

Roaming Fortress
YETi CGI · November 20, 2014 · Strategy, Action, Casual, Indie
Buy Roaming Fortress from GamersGate at $9.89 — the cheapest of 3 stores we compare.
Where to buy Roaming Fortress — official stores
Roaming Fortress price by region
Roaming Fortress costs £7.19 in the United Kingdom, €8.76 in Europe (EUR), $9.89 in the United States, $9.89 in Georgia (USD), CA$11.99 in Canada, NZ$12.99 in New Zealand, A$14.08 in Australia, R$21.99 in Brazil and zł38.31 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £7.19 −10% | £7.19 | — | 3 | |
| €8.76 −10% | €8.76 | — | 3 | |
| $9.89 −10% | $9.89 | — | 3 | |
| $9.89 −10% | $9.89 | — | 3 | |
| CA$11.99 | CA$11.99 | — | 3 | |
| NZ$12.99 −10% | NZ$12.99 | — | 3 | |
| A$14.08 −10% | A$14.08 | — | 2 | |
| R$21.99 | R$21.99 | — | 3 | |
| zł38.31 −10% | zł38.31 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Roaming Fortress
The Story of the Roaming Fortress
Long ago, the Kingdom of Manatalopia stretched far across the Sirenian Desert. Life in the empire was good, just, and beautiful… Without warning, a devastating force of legend, the Goblin Horde, marched on the Kingdom of Manatalopia. The barbaric Horde showed no mercy. The brave Manatalopian Knights took up arms to defend the vast empire, but the attack was too sudden, the Horde too powerful. At the hands of the merciless Horde, the empire was swiftly destroyed.
Driven into the borderlands of their once great empire, the surviving Manatalopian Knights devised an ambitious plan to retake the lost kingdom and mete out justice on the Horde by moving their remaining fortress onto the back of the mythical Burdenbeast. The result: the Roaming Fortress. So begins the campaigns of the Manatalopian Knights to reclaim the lost kingdom and drive the evil forces back from whence they came.
Features:
With its visually stunning graphics and fast-paced gameplay, Roaming Fortress offers hours of siege and destruction as you...
- Test your resolve while facing wave after wave of unique enemies!
- Perfect your strategy with interchangeable fortresses that allow for numerous unique squad configurations!
- Reclaim the Kingdom of Manatalopia as a Roaming Fortress Commander of the Manatalopian Knights!
Roaming Fortress — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the game's unique tower defense concept with a mobile base and lengthy campaign with satisfying progression, finding it addictive and fun to customize weapons for different enemy types. However, the experience is significantly hampered by serious bugs, particularly one where the fortress freezes mid-level and becomes unplayable, combined with repetitive combat and a frustrating upkeep/grind system that forces players to farm earlier levels repeatedly to afford upgrades.
Been playing this game for a bit and it can be quite fun. It is a defense game where your base is mobile and moves forward. The player uses the mounted weapons to attack and kill enemies. There are several sorts of enemies, bases and other things to fight but the battles gets very repetitive after a while. The base can be upgraded and customized between missions to adapt to the next mission and you unlock new weapons and bases during the campaign that is very long. The weapons can be divided into several groups that are useful against different sorts of enemies and can either be manual or automatic. Manual recharge faster but are otherwise the same as the automatic. So far the game can be quite fun, the reason for me not recommending it is the huge amount of bugs. The game starts just fine for me but sometimes during missions my base gets stuck and doesn't advance forward which causes the game not to advance. This happens quite often and restarting the mission doesn't always help. The game gets quite repetitive after a short while too.33 found this helpful
this game is so slow!!!17 found this helpful
Great game! Pros: -I like the concept of the game, I've never seen something quite like it before. -The number of levels is satisfying - compared to Kingdom Rush, so much better! (like 60ish) -Addictive, I'm on level 18 after about 6 hours Cons: -Game breaking bug where the fortress pauses on level sometimes -Missions become repetitive after awhile, the new enemies are fun when they use new concepts. But sometimes they get stuck in the whole - here is the same thing just stronger, click some more blah blah blah. -Resource build isn't fun, if you don't make the right weapon selection you have to repeat earlier levels just to get more money. You can get lazy about it though and put fully automated weapons on your beast and let it run and make money that way. = ) All in all worth the 10 bucks for maybe a good 20 hours of play I'm hoping. I'm at 6 hours so far.2 found this helpful
This game could be very good. But because some major issues it is really a pain. 1) upkeep (grind fest). your mobile base and "turrets" cost you some money. For example you need to pay 20% of your income for base and 15% for your "turrets". it means that the upkeep for a fight is at 35% and that means that if you get 1000 gold from map it will be reduced to 650. The further the game you are the bigger the upkeep is and the more expensice the ubgrades. so basically the furhter you are the more gold you need but you will be recieving less. Taht means that if you need some money you need to play a map you can beat with "low cost". so basically you will be farming one map lots of times to get your ubgrades. This is not fun at all. 2) Game Bug. When a mele mob is engaging your fortress, you stop moving. and sometimes your fortress dont start moving after you kill the one who stopped you. Everyone likes to restart map right? Because at this point there is nothing you can do. 3) Auto aim Some of your turrets are "automated". They work really good... well most of the time. Some mobs can run away from you (for example range mobs that are to close to you) when they run the auto targetting…1 found this helpful
I've witnessed my roaming fortress come to a complete halt and no longer move forward, but you can still get some money by retreating in the menu. It's not perfect but my enjoyment outweighs my disappointments.
Despite the bugs in and overall jankiness of this game, it's charming and interesting enough that I just kept coming back to it until I finally completed all 4 maps. Took me 88 hours, and I'll probably need to sink in several more to get all the medals. [h1]What I dislike first, because some of these may be deal breakers[/h1] [olist] [*][u]Frozen beast bug:[/u] If your Burdenbeast is stopped in its tracks by an enemy soldier, there is a fair chance (20%?) that it will never take another step forward again, thereby forcing you to restart the mission. Especially early on, when you are less equipped to prevent melee enemies from getting in your face, this can be rather frustrating. [*][u]Impossible unlock bug:[/u] As far as I can tell, 1 fortress and 1 magic squad are bugged and cannot be unlocked. Neither is necessary to beat the game, but completionists take note. [*][u]Uneven difficulty:[/u] At points you may be happily sailing through the game at Hardcore difficulty and then suddenly hit a level you can't pass at Normal. Sometimes this just requires you to change up your strategy and pick a different Squad composition or Fortress, but other times you need to grind a…
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