The king is gone

The king is gone

Afloofdev · 2020 · Puzzle, Experimental, 3D, Abstract, Cartoony

PC
1 user reviews0% · 1
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$2.99
lowest tracked $0.59
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Standard Edition · Steam
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About The king is gone

A puzzle game about running, not because one has somewhere to be, but because one has somewhere they don't want to be.

In this game, you have to run away. Different doors are blocking the way, that need to be unlocked to proceed as fast as possible. Each door will give a different benefit, and a combination of them is the key to succeed .. or fail.

To open a door, a puzzle is presented, where pieces of a key have to be rotated and merged together to open the door. The further you run, the more difficult the key puzzles become.

There are three different modes:
  • Normal Mode: Score is increasing the more you survive. It decreases the more you stay idle in a room without picking a door. There's a set amount of rooms to complete before reaching the end.
  • Endless Mode: Score increases with each room that is completed. There is no end to the amount of rooms presented.
  • Random Mode: Each door has a specific score as a reward when opened. Rooms and their rewards spawn at random.

The available benefits from the doors are:
  • Green doors: Increase running speed.
  • Purple doors: Increase lock-picking skills, which makes opening new doors easier.
  • Blue doors: Gives extra chances before losing.
  • Brown doors provide no direct benefit, apart from helping complete more rooms.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Feb 19, 2021
Let me start by saying that this game could have potential and i was really curious to try it intrigued by the trailer, unfortunately only later i realized the whole game is right to that trailer. I'm a lover of endless games, roguelike, dungeon crawler and any game that has puzzle elements, but this "The king is gone" reaches monotony very quickly.  Gameplay is very limited and flat, you can't move or interact with anything around you, you can simply watch around while the character walks automatically for a short distance before arriving to a room where you must choose which door to open, so the only input available is the left click mouse. The purpose of the game is to advance from room to room, unlocking and crossing the doors, so far nothing strange, indeed, I like challenge and solve "puzzles" but this is main problem here, puzzles monotony, and even if you have a limited time to unlock the doors, this is not enough to make it enjoyable. So the whole game can be summarized by simply rotating key pieces and then rebuild it, as you advance there are only more 'parts to rotate, and nothing else.  As you go along you can choose which door to open, open a particular door offer …
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