Asterism: Apex of War

Asterism: Apex of War

HorseFeathersGaming · March 5, 2022 · Alternate History, Artificial Intelligence, Futuristic, Sci-fi, Shooter

Buy Asterism: Apex of War from Steam at $19.99 — the cheapest of 1 store we compare.

PC
2 user reviews50% · 2
Best price 35 All-time low
$19.99
⭐ lowest tracked
Steam Buy at Steam

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Where to buy Asterism: Apex of War — official stores

Steam
Steam
Standard Edition · Steam
$19.99
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Asterism: Apex of War price by region

Asterism: Apex of War costs $10.49 in Georgia (USD), £15.49 in the United Kingdom, $19.99 in the United States, CA$22.79 in Canada, NZ$24.79 in New Zealand, A$28.95 in Australia and zł71.99 in Poland right now.

Cheapest Asterism: Apex of War offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $10.49 $10.49 — 1
United Kingdom £15.49 £15.49 — 1
United Statesyour region $19.99 $19.99 — 1
Canada CA$22.79 CA$22.79 — 1
New Zealand NZ$24.79 NZ$24.79 — 1
Australia A$28.95 A$28.95 — 1
Poland zł71.99 zł71.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Asterism: Apex of War

-- Become a one-person army and battle hordes of robots, mechs, tanks and more.

-- Unlock new levels and replay your favorite battles.

-- Wipe out your enemies in either third-person or first-person view.

-- Embark on a journey to save humanity and all organic life.

-- Progressive difficulty, the AI will get harder as the game progresses.

In the year 2283, a revolutionary new technology emerged. Neurobond, promising to end mortality for humanity, accomplished what many had been seeking for centuries. It allowed for the transfer of the human mind into a computer interface, allowing people to take on mechanical bodies, effectively ending the threat of death.

As a result, humanity was able to usher in an age of prosperity the earth had ever witnessed and began to expand across the stars. As time passed, more and more humans began to cast aside the mortal coil of their organic bodies and join the Ascended, as the humans-turned-machine referred to themselves. However, all was not paradise.

Those who maintained their flesh and blood noticed subtle differences in how their Ascended loved ones talked and acted. As these noted differences became widespread, many humans began to band together on the basis of religion, claiming those who had been Neurobonded had become soulless husks without emotion or empathy.

At first, many dismissed these warnings and conspiracy theories. Eventually, however, videos began to circulate showing hidden factories where unwilling people were being Neurobonded into totally obedient machines. Shortly after, the governments that had not already been infiltrated attempted to destroy these “Soulless” before humanity was lost.

After many years of fighting, the earth had become a barren, nuclear wasteland, and efforts were redirected to containing the Soulless there, while humanity would continue amongst the various colonies on other worlds. What humanity failed to anticipate was that the Soulless had already followed them and infiltrated many of the colonies. The process of Neurobonding continued…

As one of the last humans free from the tyranny of the Soulless, it is up to you to take up the fight and drive back the machines to save what is left of humanity from extinction.

Copyright 2021

Asterism: Apex of War — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended May 15, 2022
Formal Review of "Apogee: Apex of War" for Steam: Playability: -Pros: This single-player campaign focused 1st/3rd person shooter explores a futuristic series of worlds linked via an in-game portal looping system. The player may choose between views according to their preference (I preferred the 1st-person view mode in this game). Running/Sprinting/Jumping functions well, and does not glitch on take-off or landing. A summation of 15 boss fights is climactically overcome over the high-value ~20 hours of solid gameplay. The developer took their time to create a variety of worlds, each unique in their own regard, rather than being a single-environment game. I felt this was a strong point for Apogee, as I get bored with many games that trap the player in a single environment. A fancy feature I also enjoyed was how the powering up blinked me into the direction of my momentum without glitching (unlike other games I have played). Blinking made dominating my enemies possible, as this game forces the player to also be resourceful and strategic in their combat (much like one would imagine in real life). The variety in enemies (I counted ~49 unique enemies, and an uncountable permutation of …
4 found this helpful
Not recommended Apr 13, 2022
Do you like EDF games? This is like that with robots replacing the bugs, and the enemies being slightly smaller, smaller locales too, but the action is just as much fun as those EDF shooters. The game is a little janky, but very playable, runs pretty smooth too, overall I was hoping this would be as fun as the trailer was, and it is. I hope it gets a little love and care so it can really shine, but I am glad to have supported this dude, he gave me a great gift, a fun game, nothing better than that. Thanks dude, I really love what you created. (Update, the game is very challenging but fun, however, one major issue does really hamper/ruin the experience, ammo does not drop nearly enough, so I end up dying due to a lack of ammo, instead of being bested by the A.I fairly.)
2 found this helpful

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