

Therian Saga
Virtys · March 27, 2017 · Free to Play, RPG, Adventure, Massively Multiplayer, Strategy
Therian Saga is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Therian Saga price
Therian Saga is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Therian Saga
Therian Saga is a deep, text-driven MMORPG where your character works toward goals even while you're offline, blending asynchronous progression with live gameplay like dungeon raids, PvP, and complex crafting. It stands out by proving that turn-based, skill-rich worlds inspired by classic MUDs and tabletop RPGs can deliver meaningful content in short bursts or marathon sessions, with a thriving community over a decade in the making.
What to expect from the game:
- Skill Based: We use a system based on your hero, your tool, your companion, your location and some magic to calculate your capability to execute an action.
- Sandbox: It’s up to you to understand how to progress in the game.
- Storytelling: Old school style with text as the main medium for storytelling.
- Crafting: Complex, with a skills distribution mechanic from material to final product.
- Huge: The game is online since 2012, there are years of content available right now.
- Asynchronous: Play how much you like, be it 15 minutes or 20 hours, and program your hero’s actions. He will be doing them when you are sleeping, partying or working.
- Indies: The game is rough on players; you have to work hard to reach your goals.
- Devs: We are close to the players and you can discuss the future of the game with us.
Asynchronous made cool
To break the prejudice that asynchronous game had to be simple games. That was really important to us. We wanted a game that people could spend less time on than live MMO, but that could offer more for each second online. Your characters work while you are offline, but you will be also thinking about what you are going to make them do next time you log in.
There are lots of games out there that are time-consuming for nothing. Building an asynchronous game that goes deeper into RPG gameplay: that was a battle worth fighting.
A typical day in Therian Saga
You can play the game the way you want. There is never a situation in the game where you have to stay at the computer. You can quit in the middle of a dungeon, even in the middle of a fight, and come back the next day and pick up where you left off. If you quit in the middle of a fight with another player, your characters will continue to fight as well as they can while you are offline.
What about the typical day? As an example, suppose you can manage only short-playing sessions during your day. You might schedule tasks for your hero in the morning, then just check if everything is ok at lunch time and maybe indulge in some trading and social activities. In the evening, when you have a bit more time, you'll have lots of “live gameplay” options: quests, adventures, dungeon-raiding, fights with other players in the arena, maybe even a boss run. At the end of your play session, you might ask your hero to sleep, or carry on working during the night. If you miss one of your normal play sessions, your heroes usually have enough tasks left that they can continue to evolve anyway.
Now that gives you a lot of flexibility and, as you can see, the game goes beyond asynchronicity and offer lots of live gameplay possibilities.
Therian Saga — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Online PvP
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[i]Therian Saga не нужна реклама! Таких слабаков как вы там не надо! Вы просто одуреете в не играть потому, что эта игра про [b]"ждать"[/b]. Вы нажимаете действие и идёте [b]"ждать"[/b]. Пока вы ждте, вы можете медитировать, научиться карточным фокусам, играть на гитаре, выращивать кактус, заниматься всем тем что вам интересно.[/i] [h2]В какой ещё игре вы можете заниматься всем тем что вам интересно?![/h2] ©Stopgame Старая браузерная игра про ремесла. Добывай ресурсы, перерабатывай в другие ресурсы, чтоб создавать вещи, которые можно продать, чтоб купить инструмент, с которым добывать ресурсы лучше и т.д. Зашёл в игру, раздал задачи и вышел, чтоб зайти на следующий день снова. Довольно лампово.3 found this helpful
[quote][b][i][u]QUICK REVIEW :[/u][/i][/b] Therian Saga is a [b][i]“waiting simulator”[/i][/b] disguised as a free-to-play RPG, half tabletop, half browser game. It tries to be a cosy, relaxing pastime for a niche of players, focused on narrative and progression; however, every action is dictated by the clock and the game revolves around click a few buttons and waiting for dozens of minutes or hours to reach the objectives. It has few interesting ideas (like the deep crafting system) and could be a small gem, but the excessive waiting and grinding, the empty servers and the total abandon from the developers turn the game into a tedious, boring and generally negative experience. [h3]✦ ᴏᴠᴇʀᴀʟʟ ʀᴀᴛɪɴɢ : 5.2 ✦[/h3][/quote] [hr][/hr][h3]❖ ɢᴀᴍᴇᴘʟᴀʏ : 4.9[/h3] We are [b][i]free to choose[/i][/b] our own path as a combatant or artisan, raising skills to craft gear, build structures, and complete quests. However, the gameplay is essentially a [b][i]"waiting simulator"[/i][/b] where actions take anywhere from minutes to months. While the 8-task queue allows offline progression, it reduces active gameplay to just a few clicks a day. Every aspect of the gameplay, from brewing potions to maki…2 found this helpful
I have played this game off and on since it was first released. It has a lot of depth and the game play is very unique. I have never seen another game use the type of game play this one offers. The game is not about graphics about the adventure and how you play. I would love to see this game get a population boon and start to grow again.1 found this helpful
The deep crafting, sandbox progression, and ability to schedule tasks give Therian Saga a very different rhythm from most MMORPGs. It rewards planning and patience, making progress feel more like managing a long adventure than endlessly clicking through quests.
Doesn't work on Linux, Silverlight required
Okay, the games seems fun BUT when you realize the entire game is just a big waiting game all the fun is gone. You are expected to use the In game store to purchase tokens to skip waiting for everything. Play the Demo, see for yourself. This game is a complete CASH Grab, probably meant for cell phones not PC's.
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