

Sunbay City Stories: Tina from the Grand Auto Workshop
RWB · 2025 · Open World, Exploration, Adventure, Driving, Interactive Fiction
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Screenshots
About Sunbay City Stories: Tina from the Grand Auto Workshop
Story:
In the sun-soaked tropical city of Sunbay City, Tina, a driven college student spending her summer working as a mechanic at Grand Auto Workshop "Iron Balls", dreams of exploring new horizons and expanding her sensual boundaries — with a little help from Mike, our daring protagonist, in this captivating spin-off story.Game features:
- Open world
- Visual novel-style dialogues with dynamic scenes
- Drivable car with the ability to pick up NPCs
- First-person and third-person player view
- Interactive explicit scenes with pose selection, full 360-degree camera view, POV for male and female
- Light-hearted and fun storyline with unexpected twists
- In-game smartphone with useful apps
Official Notice to Players:
Dear players,Before you purchase or start playing our game, we'd like to highlight a few important things.This game is an independent project created by a very small team, funded entirely through crowdfunding and the generous support of our community. Our resources and capabilities are limited, and this is our first-ever game. We sincerely appreciate your patience and understanding.Our game includes elements not typically found in major commercial releases, such as mature content, strong language, and scenes depicting drug use. These elements are intentionally included to provide a more authentic and immersive storytelling experience. We’re being upfront about this so you can make an informed decision before purchasing.We completely understand that this game may not meet the expectations of players accustomed to big-budget titles from large publishers. This is a short, story-driven game meant to be completed in a few hours. We acknowledge this openly and transparently — our trailers and promotional materials aim to honestly reflect the game, and we do not intend to mislead or disappoint you.We're committed to improving the game whenever we can, releasing updates and fixes as our resources allow.Thank you again for your amazing support, your patience, and your constructive feedback. It means the world to us.Warmest regards,RWB Team.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players are divided on this game, with some appreciating its retro GTA-inspired aesthetic and animations if they enjoy that style, but many criticizing the shallow gameplay mechanics, bland writing, and overall lack of polish that make it feel unfinished or like a poor mod rather than a complete game. Common complaints include tedious money-making methods, missing features compared to Patreon builds, poor UI design, and the sense that the developer has strong animation skills but needs better gameplay design and possibly collaborators to create a more cohesive experience.
the game plays about how it looks, the animations on the scene by scene level are obviously good but it feels like that's the only place there was effort put fourth, the text is bland, the radio is awful and most of all the gameplay is just lazy, playing the game for even 10 minutes and you'd see that it just feels like a really bad fivem port that someone wanted to turn into a game, the dev clearly has talent when it comes to just animations but the game itself is just not good. my main suggestion would be for the dev to probably join a team instead of working on solo games.6 found this helpful
if is retro GTA(3/vice city) fan this maybe ok for you but no me for this i need say keep gta own game and visual novels own games3 found this helpful
If the finished game is anything like the Patreon builds, I'm sure this game will be good eventually, but it's not there yet. I got this as a bonus for being a Patreon supporter, and this version on Steam is missing a lot of stuff from those Patreon builds, which makes this feel more like a demo. To be honest, in this version there isn't a whole lot to do, especially after you've completed Tina's quest line. What's here in the Steam version might be worth it on sale, but if you really like the concept of this game, you're much better off trying out the Patreon to get the experience this game is actually supposed to be, and then you can get the Steam Key for this as a bonus. I'll change my review if this game gets updated with the stuff from the Patreon builds, but at the moment I can't recommend buying the Steam version.1 found this helpful
4tw1 found this helpful
To make money, I just punch random guys until they fall down. When they fall down they drop cash and I pick the cash up. The game will tell you to make money by delivering for a food vendor but that sucks because if you don't deliver the food on time money gets taken away from your wallet.
No button to continue the game had to reset the progress. PS: I just found out that I had to save the game manually
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