

The Last Plague: Blight
Original Studios · October 3, 2024 · Open World Survival Craft, Survival, Top-Down, Realistic, Third Person
Buy The Last Plague: Blight from GreenManGaming at $16.99 — the cheapest of 2 stores we compare.
Where to buy The Last Plague: Blight — official stores
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
The Last Plague: Blight price by region
The Last Plague: Blight costs £14.29 in the United Kingdom, €16.49 in Europe (EUR), $16.99 in the United States, $16.99 in Georgia (USD), CA$21.99 in Canada, A$24.95 in Australia, NZ$24.99 in New Zealand, R$52.49 in Brazil and zł77.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £14.29 | £14.29 | — | 2 | |
| €16.49 | €16.49 | — | 2 | |
| $16.99 | $16.99 | — | 2 | |
| $16.99 | $16.99 | — | 2 | |
| CA$21.99 | CA$21.99 | — | 2 | |
| A$24.95 | A$24.95 | — | 2 | |
| NZ$24.99 | NZ$24.99 | — | 2 | |
| R$52.49 | R$52.49 | — | 2 | |
| zł77.99 | zł77.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About The Last Plague: Blight
- Authentic survival experience rooted in realism and immersion
- Procedurally generated open world and inhabitants
- Co-op multiplayer
- Complex cooking, crafting, farming and building mechanics
- Dynamic terraforming and shelter building system with walls, floors and roofs that are not locked to a grid
- Spatial awareness through a refreshing top down perspective
- Continuation of the story and tying in an actual long-term goal to the game
- Collaboration and trading with other NPC survivors to rebuild
- Fishing
- Character customization including gender
- Injury and wound system
- Controller support
- Taming animals
- More localized languages (Italian, Chinese, Japanese and possibly more)
The Last Plague: Blight — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player, Online co-op, Cross-platform multiplayer
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The Last Plague: Blight impresses players with its non-zombie survival premise, detailed crafting systems, and beautiful procedurally generated environments, offering a refreshing alternative to typical zombie survival games. However, the game suffers from excessive grinding and tedious progression in its early stages, with some players finding the resource-gathering loop becomes repetitive once the initial base is established, and technical issues like glitchy combat mechanics detract from the experience.
This game is definitely not for everyone, but I'm absolutely hooked and eager to see it reach 1.0 The pace of gameplay is VERY slow. If you're looking for something fast-paced, this is not the game for you. Every resource needs to be found and harvested manually, one at a time. If you ever played Unreal World, it's a similar sort of vibe. It's also very much not finished, although there is enough content to have kept me engaged for 25 hours so far, and I still haven't exhausted the current content, so I think it's well worth its current price. +PROS+ +Gritty, detailed, realistic-feeling survival simulation that scratches an itch no other game has touched for years +Satisfying to start with nothing and build up a successful camp +Foraging, building, crafting, cooking, medical mechanics all based in realism +I find the visual style very appealing, especially in the forests +Mushrooms can be foraged or grown in a dark farm for food and medicine +Runs well on my mid-range PC, haven't experienced any crashes, frame drops, etc. +Multiplayer co-op play -CONS- -Very unfinished as of now -No end to the storyline yet, and no way to clear the blight from the land (this is promised for 1.0)…4 found this helpful
Play time: 140 hours My Rating: Overwhelmingly Positive Recommendation to the developer (currently it is still in early access): 1. Auto-run key bind 2. Ability to build bridges, vehicles 3. More quests - as much as possible 4. Differentiated landscapes (earthquake, volcano, extreme temperatures ...) 5. Mouse hover delay time for Built sections (e.g., it is hard to click on chest while its on built wood floor) TBC
It's such a peaceful sort of danger. It's the sort of tedious grind that could really bore the crap out of you, if it wasn't also incredibly satisfying to complete a task as the sun sets, and the first howl signals, 'you'd better be home'. It's just on the edge of being too much. But it's very calming, because it's so peaceful and I really love that about it. It's the perfect sort of PvE that I imagine when I think of great games. I've played 50 hours and I still haven't figured out how to not kill myself from doing silly things I know will hurt. I have just figured out how to make a hammer and fix the pickaxe. I found a house with an anvil in it that I carried across the map to my camp. Still not sure what we're doing with the pretty blue and red stones, or the slime. I'm too busy exploring and looking for more caves. My partner became intrigued, played the demo and let me buy him a copy, so now we've got a save together in co-op, and it's really nice that the rain stays synched. I can't wait to see what else happens in this story. Thanks!
nice one
Excellent, fun and challenging survival game with an interesting mechanic. I have around 25h invested as of this moment. The tutorial tooltips (it's just basic tasks that should get you most of the way of understanding the basics) are somewhat helpful. It reminds me of the old school games where not everything is said how it's done. You just have the hints of i.e. "can be fermented" so you know as a guess that you can do something that would make the food last longer. There are some bugs, quirks and whatnot. Nothing really game breaking. I can't wait to see what the game will look like and feel like as a 1.0.
the best game ever
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