

EXODIUM Part 1
SuperVizor · 2026 · Action, Third-Person Shooter, Adventure, Transhumanism, Sci-fi
PC
3 user reviews67% · 3
This game is free to play. Get it on Steam →
Screenshots
About EXODIUM Part 1
World
The late 21st century. Science and technology now make it possible to record a human personality into a computer or connect microelectronic modules directly to the living brain. The consequences of ecological disasters and nuclear war have intertwined, creating a bizarre web of climatic and social anomalies. Civilization has come to the brink of destruction: industry lies in ruins, warfare and epidemics have claimed the lives of billions.Locations and Characters
But even among the ruins of the old world, the struggle continues. In the corridors of military bases and secret research laboratories, their inhabitants struggle to survive: soldiers, scientists, sentient machines, and genetic prototypes whose existence became possible only through a mix of progress and despair. Alongside them are those whose lives are marked by no heroic deeds — people trapped in a closed circle of circumstances where choice is often only an illusion. Their tragedies form the backdrop against which events unfold.Story
At the heart of this story lie the relationships between humans and artificial intelligence, the fates of the prototypes, and the clash between conscience and duty. Machines search for their own identity, people struggle to find their place between the created and the born, and soldiers continue to hunt for enemies even where they may no longer exist.Meaning and Goals
This game is not about battles for resources or territory, but about trust and its boundaries, about the consequences of choice and the price of self-awareness. Every word and every action becomes a step into the future of the characters, and the interpretation of these steps may differ for every player.Explore, Encounter, Experience
- Explore the enclosed spaces of military bases and research stations, where the past has sometimes left the most unexpected traces.
- Engage in tense dialogues and philosophical disputes, where a word may help more than a bullet.
- Meet artificial intelligence, awakened to self-awareness and stripped of its primary directives.
- Encounter genetic prototypes, whose dramas will make you question conventional notions of humanity.
- Experience the shifting pace: from thoughtful exploration and silence to sudden danger and explosive action.
Gameplay
A story-driven third-person adventure shooter with multiple playable characters.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This world died a long time ago. It just cooled down so slowly that nobody noticed. And in the middle of this world, a fallen soldier inside the mind of an android who wanted so desperately to become human walks along the Grey Road of Reinforced Concrete, following someone else's dream of freedom. With him walks a combat robot who loves TV series and a blind, insane sex doll rebuilt into an electronic support sensor. But who will make their dreams come true? The Emerald Quantum Transmitter? I don't know. I like Sensor. Will I ever see her again? The foolish little mermaid is trying to bargain with an AI for freedom. What can she offer in exchange? Her human appearance? Her memories? Her dreams? Foolish little thing... These forces will chew you up and spit you out. And what will you become then? A fish, a bird, a lizard? A sentient alien cactus? A piece of meat in a refrigerator? Rabbit told her, making sure I could hear it too: "Never trust those who make plans. Only predators make plans." What a sweet and naive little creature! The robots abandoned in the scrapyard continue their endless conversations. Who are you talking about? Those "humans" who are so often mentioned in old…2 found this helpful
Unfortunately a massive downgrade coming from Lemuria. Way less action and humour, way more pseudo-intellectual pseudo-philosophical ramblings and looking for poorly telegraphed interactables in the same three underground bunker/tunnel maps over and over again. In addition to that every narrative beat is accompanied by most generic sounding AI-songs and the journal is littered with AI-generated imagery which completely ruins any credibility of a solo dev and overshadows all pretense of putting your heart and soul into the final product. Hopefully next parts will be more action oriented and won't make use of terrible AI generated songs and imagery.
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