

Solar Expanse - Space Exploration Manager
SpaceOps · 2026 · Space, Simulation, Sandbox, Physics, Science
PC
Very Positive88% · 1,115
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About Solar Expanse - Space Exploration Manager
In Solar Expanse, you take the lead of one of the early XXI century space exploration companies. Your goal will be to reach the planets, moons and asteroids of the system in order to mine and colonize them.
Optimize the costs and schedule of the flights. Mind that each object is in constant motion, so exact planning is crucial. Utilize the gravity effects and slingshot your rockets further beyond.
There is a multitude of objects in the asteroid belt alone. Some are made of water, others might contain precious metals. Deploy various telescopes, arrays and probes to know the system better and plan your next flights. Scan for the most profitable and useful materials. Research new technologies
Send your rockets and deliver the asteroids to Earth or colonies. Gain the profits to expand your corporation and start the projects on much larger scale.
In time, you will get contracts to establish permanent bases on various objects. Build fuel stations, launch sites, space catapults, elevators and entire colonies!
Your ultimate goal will be to make the moons and planets of different systems habitable. This task will take centuries, enormous resources, technologies and thousands of rocket flights. Drop the water asteroids from the asteroid belt on Mars. Mine Io and Titan for necessary resources. Once you are done with the Solar System, build an interstellar ship. Once the game is fully released, you'll be able to venture into real and generated systems, such as Alpha & Proxima, Centauri, Trappist, Gliese & Kepler… you name them!
Optimize the costs and schedule of the flights. Mind that each object is in constant motion, so exact planning is crucial. Utilize the gravity effects and slingshot your rockets further beyond.
There is a multitude of objects in the asteroid belt alone. Some are made of water, others might contain precious metals. Deploy various telescopes, arrays and probes to know the system better and plan your next flights. Scan for the most profitable and useful materials. Research new technologies
Send your rockets and deliver the asteroids to Earth or colonies. Gain the profits to expand your corporation and start the projects on much larger scale.
In time, you will get contracts to establish permanent bases on various objects. Build fuel stations, launch sites, space catapults, elevators and entire colonies!
Your ultimate goal will be to make the moons and planets of different systems habitable. This task will take centuries, enormous resources, technologies and thousands of rocket flights. Drop the water asteroids from the asteroid belt on Mars. Mine Io and Titan for necessary resources. Once you are done with the Solar System, build an interstellar ship. Once the game is fully released, you'll be able to venture into real and generated systems, such as Alpha & Proxima, Centauri, Trappist, Gliese & Kepler… you name them!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game is completely on rails, with no real freedom. Everything is tied to contracts instead of free exploration of space and planets. I don’t want to be a hostage to contracts - I want to play freely, the way I choose. The contract-based mechanics have completely killed my interest in the game!!!
Still has a long way to go, but off to a good stary for early acess.
Great game. I've completed all the achievements and really enjoyed it. If the devs read this there are a few QoL things that would help the experience, there is too much clicking, allowing us to queue up 100 or 1000 builds at once rather than just 1 or 10, building 10000 orbital gas extractors around Saturn took a lot of clicking. It would also be useful to have a tab that shows which planets our ships are at. I will be back to play when they are further down the road map but so far it's shaping up to be a great game.
Solid game even at this stage of development. Needs more polish (you generally need to run on the two highest speed settings in the mid-late game already) and a few big features are on the roadmap but it's fun as it is.
This game is like spreadsheets visualized. At the moment of writing this review i have 100 hours in and they just added comm sats. I would req this game as i can see it going a long way in its development. Just understand it is still pretty bare, and basic. That said, if you are a numbers guy, and enjoy logistics, this is a pretty entertaining time consuming game.
Its a realistic strategy game about colonizing our solar system. In my opinion, you should already know if something like that is interesting to you. Thankfully, this game rocks, even amongst its peers. If you wanna push yourself and try to get to Jupiter in 10 years, you totally can! Wanna take a slow journey to claiming planets, that's also doable. Theres a lot of depth, and I'm excited to see how it improves.
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