

SinaRun
Princesseuh · 2025 · Indie, Racing, Early Access, First-Person, Parkour
PC
Mostly Positive78% · 152
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Screenshots
About SinaRun
SinaRun is a momentum-based platforming and speedrunning game.The goal? Simply make the best time! What makes you different from the other players is not the cheap abilities you can get on the playground. It's how good you'll be at finding the best route, optimizing your jumps and sharpening your turns.Find a level you love, run it hundreds of times, and maybe, just maybe, claim the top spot on the leaderboard!
Features
- 16+ Levels with multiple paths. Finding a good route is the first step toward a good time!
- Online Leaderboards (Beat your friends or compete in the global leaderboard)
- Music by General Fuzz
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Just a heads up to anyone wanting to buy this [b]now[/b]. I explicitly remember this game and it was probably the first game I returned as it was around the time Steam introduced Steam refunds 10 years ago. Yes, this game came out 10 years ago back in 2015. I think it must've just randomly transitioned from Early Access, but I highly doubt anything has changed. (Possibly some music due to rights changing?) I absolutely would prefer to not leave a negative review for a game and just return it and ignore it, but for this one I need to make an exception. I was pulled into this game because I love first person platformers and games with a sense of speed and games with unique aesthetics and good music. Judging from the trailer and screenshots this game was perfect as it had all those things, but it's not until you get the game in your hands and take control that you'll notice something is very, very, off. The controls and physics are pretty terrible for a game like this. I can't remember exactly after a decade, but momentum was off, jumps were floaty and strange, platforms were icy and slippery, and you're expected to do very accurate and precision platforming while the movement j…4 found this helpful
Very long early access now (10yrs) fully released but Idk.. cheap and looks good but the surfing is just not it and most maps arent that great ngl.. Very unintuitive sadly.. "momentum" not really.. there isnt even a velocity meter or anything to guide u.. plus anything that isnt running as straight as possible is negative.. much better options out there with more intecret maps that actually have multiple pathes and not an obvious best one.. call it skill issue or whatever u want but I'll be refunding this even tho I got top10 placements once.. This game is in long dev time and it shows.. cus it has the one thing that a lot of indie titles use to have.. The creators lack of being able to look at their game and ask themselves "is this fun or am I just doing this because "its the thing that u do"" aswell as being able to view the game from a new players prespective.. Hopefully u continue to improve. best of luck in the future1 found this helpful
tuff1 found this helpful
While it's an interesting concept, the game falls flat due to its poor optimization & unresponsive controls. It seemingly has very little or entirely lacks coyote time as well, which seems like quite a grave mistake for a fast-paced platforming game like this. Overall, it feels incredibly unpolished & unfinished like an early access game, despite the fact that it's been fully out since late 2025.
fun game to chill and run in for backgrounds
The levels are elegantly designed and the music is atmospheric. Once you understand that you cannot fight the inertia, you have to embrace it, you start to enter in a flow state. I found the game quite comforting, ideal for short sessions, although they could turn into an hour or two of perfecting your time. Give it a try.
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