WilderLands

WilderLands

Laura Person · Adventure, Casual, Colony Sim, Grand Strategy, Sandbox

No store is selling WilderLands right now. We track it and will show a price as soon as one appears.

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No store is currently selling WilderLands. It was developed by Laura Person. We keep tracking it across every store we cover, so set an alert below and you will know the moment it is on sale again.

Screenshots

About WilderLands

WilderLands is a prototype for a planet-scale sandbox showing the custom icosahedral/tetrahedral terrain engine.

What’s currently available

  • Engine views of the planet mesh (untextured & shaderless visuals)
  • High-performance optimized rendering tests (C++ and Vulkan)

What we are building toward (planned features; subject to small changes)

  • Survival sandbox across a seamless, round world
    Start anywhere on a round planet. Gather resources, craft tools, and survive against natural hazards with no loading screens, or crafting menus.
  • Deep simulation: weather, water, heat, and geology
    Dynamic climate and local weather affect survival: storms, rainfall, temperature , tides, and wind. Water flows and erodes the terrain. Heat and cold create more realistic environment and survival. Geology makes resource placement and long-term world changes.
  • Living terrain: erosion and geological change
    Terrain isn’t static. Erosion changes valleys and rivers, while tectonics create mountains and coastlines over very long timescales, weather changes the environment and conditions making each world feel unique and alive.
  • Build & automate: bases, logistics, and power
    Progress from small shelters to large settlements. set up roads, supply chains, generate and distribute power, and eventually build continent-scale infrastructure projects.
  • AI societies: autonomous villagers and cultures
    Populations of AI-controlled villagers live, work, trade, and expand. Their behavior will be guided by neural network systems, learning routines, and patterns, allowing unique societies to grow over time.

Development list in order (subject to change)

  • Visual upgrade (materials/lighting)
  • World generation
  • Basic survival loop
  • Weather & water systems
  • Physics system
  • Tectonic plates
  • More advanced building and crafting
  • Logistics/power
  • Settlements/AI
  • World events & polish
Development is done by a solo first-time coder.
Therefore progress will take time.
Thanks for your patience and interest.

WilderLands — game info

Platforms
Windows, Linux / SteamOS
Player modes
Single-player
PC Game Pass
Not included
More games like this:Linux games

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