

STIGMA: Unnamed
unfinish.io · April 30, 2026 · Rhythm, Action Roguelike, Strategy, Auto Battler, Action
STIGMA: Unnamed is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
STIGMA: Unnamed price
STIGMA: Unnamed is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About STIGMA: Unnamed
Introduce tactical rhythm combat in STIGMA, a semi-auto action roguelike. Command 100+ stunning agents and craft game-breaking builds with 40 unique Black Box items. Synchronize your frequency to decimate the Noise in this high-octane, dark futurism experience.
STIGMA: Unnamed — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
i love the music, i love the characters, but the game is borderline unplayable. there are bugs and maps that are impossible with the issues that are ongoing. the biggest turn away for me is the hold notes. they are a buggy nightmare right now. they will trigger when you RELEASE a key before the note is even next in line. they will randomly miss in the middle of the hold, and the key will sometimes just not count at all.2 found this helpful
This game is very disappointing to describe it briefly. I always am on the lookout for rhythm games, and this is by far one of the worst I've played. A lot of my complaints can be boiled down to the fact that the dev/devs behind this game seemingly have never played a rhythm game for long and didn't want to bother even playing Osu for more than 5 mins to learn more. (Also they didn't let me play Hard Dig) All of my gripes with this game: Hit timing is so large when you hit some notes it also hits the holds after them leading to easy misses. Great example of this is "December after the end" which took so long to not miss on any holds I nearly lost even though technically I played perfectly, but this does happen on basically every map. Steam Achievements are completely broken and you'd need to SAM if you want any of them. Most tracks are boring / so easy it isn't fun. Most tracks feel like the Osu Auto-mapper tool was used to churn out beatmaps. Some sections are so over stuffed with notes for no reason while others are so easy I though they just forgot to map that section. Weekly Achievements are broken and unclaimable. Characters seem to have differences, but I don't know what the…
This game has a lot of potential. I love this idea for a rhythm game, but there are a few bugs that i have noticed so far. When the long note come up there is a time window where you just miss it completely because of a previous note played. it is annoying to have my combo score reset because of a bug which makes the play extend longer. I also wish there was a song tied to every level of a agents fight. in game it takes three fights to get an agent, and i wish there was a song tied to that specific fight. it would be great to add a little more story to it as well. Other than that I love the character designs and specific character stats, but on to the stats i wish characters were more separate from each other with special abilities that can add on to damage or combos.
Extremely buggy, cannot revisit the tutorial, tutorial doesn't explain the attack mechanic properly. What determins the accurcy of the "attack" note? The sheets are not properly engineered by sheet composers, they don't time with the bpm. Not just overflowing with AI art feeling, but also unenjoyable at all. DO NOT PLAY
The game is really fun, however the sustaining notes you need to hit i don't think work as intended. when you need to hit a note just before a sustain, it thinks I'm trying to hit that one and i miss it. It's a bit annoying - I do like the game very much. Maybe its the degenerate side of me but I wish it was a little more NSFW considering how many songs you need to beat to change outfits, it seems a little much for a new outfit. cant wait to see new updates and maybe an option to play a full song instead of it ending abruptly?
Just gotta say, I love rhythm games, but I'm usually super bad at them. This one though, is just the right balance of challenging and fun, with some awesome tunes and cool gameplay! I'm not gonna lie, it was kinda rough at first, but that was because I didn't fully understand how a reverse-rhythm game worked. Figured it out really quick and I didn't realize I was playing for two and a half hours straight! Great game, highly recommend if you enjoy stuff like this
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