

The Journey of AutUmn
Artfactory Jalokivi · 2024 · Point & Click, 2D, Adventure, Cartoony, Colorful
PC
Positive100% · 20
Compare prices in Official Stores
Screenshots
About The Journey of AutUmn
Our android starts his mission as a nameless, remote-controlled worker. He is supposed to collect information about a planet for his builders, the goal is the planned recolonization of the planet. He is commanded by an AI named AC-0209.
Thanks to an accident the remote control breaks and the android is able to make free decisions. Now he is no longer an empty shell for AC-0209, but its partner, which the AI absolutely does not please. Especially since the AI has no body of its own and is carried around by the android in a "multifunctional tool".
Now they try to complete the mission despite the adverse circumstances.
On his journey, the android encounters bizarre creatures such as moth cats, broccoli animals, flying stream rays, gigantic tentacle plants and other AIs that have remained on the planet for centuries without a task or purpose, which has made them, well, possibly a bit strange.
Little by little, the android learns about the history of the planet and its builders, and what it would mean if they were to take possession of it again.
The little android with the big head has to decide, does he want to be a tool of the builders or an independent individual?
An almost classic point&click adventure
Classic inventory puzzles, exploration, somehow quirky side characters? At this point, the comparison with popular classics like Monkey Island or Grim Fandango usually comes up, but we deliberately don't want to do that. Because although we have many elements of games from the good old Lucas Arts era, such as long puzzle chains or even the one or other quirky character (quirky characters on a deserted planet, how is that supposed to work? Be curious), we also find elements of modern adventure games, such as the lively environments of the Amanita Games works (e.g. Machinarium) or comfort functions, such as a hotspot display or optional help functions.
And no, there won't be any dead ends or player deaths either.
But enough of the comparisons, because our project also has one or two ideas of its own up its sleeve, which can be seen in our feature list:
- The game is completely hand painted. Each character, each object and scenery is first analog painted with acrylic paint on wood, then digitized and optimized on the graphics tablet. This gives the game a completely unique look
- An AI as a commenting and sometimes helping companion (but don't expect it to agree with everything you do and sometimes it can be a bit condescending).
- A character that changes throughout the game: the journey that is the gameplay will leave its mark on our brave android.
- A vivid environment with lots of hand-drawn background animations.
- An hint system for adventure novices.
- A lexicon that expands throughout the game and includes properties of plants and animals. This should not serve as a mere gimmick, but will be important in solving puzzles.
- Over 70 hand-painted scenes and an estimated playtime of 8 to 10 hours.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Point and click game, graphic adventure, cartoon style, full of colours. PLOT The protagonist is a small Android, he is sent on a mission, his task is to collect information on a planet, to understand if it is possible to create an organized civilization that can live there. He does not have to tackle this task alone, he is guided by an AI called AC-0209. But the unexpected happens and due to an accident the remote control breaks, and so the Android is now able to make its own decisions, it is no longer obliged to obey AC-0209. The little Android lands on the planet and on his exploratory journey encounters strange and bizarre creatures: moth-cats, broccoli-animals, flying races, gigantic tentacled plants, and other forms of AI abandoned on the planet. To carry out their mission AC-0209 and the Android will have to learn to become companions and collaborate together if they want to know the history of the planet and its builders. But all this knowledge will lead the protagonist to make a decision what he will do? Will he work for his builders? Or will he decide as an independent individual and leave the planet free? To you the choice!!!!!! PLAYABILITY What is immediately str…24 found this helpful
Interesting art choice, but hotspots, clunky item use, and certain logical puzzles make gameplay less fluid that you expect in point-and-click game. The game casts you as a small droid aboard a spaceship. Though you may appear to be a miniature astronaut, you are in fact nothing more than a humble cleaning unit. Your quiet routine comes to an abrupt end when the ship crashes into an unknown object, triggering the emergency protocol. As far as you can tell, you’re the only unit still functional, but before you can fully grasp the situation, an automated system ejects you in an escape pod, sending you hurtling down to a mysterious alien planet below. This is a classic point-and-click adventure, meaning that your primary means of interaction is through the mouse and its two buttons. The main goal is to explore different rooms and sweep your cursor across the environment in search of hotspots, or areas that can be interacted with. Most of these hotspots change the cursor into an eye icon, indicating that you can examine them. These “eye” points often reveal small pieces of lore, expanding your understanding of the world and its ecology. While many of these details are optional and no…2 found this helpful
The Journey of AutUmn is a calm, beautifully hand-drawn point-and-click adventure with a gentle, melancholic atmosphere. Controls work perfectly on the Deck — both touch and buttons feel well adapted. The puzzles are fair, the story unfolds at a relaxed pace, and the music fits the mood nicely. Not a huge blockbuster, but a genuinely well-made and heartfelt game. Recommended for anyone who enjoys classic adventures and quiet evenings. 👍1 found this helpful
I love this game. The wonderful, quirky world, the classic puzzle design, the story - which is unfortunately only picks up a bit too late. Still, you look forward to every new screen, there are tons of details to discover everywhere. An extremely impressive achievement for such a small team.
Great game.
A short-ish but well-made point & click. Not in love with the key art but love the in-game art style, it really makes the world feel strange and alien. Good story. Puzzles are logical but tricky because of the strangeness. They're diverse, clever in their execution, and really served to pull me along through the story. Very engaging. For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/ Want more honest niche & indie reviews? Check out: https://www.cshpicone.com/gaming
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











