

The Ballad Singer
Curtel Games · February 15, 2019 · Hand-drawn, Choose Your Own Adventure, Indie, Visual Novel, Adventure
Buy The Ballad Singer from Steam at $10.11 — the cheapest of 1 store we compare.
Where to buy The Ballad Singer — official stores
The Ballad Singer price by region
The Ballad Singer costs £8.50 in the United Kingdom, €9.91 in Europe (EUR), $10.11 in the United States, $11.50 in Georgia (USD), CA$13.15 in Canada, NZ$14.56 in New Zealand, A$14.77 in Australia, R$29.95 in Brazil and zł46.54 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £8.50 −56% | £8.50 | — | 1 | |
| €9.91 −56% | €9.91 | — | 1 | |
| $10.11 −56% | $10.11 | — | 1 | |
| $11.50 | $11.50 | — | 1 | |
| CA$13.15 −56% | CA$13.15 | — | 1 | |
| NZ$14.56 −56% | NZ$14.56 | — | 1 | |
| A$14.77 −56% | A$14.77 | — | 1 | |
| R$29.95 −56% | R$29.95 | — | 1 | |
| zł46.54 −56% | zł46.54 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About The Ballad Singer
We've taken elements from game-books and visual novels to develop a videogame with an unprecedented format. TBS offers a fantasy story yet to be written, where the world changes and reacts to the player's actions. This will allow you to live up to 1700 stories and 40 different endings, your decisions will affect the way the tale unfolds. Every single development and subplot in the story is completely narrated and illustrated, even the smallest ones. In TBS, every choice is crucial.

Features:
- Four heroes with different narrative developments
- Asymmetric stories intertwining one to the other
- During a single run with a character you will never face two fights alike
- Your choices really matter, you can completely change the fate of the heroes through your decisions
- Three degrees of challenge: deceive death and repeat mortal choices through powerful artefacts
- Replayability: only by replaying TBS you will be able to discover the different decisional paths of each hero
- Domino System: a choice in the first minutes of play could have strong repercussions throughout the course of the adventure
- Fully narrated story, over 400,000 words and 40 hours of narration
- More than 700 HD illustrations
- Over 40 musical tracks
- 400 different detailed deaths
- Dying is part of the story, so there is no "Game Over". When a character you're playing as dies, you will play as a new hero, within the same story, in a different narrative path
How many roads are you willing to take?
The Ballad Singer — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
As much as I would like to recommend this game, I just can't. I could say that it has beautiful graphics, is fully voiced, has an intricate story with 4 characters, who sometimes cross with each other, has nice soundtrack and several QoL features, like ability to double the speed of narrator's voice to speed up the game. But all of this gets completely ruined by absolutely unfair death mechanic and BS choices. At the beginning of the game you're warned that you will die here, a lot, that's why developers created fate system. You have limited amount of fate points, every time your character dies you can either continue the game as other character or restart your last choice. Both of these options consume 1 fate point. Ok, so you decided to create a game that revolves around constant danger and death traps, fine. Surely, you will spend extra time making these deaths logical, so only if player actually made a mistake they would die, right? No. Most of choices in the game that lead to your death are absolutely random and, unless you already know which one is the right one, you will die not because you've made a mistake, but because you drew a short stick. Here are few examples, techni…22 found this helpful
The Ballad Singer, developed and published by Curtel Games, is a narrative-focused experience that leans heavily into the idea that choice should not just influence a story but actively reshape it. Set in the fantasy world of Hesperia, the game presents itself less as a traditional RPG and more as an interactive saga, where the player’s decisions continuously alter the direction, tone, and outcome of events. Instead of guiding you along a largely fixed path with occasional branching moments, it constructs a system where nearly every decision carries weight, creating a story that feels fluid and reactive. One of the most distinctive aspects of the game is its multi-protagonist structure. Rather than following a single hero, the narrative unfolds through four different characters, each with their own perspective, motivations, and personal struggles. These individual arcs are not isolated; they overlap and influence one another, forming a web of interconnected stories. This design gives the game a layered quality, where actions taken in one storyline can ripple outward and affect others in subtle or significant ways. It creates a sense that the world exists beyond any single characte…1 found this helpful
[h1]Overall: 8,1[/h1] [b] Graphic: 10/10 [/b] The graphics in this game are amazing – there are tons of illustrations. It’s incredible to see how many you can enjoy compared to classic visual novels. The artistic quality is sky-high, and the style is super engaging. The design of the monsters is unique, and I’ve really enjoyed how interesting both the monsters and the characters are. [b] Voiceover: 9/10 [/b] The voice acting in both languages is fantastic – it’s the first indie game where I’ve seen such an effort. I’m used to this quality in AAA games, but for an indie title, it’s pretty rare. Every single choice even comes with its own voiceover. [b] Music: 10/10[/b] The music is one of the game’s best features – the OST is really deep and perfectly ties the story to the visuals. I even used the soundtrack for one of my D&D campaigns, and everyone was surprised it came from a game they’d never heard of. [b] Gameplay: 6/10 [/b] The gameplay is functional – it’s a simple game where you just have to click. I mean, it’s more like an interactive book than a typical video game. I’d give it a 6/10 because everything in this department works fine, though they could have added a bit mo…1 found this helpful
[h1]Gameplay: 3/10[/h1] [h1]Graphics & Sound: 6/10[/h1] [h1]Narration: 4/10[/h1] ✔️ The promise of playing through a story from different points of view is interesting and partly fulfilled. ✔️ The full voiceover is a nice bonus. ❌ The writing is... not great. The characters lack any kind of depth or relatable emotion, and it makes any decisions you take very superficial. ❌ A lot of decisions aren't even narrative choices but rather right & wrong choices. A lot of time, taking any decision except the "right" one just leads to your death, which limits a lot the narrative branching and makes most choices pretty bland. ❌ The decisions that ARE defining of the rest of the story often can be summed up by "do you keep going on, or do you consider this distraction to be important enough to completely drop your quest to go and take care of it instead - this is your new main quest", and it feels like lazy writing. ❌ The game has an obsession with highschool-grade riddles as artificial locks on the progression. ❌ Some encounters are reused in absolutely unrelated contexts, which dispels any illusion you may have had about a coherent worldbuilding. ❌ The user interface is awful, …1 found this helpful
The drawings are magnificent, the story is truly immersive and thrilling, I recommend it.1 found this helpful
The game is both really good and really smart. A very interesting storytelling game where your choices do matter quite a lot, and an intelligent way of solving problems that sometimes call to the player's knowledge. You can choose your punition level too, from "I want to suffer every step of the way" to "I'm just here for the story lad please don't hurt me." You'll still be hurt a lot though, but able to come back faster. Give it a try, it's a really good one.1 found this helpful
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