Solridge

Solridge

Fastbrother · 2024 · Casual, RPG, Education, Action RPG, Bullet Hell

PC
6 user reviews83% · 6
This game is free to play. Get it on Steam →

Screenshots

About Solridge

Overview
Solridge is an educational video game aligned with third-grade Common Core competencies. As the player, you will obtain gold by helping the townsfolk with their problems. If you want to save the village from disaster, you must continue gathering gold and growing stronger!

All of the townsfolk's questions are presented in a word problem format, teaching students the “real-world” applications of their classroom learnings.

Concepts Covered:
  • Finding perimeter and area of 2-D figures
  • Solving 3 digit addition and subtraction problems
  • Solving multiplication and division problems within 100
  • Partitioning a quantity into equal parts and naming those parts as fractions
  • Recount details of the text
  • Where, when, why and how key events occur
  • Determine meaning of words and phrases
  • Describe characters in a story
  • Tense practice (present/past/future)
  • Subject verb agreement
  • Pronoun antecedent agreement
  • Comparatives and superlatives
  • Capitalization of words in titles
  • Possessive nouns
  • Commas and quotations marks in dialogue


If you come across any bugs, please email me at [email protected]. In your email, please detail the bug and how to reproduce it. I will be starting school in July, but will try to fix the bug ASAP. Thank you!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 9, 2024
7 found this helpful
Not recommended Mar 19, 2026
"Solridge" is primarily intended to be an educational game to teach elementary school kids reading and arithmetic skills. This is achieved through badly written VN dialogues and crappy top down shooter minigames. Needless to say, this is not making education better, but it does make gaming worse. Also, inflicting garbage pixelcrap on children should be considered child abuse. The amateur pixelcrap visual presentation here at best could have been an attempt to use "retro" as a crutch, a weak excuse to avoid admitting the developer wasn't capable of doing the job of a game developer this decade and creating cutting edge, high quality 3D visuals. While a lack of skill or funding is the explanation for this failure, it's no excuse. The end result of this incompetence is a game that looks dramatically inferior to professionally developed games. Terraria and Undertale succeeded [i]despite[/i] looking crap, not [i]because[/i] they look crap. Let's talk about price and the value this represents for us gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more mone…

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