

Empires in Ruins
Hammer & Ravens · March 25, 2021 · Wargame, Sandbox, Tower Defense, City Builder, RTS
Buy Empires in Ruins from Gameseal at $1.13 — the cheapest of 3 stores we compare.
Where to buy Empires in Ruins — official stores
Cheapest Empires in Ruins keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Empires in Ruins price by region
Empires in Ruins costs £0.84 in the United Kingdom, €0.96 in Europe (EUR), $1.13 in the United States, $1.13 in Georgia (USD), CA$3.07 in Canada, NZ$3.41 in New Zealand, A$3.89 in Australia, R$5.24 in Brazil and zł5.31 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.84 −85% | £2.24 | £0.84 | 2 | |
| €0.96 −85% | €2.69 | €0.96 | 4 | |
| $1.13 −85% | $2.69 | $1.13 | 3 | |
| $1.13 −89% | $9.89 | $1.13 | 3 | |
| CA$3.07 −85% | CA$3.07 | — | 1 | |
| NZ$3.41 −85% | NZ$3.41 | — | 1 | |
| A$3.89 −85% | A$3.89 | — | 1 | |
| R$5.24 −85% | R$5.24 | — | 1 | |
| zł5.31 −45% | zł9.74 | zł5.31 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Empires in Ruins
The most offensive defensive Grand Strategy\ game around, with a black humor infused plot, set in a grim, disillusioned world. \
\Empires in Ruins\ is a story-driven novel take on Grand Strategy that merges Empire Building, Tower Defense and RTS battles.
\Conquer, build, defend and lead the grumpy Sergeant Hans Heimer in his own personal vendetta against "the system".
KEY FEATURES\
- Plot driven campaign - betrayals, diplomacy and nasty twists
- Turn based strategy - quell the rebellion, kick back the enemy and restore the law.
- Empire management - conquer back the provinces, strengthen your command, chose your best governors and grant your military campaign a steady flow of resources
- Arcade play mode. Because... FIGHT!
- Tower defense-based combat - fight your battles in a new, advanced tower defense style that winks at advanced real time strategy
- Dark humor, dark humor everywhere! - Don't smile, it's punishable.
\
\In a corrupted little Principality governed by spruced up popinjays, snobby clergymen and power greedy army officers, something just happened. A god forgotten borderland, the Western Marches, just got inflamed with rebellion, cutting every contact with the capital and declaring independence.
\And in such a critical moment, who to send in order to quell the rebellion if not a grumpy alcoholic sergeant with discipline problems and bad bad temper?
Why him? And what is the neighboring kingdom, the Krovans, plotting to do with the Principality of Koth?
\Empires in Ruins\ is composed of two main parts. The turn based Main Map, where the campaign develops and you are called to managed the conquered provinces and the Battlefield, where the real time blood flows and you need to kick the enemy in the arse or be the one kicked.
\Empires in Ruins\ whole plot-driven campaign of turn based strategy and empire building, is managed in the main map. Through it you will access
the single combat maps (according to the plot flow or in order to defend/replay maps), manage diplomacy and access the single province to improve or check their assets and governors.
\

\
- \
- \Expand, fortify and expand further\ taking advantage of the conquered provinces reach and infrastructures.
\ - \Improve the regions' production\, increase the flow of resources to fund your brutal military campaign. Don't expect much help from above.
\ - \Handle diplomacy\ - Like a bull in a china shop.
\ - \Assign trusted men to govern the regions.\ Expect betrayals or hang them before that.
\ - \Manage research\ - More than 100 technologies to research.
\
\

Battles are fought in real time, using a hybrid of Tower Defense and RTS mechanics.
\

\COMBAT MAP FEATURES\
\
- \
- \Erect your buildings in real time\. Avoid getting your workers killed if they walk the wrong path
\ - \17 towers\ with unique feats
\ - \Combine the special abilities\ of your towers to obtain even deadlier effects (Ever tried a flaming arrow on an oil covered enemy?)
\ - \Manage multiple resources\, production and special buildings
\ - \Deploy Officers\ to command and enhance your battlefield forces
\ - \Beware of nasty, canny enemies\. They will open new unexpected paths, sabotage your towers, blow your production and get through your defenses in surprising ways.
\ - \Ground, air, water, amphibian and secret enemies paths\ to defend against.
\
\
\Ze path to victory is paved with opponents wiz badly planned research trees. \\Few things make progression in a game as interesting as unlocking new technologies to empower your troops, weapons and economies. Provided your hated engineer chief, Gottfried Megler, with the tools to evolve your ragtag army against all odds.
\
- \
- \70+ technologies\ to research
\ - \30+ unlockables\ with towers, abilities, buildings and headquarters
\
\

Empires in Ruins — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I tried to play the game after leaving it for a while, it has some interesting aspects, but overall it is lackluster. It seems that not much thought went into the UI and the game isn't good enough to make up for this. To give an example, when you click to get to your research, it has to go to a loading screen and then you have to "Press a key to continue". Why do I need to press a key to continue to just get to the research screen? Just load the damn screen!!7 found this helpful
3/10 most of the time you do nothing and end your turn....... this game is trying to be sooo many things at once that it just all around fails + music - garbage city builder - garbage tower defense game that can be skipped. - garbage story - you have a notification!!!! click here. is it the one i just read??? YUP!!! ok you saw it a 2nd time its read now - most my play time is afk card farming - ran into a few minor bugs - ran into game breaking bug where i need to build 2 levels of infastructures in Rumpiltz and thats all i need to reach the next chapter but the game strait up WONT let me. unlocked every single research and played past day 600 and i still cant. im done, uninstalling5 found this helpful
Love the humour / writing, really laughed out loud several times.. The music is ridiculous fun too.. The tower defense twists are welcome and looks like fun to research through the skill tree and manage the conquered areas.. The only disturbing thing is, that it's all pretty tiny on Steam Deck, but the Major told me it's my bad.. I recommend.4 found this helpful
Fun game, interesting writing with sometimes rather juvenile humor - I quite liked it. The tower defense part is solid, the resource management was sometimes tedious but not too bad. I had lots of fun until the end!3 found this helpful
Empires in Ruins is an unusual strategy experience that refuses to stay within the boundaries of a single genre. Developed by Hammer & Ravens and published by Hammer & Ravens alongside WhisperGames, it blends turn-based empire management with real-time strategy and tower defense. Instead of simply moving armies around a map or surviving predetermined enemy waves, players must think about territory, economics, technology, politics, and battlefield defenses as interconnected parts of the same campaign. It is an ambitious combination that occasionally feels rough, but the willingness to experiment gives the game an identity of its own. The campaign follows Sergeant Hans Heimer, an irritable and frequently intoxicated soldier who has little patience for authority or bureaucracy. He is sent to deal with rebellion in the Western Marches, territories that have broken away from the Principality of Koth. What initially appears to be a straightforward military assignment gradually develops into a broader story involving political schemes, neighboring powers, questionable leadership, and personal conflicts. The writing embraces dark and cynical humor rather than treating its medieval-inspire…1 found this helpful
Mixing grand strategy with tower defense sounds like an odd combination, but Empires in Ruins makes the two systems work well together. Managing provinces and expanding your empire gives the battles some purpose, while the dark humor keeps the campaign from feeling like another overly serious strategy game.
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