harder impact when you're playing one run ever 100% for keeps. It's to the game's credit that the things about it that are good are so good that I'm recommending it in spire of this clunky design, no guides, and the dev team having completely ghosted. First of all, the voice acting and directing is giving 110% on what *can't* have been that much of a budget. The lead is doing that shaky breathy low voiced barely contained anger traumatic past fmc thing and investing so much energy that…1 found this helpful
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