

Emma's Armaments
Caro Builders · 2022 · Simulation, 2D Platformer, Real Time Tactics, Collectathon, Crafting
PC
Mixed49% · 74
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Screenshots
About Emma's Armaments
Our father has disappeared, leaving us with a huge debt!
The only way to pay this back is to successfully run the store!
Emma collects and refines items in the dungeon, and Caro sells them at a high price!
Let's help the two manage the store successfully!
・ Go to the dungeon and defeat monsters. You can get items by defeating monsters. You can "Sell" items or use them for "Alchemy," in which two or more items are combined to create a new item.
・ If you run low on energy during a dungeon, press the \ button to go home. You can bring back the items you acquired in the dungeon. Note that you cannot bring back items if your energy reaches 0.
・ Items can be refined through alchemy to make them even more powerful and valuable. Since powerful items make dungeon conquests much easier, be proactive about refining items.
・ Items and monsters have attributes. There are four attributes: None, Fire, Grass, and Water. The none attribute has no particular effect, but fire is strong against grass, grass is strong against water, and water is strong against fire. Properly accounting for attribute compatibility increases attack power and decreases damage received, so be mindful about the attributes of items you equip.
・ The game is cleared when all dungeons are traversed and liberated, and finally when the asset reaches 10 million gold.
After the first release, we have responded to requests for "more volume! we have also introduced an "additional implementation" that can be enjoyed after the 10 million gold achievement. (2/7/2023)
Please enjoy the completed version, which includes a major update on the scale of the main game.
This is also already available in English.
The only way to pay this back is to successfully run the store!
Emma collects and refines items in the dungeon, and Caro sells them at a high price!
Let's help the two manage the store successfully!
●Game Flow
・ Go to the dungeon and defeat monsters. You can get items by defeating monsters. You can "Sell" items or use them for "Alchemy," in which two or more items are combined to create a new item.
・ If you run low on energy during a dungeon, press the \ button to go home. You can bring back the items you acquired in the dungeon. Note that you cannot bring back items if your energy reaches 0.
・ Items can be refined through alchemy to make them even more powerful and valuable. Since powerful items make dungeon conquests much easier, be proactive about refining items.
・ Items and monsters have attributes. There are four attributes: None, Fire, Grass, and Water. The none attribute has no particular effect, but fire is strong against grass, grass is strong against water, and water is strong against fire. Properly accounting for attribute compatibility increases attack power and decreases damage received, so be mindful about the attributes of items you equip.
・ The game is cleared when all dungeons are traversed and liberated, and finally when the asset reaches 10 million gold.
The greatly increased volume version "1.1.6" is now available!
After the first release, we have responded to requests for "more volume! we have also introduced an "additional implementation" that can be enjoyed after the 10 million gold achievement. (2/7/2023)Please enjoy the completed version, which includes a major update on the scale of the main game.
This is also already available in English.
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$14.39
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Emma's Armaments has a charming art-style which immediately drew my eye as I was browsing through indie game releases on twitter. The reason being two things : The incredibly cute and clean pixel art style, and the fact that it is a game in the management sim genre. Unfortunately, as it stands, Emma's Armaments feels like an incomplete game. The game-play loop has very large potential for becoming addictive, but there were too many missing elements which made it hard to want to progress beyond just seeing what new items I would encounter. The most glaring one being that there are no other ways to spend your money other than exploring dungeons and paying rent. I usually love the mix-and-match trial-and-error style of alchemy type games where you'd fill out an almanac through your unique experimentation , but the fact that all possible item combinations were telegraphed really bummed me out. It felt like there was nothing unique to my experience as a player that I could encounter. Please don 't stop making games. I love the concept, I love the art style, and I love everything Emma's Armaments could've been, but as it stands, I am simply unable to feel a sense of progress…25 found this helpful
[h1]不靠谱的父亲怎么生出俩个靠谱女儿的?[/h1] 这是俩个女孩子自强自立撑起家庭整片天空的故事!俩姐妹人在家中坐,祸从父亲来。她们老爸为了购买下一个地下城的使用权,把家里的武器店抵押了1000万金币,在事情失败后直接跑路,留下烂摊子给俩姐妹独自承担。好在俩姐妹天生坚强,面对如此困境,姐姐决定和妹妹挑起大梁,自己出外探险打怪收取材料,妹妹利用这些材料合成各种装备,顺便在店出售,以此形成良性循环来偿还这1000万的债务。 怎么样?这个故事听起来是不是就让人热血沸腾?女的听到元气满满,男的听到一腔保护欲爆棚!那就快来《艾玛的武器店》一起参与艾玛姐妹俩的还债之路吧!这是由GameProjectNandT自研自发的一款像素风模拟经营游戏。游戏节奏休闲轻松,属于那种右手就行的类型。 游戏有时间概念,除了要有计划的偿还那1000万金币的债务外,每天还需要交一定的店租,所以俩姐妹是一刻都不能休息,在前期姐姐必须马不停蹄的不断挑战地下城,拿回来各种素材,然后由妹妹合成各种装备来穿上,以期更好的在地下城存活战斗,每次战斗都会收集到不同的材料,在打不过的时候立刻点“回家”可以带着材料安全返回,如果战斗失败也不打紧,就是损失材料空手而回修养一段时间而已!这里最重要的除了装备还有等级,很多时候更高一层地下城打不过的话,只需要多去几趟低级地下城,等级上去后一切水到渠成! 妹妹在家里除了合成材料之外,还需要把不要的东西放最下面的物品栏进行出售,只需要点击开店就会自动有客人上门出售。在合成界面里也比较简单,虽然我们不知道公式,但是各种可以合成的物品只需要拿起来,就会有对应的亮处提示,不能用于合成的会全部昏暗掉,相当方便。 游戏毕竟走的还是休闲风,所以游玩过程并不会感觉到紧凑,在轻松的背景音乐之下,整个人也会不自觉的被俩姐妹的奋斗精神感染,相当哇塞~ [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]1 found this helpful
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