Tsukuyomi: The Divine Hunter

Tsukuyomi: The Divine Hunter

COLOPL, Inc. · 2025 · Free to Play, Roguelike Deckbuilder, Card Game, Demons, Dark

PC
Mixed58% · 240
This game is free to play. Get it on Steam →

Screenshots

About Tsukuyomi: The Divine Hunter

■ Deckbuilding RoguelikeIn this dungeon-exploration game, players use a variety of cards with different abilities to battle enemies and make their way forward. Each run is unique—the types of cards you acquire and the structure of the dungeon change every time you play.Lose a battle, and everything you’ve gained during that run will be lost.■ Battle SystemCombat unfolds as a turn-based card battle. Players draw cards at random from their deck and must adapt their strategy to the current situation. Each turn, you can take a single action: attack or defend using a card from your hand.■ Dungeon ExplorationWhile exploring, you’ll encounter branching paths and various events that require you to make key decisions.Each choice you make may significantly affect the outcome of your journey...■ StoryIn Tokyo’s bayside area stands “THE HASHIRA,” a state-of-the-art, ultra-high-rise complex. The tower has become a sealed-off space crawling with monstrous beings.To eliminate the target lurking at the very top, Tsukuyomi, an elite organization sworn to protect the nation, begins its mission—※ Supported languages: Japanese, English, Traditional Chinese, and Simplified Chinese (planned).

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jan 2, 2026
I gave this a play far past its """"relevance"""" solely out of morbid curiosity and because of the growing hole in my heart from the absence of new dungeon crawling megaten and classic kaneko aesthetic and design. The precious few characters and demons that are actual real illustrations from kaneko are all pretty good. But the moment you start seeing the AI demons and enemies it completely breaks the illusion. The style isn't even slightly consistent and they don't look like something kaneko would have ever made. They are as painfully generic and as ♥♥♥♥♥♥ looking as you'd assume. That they thought the audience was stupid enough to accept the blatant lie that their AI was exclusively trained on kanekos art is just sad. The dungeon crawing is automatic and not particularly engaging either, you just chose left or right sometimes. Its actually quite a bit of a depressing play because the story immediately introduces you to a blatant expy of the yatagarasu from megami tensei, which furthers the always assumed but not confirmed idea that kaneko didn't leave atlus on good terms and actually still just wants to make megami tensei stuff.
26 found this helpful
Not recommended Jan 30, 2026
More like an AI training program disguised as a game, potentially collecting user data. This game attempts to emulate Slay the Spire but falls short. The core stats and balance need significant improvement. Players receive free character cards, each featuring a half-body hero portrait. By "liking" a portrait, you earn tokens to refine the appearance to your liking, which looks like AI image model training. Naturally, this "game" is free.
16 found this helpful
Not recommended Jan 20, 2026
you can feel the old kaneko style and design and i like old school first person dungeon crawling buh they eosed
8 found this helpful
Not recommended Nov 29, 2025
It's one of those mobile games, on steam, again...... prepare to download 600mbs of updates every week at dial up speed because they couldn't add the updates to steam and instead you have to download it from ridiculously cheap servers.
3 found this helpful
Recommended Dec 30, 2025
This is actually really fun despite all the things working against it
1 found this helpful
Not recommended Oct 15, 2025
the game has a very good graphic and game play,is just too hard-very hard.cause the max defend card cant even defend normal mobs attack. 1,before facing the boss even normal mobs can kill you and you need to clime too many floor(is turn base fight)they will damage you a lot(too much), 2.too less healing point 3,they give you only 500 hp (remember is turn base) 4.one of the mobs hit me around 170 damage-since is a rouge like also turn base,and no card can even defend that, 5.too stress,the game make it only 10% of winning need too much luck too win(when i mean 10% is like you doing almost no wrong move in the game,select right card,lucky to get free upgrade,din't miss fire some good big damage card,boss being dumb abit so you can win by that 10% gap.

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