

Trajectory
Sky Trail Ltd · 2017 · Adventure, Action, Space, Sci-fi, Dystopian
PC
Mixed59% · 22
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About Trajectory
Trajectory is a first person scifi adventure game that takes place in Earth's orbit, with a dystopian yet whimsical setting. The game has multiple endings and a variety of exotic locations.
Gameplay
In Trajectory, the player assumes the role of an inmate of undisclosed background who is completing the last few days of their sentence aboard a prison vessel that is owned by a clandestine, quasi-governmental agency called Orbitek.
During each playthrough, the player experiences the last few days of the prisoner's sentence in orbit. The prisoner performs his daily routines onboard the vessel and follows the orders of an Orbitek warden given through an intercom. That is of course, if you choose to follow them. The missions vary greatly from general maintenance tasks to daring and valorous exploits! In between them, the player can explore the inmate module he is trapped in. The game has many varying endings and with each playthrough, the experience differs.
Setting
Trajectory's universe is futuristic, yet anachronistic. Floppy disks are still in use, flight trajectories are displayed in ascii graphics and text adventure mini games abound. The game is humorous in tone, but has a solid, consistent atmosphere and a background story which can be sought out through exploration and collectibles like lost journal entries or computer logs.
It is up to the player to determine how his sentence will end and explore a number of exotic locations on earth, in orbit, and even beyond!
Features
Several exotic locations to visit in orbit, virtual reality, Earth and beyond Several different endings Varying playthroughs Dystopian yet whimsical setting VR HMD support
Inmate, only few days remain. Be sure to spend them wisely!
Gameplay
In Trajectory, the player assumes the role of an inmate of undisclosed background who is completing the last few days of their sentence aboard a prison vessel that is owned by a clandestine, quasi-governmental agency called Orbitek.
During each playthrough, the player experiences the last few days of the prisoner's sentence in orbit. The prisoner performs his daily routines onboard the vessel and follows the orders of an Orbitek warden given through an intercom. That is of course, if you choose to follow them. The missions vary greatly from general maintenance tasks to daring and valorous exploits! In between them, the player can explore the inmate module he is trapped in. The game has many varying endings and with each playthrough, the experience differs.
Setting
Trajectory's universe is futuristic, yet anachronistic. Floppy disks are still in use, flight trajectories are displayed in ascii graphics and text adventure mini games abound. The game is humorous in tone, but has a solid, consistent atmosphere and a background story which can be sought out through exploration and collectibles like lost journal entries or computer logs.
It is up to the player to determine how his sentence will end and explore a number of exotic locations on earth, in orbit, and even beyond!
Features
Inmate, only few days remain. Be sure to spend them wisely!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1]Experienced on the Oculus Rift. VR Review Only.[/h1] If you're thinking of buying this game for the VR experience, then don't bother. VR does not properly work. As you may have figured out if you have half a brain, motion controllers do not work. But also keyboard & mouse or gamepad (Xbox One). In other words, no input method works correctly in VR. The game does render to the VR headset. I did notice issues with light messing with the 3D effect, making it look blurry. No matter what I did, I was always centered wrong in this game in VR. Re-centering from Steam VR did not fix the issue. Trying the re-center option in the VR menu did not work well enough, as I was still too low to the ground. You cannot start the game from the VR menu. You can't select any options in the VR menu. You can only re-center view. Once you're in there, you have to manually quit the game. You can't re-center outside the VR menu. Avoid going to the VR menu, even though it is tempting to click on that menu button, don't do it. You can select menu from the desktop view. You can start a new game. So you start out and you say to yourself, this isn't so bad. Then you get your first mission. It says to g…7 found this helpful
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄3 found this helpful
Limited interactions, clumsy game play. I don't recommend purchasing this game.3 found this helpful
I'm not really sure if Trajectory is an asset flip. Some elements of this game certainly make it seem like the developer put some effort into assembling some kind of original here. On the other hand, a lot of the game assets don't seem like they were created by the developer, but they may not have credited all of the asset creators for supplying assets, which might be a case of plagiarism. There's no evidence, so we need to give the benefit of the doubt... regardless, asset flip or not, the quality here is indistinguishable from many asset flip/cash grab scams, and that's a problem in itself. Trajectory is functionally identical to literally hundreds of lazy Russian first person adventure asset flips (I don't think this one is from Russia but that's besides the point). A somewhat lazy effort of dumping a few assets onto a tired and overdone Unreal first person adventure game blueprint, with very little extra work done on it. One of the fingerprints of such games is the developer being too lazy to add customisable controls, and instead putting the controls in default text on one of the walls as you start. These guys never heard of immersion, obviously. It would be a fun joke…2 found this helpful
Trajectory is an experimental first-person science-fiction adventure that prioritizes atmosphere, narrative ambiguity, and player choice over conventional mechanics or structured progression. Developed and published by Sky Trail Ltd, the game places you in the role of a prisoner nearing the end of their sentence aboard an orbital facility controlled by a shadowy authority. From the outset, the experience signals that it is less concerned with action or traditional challenge and more interested in letting players wander, observe, and make decisions that subtly but meaningfully shape how the story unfolds. The setting is one of Trajectory’s most distinctive qualities. The game presents a curious blend of futuristic space travel and deliberately outdated technology, with sterile space stations and orbital vistas sitting alongside clunky terminals, low-tech interfaces, and retro-styled computer systems. This contrast gives the world an offbeat, almost surreal tone, as if the future developed unevenly or stagnated in unexpected ways. Environments range from confined spacecraft interiors to more open and visually striking locations, offering moments of quiet contemplation as you look ou…1 found this helpful
good game1 found this helpful
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