

It's Not A Moon
Hyeson · May 20, 2019 · Strategy, Action, Indie, Early Access, Simulation
Buy It's Not A Moon from Steam at $0.99 — the cheapest of 1 store we compare.
Where to buy It's Not A Moon — official stores
It's Not A Moon price by region
It's Not A Moon costs £0.89 in the United Kingdom, $0.99 in the United States, €0.99 in Europe (EUR), $0.99 in Georgia (USD), CA$1.29 in Canada, NZ$1.49 in New Zealand, A$1.50 in Australia, R$3.49 in Brazil and zł4.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.89 | £0.89 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| €0.99 | €0.99 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| CA$1.29 | CA$1.29 | — | 1 | |
| NZ$1.49 | NZ$1.49 | — | 1 | |
| A$1.50 | A$1.50 | — | 1 | |
| R$3.49 | R$3.49 | — | 1 | |
| zł4.49 | zł4.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About It's Not A Moon
Send out your haulers to mine Resources & refine them to craft them into useful modules and ships.
Build modules and ships.Modules refine your raw resources into materials. Materials are used to build more modules and ships.

Use defensive modules and ships to destroy the enemy.Ships come in different sizes with different stats. Do you need a cheap fast fighter? Do you prefer to wait for the materials to build a slow but sturdy gunship?
It's your choice!

Manage your energy and fuel. Should you run out of energy, your productions will stop. Turn off not needed modules or build power plants to generate more.Should you run out of fuel, your life support fails.
Travel through a vast universe to find resources, unique places and enemies.Decide where to go. The next galaxy might be more dangerous but it might also have the resources you need.
Research new technologies to unlock new vesels and modules or improve the ones you currently have.- Build modules that help you survive
- Produce different ships that fight, haul or trade for you
- Manage the energy consumption of your modules
- Explore the vast universe
- Research new modules and ships..
- ..to Crush your enemies
- see them driven before you
- and scavenge the debris of their space ships!
Started as a break from a project I was working on, this grew into a passion project.
It's Not A Moon — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
don't waste your money on this yet, it's probably worth about £5 at the moment... it's not early access this is still at proof of concept stage! and the concept is not that exciting, which is a shame but will hopefully change as the game get's more developed. for the moment its very simple (you move your ship around a grid in each sector and all the sectors are in grid format, you can only fly in straight lines between station collecting resources and fighting ships you meet along the way. saving is bugged in that it does not save half the game... Grid information is lost, build queue lost, production settings on machines lost... I'm hopeful that this will get better, but it's crazy for this price ATM. I'll update this as this game develops33 found this helpful
Very Early Access, nothing looks good. Menus are difficult to navigate and directions are not clear.19 found this helpful
This game is not being actively developed. You're paying for a limited demo. Don't buy it. The premise is great and were it finished or even added to, it has the potential to be a unique experience. Sadly, since the last update was 2019, those of us who have bought it have been scammed. It would be nice if Steam found some way to protect users from this sort of theft. we paid our money in good faith to support a project in early access/independent developer and got stung for it.8 found this helpful
not to bad if it goes on to allow free movement and you work at the memory leeks and optimization then itll be a little gem3 found this helpful
At this point in development I do not recommend it due to its lack of certain features. If the camera can roam freely I suggest having a recenter button. I hate zooming of into the distance and then losing my ship due to me zooming out to far. Another good thing to add is color to the resource icons; some people can not tell the difference from the steel bars and the gold bars. It would also be fantastic if there was faster fast-forward buttons (maybe up to 32). The game also needs its UI revamped, almost nobody likes to look at a screen with nothing but a few white buttons and a semi-transparent background that is also white. take this critique lightly and maybe consider the addition of the listed elements.2 found this helpful
It's Not A Moon - A Project Moonbase like a moon but a starbase, A visionary and pioneer of interplanetary colonization https://youtu.be/3IwCIX4qDc0?feature=shared In the darkened void, where cold winds wail, Where suns are distant and shadows sail, A tale of steel and courage is spun, Of battles fought and victories won. Behold the base that sails through the skies, Where hope and knowledge in silence rise. For in the cold and endless expanse, Only the bold shall dare to dance. The station stands in a sea of night, A bastion of life, a flicker of light. Modules hum and engines burn, Where pilots live and machines churn. In the heart of space, so vast, so wide, Survival's the battle, and tech’s the guide. We build and craft, with hands of might, Modules and ships to conquer the night. With hulls so strong and engines grand, We journey forth to unknown land. The universe calls, its secrets unfold, But space is cruel and the stars are cold. Our fuel is scarce, our power thin, Yet we fight, survive, and thrive within. To manage the power, we learn to strive, Balance the systems so we’ll survive. Energy coursing from core to shield, Modules spinning, defenses sealed. Thrusters fire, e…1 found this helpful
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